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No, I know what it IS. I'm ruminating on what it should or could have been.
You oranges.
When you make a statement like you did (that it really isn't a ranged combat attack), Joe Confused-By-This-New-Mechanic might come along and read your post and take it as the way things are.
I do get what you are trying to say, but that doesn't change that people come here looking for answers and posts like that can indeed cause confusion. I was simply putting the answers out there for the benefit of those that might still have questions.
If you really want to talk about what you might have done different had you been able to design the grenades, you might want to start something in the Dreams & Desires forum, the Dear Wizkids forum, or even just the General forum. In here, once we get beyond just talking about the real issues at hand, any sort of "might have been" discussion tends to get off topic pretty rapidly.
When you make a statement like you did (that it really isn't a ranged combat attack), Joe Confused-By-This-New-Mechanic might come along and read your post and take it as the way things are.
I do get what you are trying to say, but that doesn't change that people come here looking for answers and posts like that can indeed cause confusion. I was simply putting the answers out there for the benefit of those that might still have questions.
True, true. And really, my blathering shouldn't really be in a rules thread anyways. Ignore me, confused guy!
Quote : Originally Posted by songwriterz
My point is that, once we have the answer, please let it go or take it to a different forum.
To defend myself a smidge, this isn't a final word thread or anything, so there's still room for discussion about rules. But yes, I'll restrain myself regarding this topic.
No, I know what it IS. I'm ruminating on what it should or could have been.
You oranges.
But, why?
I don't mean to overstep myself here or to come off sounding like a horse's ###, but why do that here, in this thread? I come to these threads looking for clear answers but sometimes you can't see the answer for the arguments and "ruminations".
I believe this is why we have so many threads asking the same question: people look for an answer in an existing thread but get lost in all the squabbles and "coulda, shoulda, wouldas".
Yes, I guess I've been guilty of throwing a sarcastic or even useless comment into some of these threads and I really shouldn't.
My point is that, once we have the answer, please let it go or take it to a different forum.
This forum is and should be for answers - not ruminations.
/we now return you to our previous argument, already in progress....
<edit - oops - nevermind....I was too slow in my typing.>
May all your hits be crits!
On the whole, human beings want to be good — but not too good, and not quite all the time. - George Orwell
So to recap what was said (to make sure I understand):
ENERGY EXPLOSION
If I target a character with EE, I need to roll and hit to be able to do 1 damage. Adjacent characters to the target take splash damage, but since they are also 'attacked', these characters can use ES/D, Super Senses and Mastermind? But couldn't use Shape Change since they're not the target of an attack?
GRENADES
I place a grenade with 5 squares and that I have a LoF to (ignoring characters for LoF purposes). Each character on or adjacent to it are targeted by a single range combat attack. These characters can use ES/D, Super Senses, Shape Change. Does hindering terrain add +1 to their defense value? And if a character has Stealth, it cannot be the target of GRENADE?
Can a character with 0 in their grenade pool use a a grenade from a friendly character's pool? Basically, my question is: do each character have a grenade starting pool or is the grenade starting pool shared by all characters that can use GRENADE?
When you make a statement like you did (that it really isn't a ranged combat attack), Joe Confused-By-This-New-Mechanic might come along and read your post and take it as the way things are.
I do get what you are trying to say, but that doesn't change that people come here looking for answers and posts like that can indeed cause confusion. I was simply putting the answers out there for the benefit of those that might still have questions.
If you really want to talk about what you might have done different had you been able to design the grenades, you might want to start something in the Dreams & Desires forum, the Dear Wizkids forum, or even just the General forum. In here, once we get beyond just talking about the real issues at hand, any sort of "might have been" discussion tends to get off topic pretty rapidly.
Quote : Originally Posted by songwriterz
But, why?
I don't mean to overstep myself here or to come off sounding like a horse's ###, but why do that here, in this thread? I come to these threads looking for clear answers but sometimes you can't see the answer for the arguments and "ruminations".
I believe this is why we have so many threads asking the same question: people look for an answer in an existing thread but get lost in all the squabbles and "coulda, shoulda, wouldas".
Yes, I guess I've been guilty of throwing a sarcastic or even useless comment into some of these threads and I really shouldn't.
My point is that, once we have the answer, please let it go or take it to a different forum.
This forum is and should be for answers - not ruminations.
/we now return you to our previous argument, already in progress....
<edit - oops - nevermind....I was too slow in my typing.>
Yes. Yes. A thousand times yes. I wish people would just do exactly what these two are saying. Especially the bolded part.
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ENERGY EXPLOSION
If I target a character with EE, I need to roll and hit to be able to do 1 damage. Adjacent characters to the target take splash damage, but since they are also 'attacked', these characters can use ES/D, Super Senses and Mastermind? But couldn't use Shape Change since they're not the target of an attack?
