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i think because its so powerful thatoutwit should be an automatic push action (2 action tokens) but the character should take no push damage. just imobilized for one turn
but the thing is if you have someone with outwit aswell as the opposing armyyou can just outwit the other characters outwit .
Originally posted by Bloodsword If some one outwits a power, just moved out of range, or place another figure in the LOS and the power will be back.
Outwit needs LOS. If the character with out wit loses LOS on the character he is using it against, the power is reactivated.
Sorry Bloodsword. You are incorrect. You only need LOF to Outwit a power or a figs ability to Soar. Once it is Outwitted it stays that way until
A. The begining of your next turn.
B. The Fig with Outwit is KO'ed or loses Outwit from taking damage or Outwit being Outwitted.
My major beef with Outwit is only really when characters like Darkseid have it, he has impervious and retains outwit for 5 clicks of damage, so it takes one helluva lot of attacks / damage to make him lose it!
Originally posted by Bloodsword If some one outwits a power, just moved out of range, or place another figure in the LOS and the power will be back.
Outwit needs LOS. If the character with out wit loses LOS on the character he is using it against, the power is reactivated.
Unfortunately this is incorrect. LOS and range are only necessary to initiate the Outwitting. Once the power is off, it stays off until the beginning of the Outwit player's next turn, or the Outwit figure loses OW or is KO'd.
Whenever someone asks me what I think the most dangerous animal is, i tell them it has to be a shark riding on an elephant, just eating and trampling everything in sight.