Sounds right.
Quote
Does hindering terrain add +1 to their defense value? And if a character has Stealth, it cannot be the target of GRENADE?
No. Both of these effects are LOF dependent. Grenades only draw LOF to the chosen square and not the target characters. No LOF = no Stealth or hindering bonus
[quote]Can a character with 0 in their grenade pool use a a grenade from a friendly character's pool? Basically, my question is: do each character have a grenade starting pool or is the grenade starting pool shared by all characters that can use GRENADE?
There is only one pool that your entire team shares. Characters add to that pool based on the their individual cards, but any character on your team that can use the Grenade ability can draw from that pool regardless of how many grenades they initially contributed.
No. Both of these effects are LOF dependent. Grenades only draw LOF to the chosen square and not the target characters. No LOF = no Stealth or hindering bonus
Quote
Can a character with 0 in their grenade pool use a a grenade from a friendly character's pool? Basically, my question is: do each character have a grenade starting pool or is the grenade starting pool shared by all characters that can use GRENADE?
There is only one pool that your entire team shares. Characters add to that pool based on the their individual cards, but any character on your team that can use the Grenade ability can draw from that pool regardless of how many grenades they initially contributed.
All the targets. The PG clarification for sharpshooter makes it clear that the only legal targets are characters that are adjacent to the sharpshooter.
Wouldn't that mean that if you were trying to toss a grenade, that you'd effectively have to target yourself if there were ANY characters 2 squares out from the Sharpshooter?
If so, that should really be reconsidered for future players guides (if/when we get a sharpshooter with grenades).
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Quote : Originally Posted by sol
Personally, I think you've spent way too much time thinking about this...
Wouldn't that mean that if you were trying to toss a grenade, that you'd effectively have to target yourself if there were ANY characters 2 squares out from the Sharpshooter?
If so, that should really be reconsidered for future players guides (if/when we get a sharpshooter with grenades).
Sharpshooters with EE already have to worry about this.
That's part of the risk/benefit you need to weigh if you want to use the ability.
All Shape Change does is prevent you from attacking that character. There is no reason one Shape Change roll would prevent an entire multi-character attack. See Quake for past precedent.
In other words, unless all targets successfull roll Shape Change, there is absolutely no reason the action wouldn't progress normally. You may not be able to attack a character or two, but you can still get the rest.
Strange that someone can roll for Shape Change considerin gthat the power allows you to target and hurt your own teammates with it.
Weird...
Note: The following rules in no way has negatively impacted this gamer's decision to purchase General RAAM who can Smoke Cloud for possible damage, move, knockback for more damage, and then 'Nade the whole freakin team all in the same turn!
Strange that someone can roll for Shape Change considerin gthat the power allows you to target and hurt your own teammates with it.
Weird...
That's because all Shape Change really does is prevent the character from being attacked:
SHAPE CHANGE When this character is chosen as the target of an attack, you
may roll a d6. On a result of 5 or 6, the attacker can't target this character with an attack this turn and the attacker may choose another target character instead. The attacker then makes the attack unless there are no targets, in which case the action resolves without an attack.
Now, a lot of times, the power is used on characters like Skrulls and you could imagine that the character is turning into a character friendly to the attacker, confusing the attacker and preventing the attack. But that's purely "story" on the part of the user trying to justify how the power might work. Now if Shape Change DID make you treat the SC character as if it was temporarily, then the Grenade would work normally and the SC character would be attacked anyway.
In other words, it isn't weird at all if you forget the power is called Shape Change and instead just follow the description. But, yeah, if you've got that whole Skrull thing on the brain, it does seem a little odd.
In other words, it isn't weird at all if you forget the power is called Shape Change and instead just follow the description. But, yeah, if you've got that whole Skrull thing on the brain, it does seem a little odd.
I've come to the conclusion that a successful shape change vs a grenade isn't so much to represent fooling the grenade [zuh?]so much as fooling the rest of the guys also getting hit to shield you from the shrapnel. Or, you know, whatever.
Throw a Grenade: Give the character a power action, decrease the number of grenades in your grenade pool by 1 (if greater then 0), and choose a type of grenade listed on this card. Choose a target square within 5 squares and line of fire (ignoring characters for line of fire purposes). Make a ranged combat attack targeting all characters occupying or adjacent to the target square. Deal damage to each character hit based only on the type of grenade chosen.
Sorry I'm not 100% on this yet; but can a character throwing a grenade choose an unoccupied adjacent square as the target square?
I realize you cannot do it when it is occupied unless you have Sharpshooter, I just would like to know if you can do it when it is empty.