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1) Aquaman attacks Moleman, 9 vs 16. Roll 6.1=7. Moleman SS = 5
2) Green Lantern fires at Duhg, 10 vs 17 +1. Roll 5,5=10. Luckily hitting for 3 and the KO.
3) Arrow Incap Kraven, 7 vs 17. Roll 3,1=4. Willpower.
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15 @
SA [4] KO [2] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] K16 @
AST [2]
6) JL Green Arrow 50 [5/6] L-18 @@
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [3/6] Q12
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) N-18 @
5. R Mole Man (GG) 47 pts (2/5) P-11
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 3 SA, 1 KO, 1 AST
Mole Man: 4 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
2) Green Lantern uses TK to drop Heavy Object on Mole Man, 10 vs 16 +1. Roll 6,1=7. Mole Man Super Senses = 2. SA for 3. Willpower.
the rest clear
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15 @ @
SA [5] KO [2] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] I16 @
AST [2]
6) JL Green Arrow 50 [5/6] L-18
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [4/6] Q12
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) N-18
5. R Mole Man (GG) 47 pts (5/5) P-11 @
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 3 SA, 1 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
1. Alyosha charges to M-17 and attacks Arrow, NOT using BCF.
10 v 14
Roll=5,6
Hits for 2 damage
Arrow is KO'd
Alyosha gets 1 SA and 1 KO.
2. Mole Man pushes to phase to K-14.
No push damage because of Willpower.
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15 @ @
SA [5] KO [2] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] I16 @
AST [2]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [4/6] Q12
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) M-17 @
5. R Mole Man (GG) 47 pts (5/5) K-14 @@
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 4 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
Constantine will PC a successful break away from Kraven or a Blades roll of 3 or more.
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15
SA [5] KO [2] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] K17 @@
AST [2]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [4/6] N17 @
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) M-17 @
5. R Mole Man (GG) 47 pts (5/5) K-14 @@
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 4 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15
SA [5] KO [2] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] K17 @@
AST [2]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [4/6] N17 @
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) M-17
5. R Mole Man (GG) 47 pts (5/5) K-14
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 4 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
Hal attacks mole man, 10 vs 15. Roll 1,6=7. Sa for 3 and ko.
**********Constantine PC breaking away or blades roll of 3 or more.
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15 @
SA [6] KO [3] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] K17
AST [2]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [4/6] N17
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) M-17
5. R Mole Man (GG) 47 pts ko'd
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 4 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
1. Alyosha attacks Aquaman with BCF
10 v 13
Roll=6,4
BCF roll=1
Hits for 1 damage
Alyosha gets 1 SA.
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J15 @
SA [6] KO [3] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] K17
AST [2]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [5/6] N17
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) M-17 @
5. R Mole Man (GG) 47 pts ko'd
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 5 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
1) Lantern R/S to J18, targeting Kraven, 10 vs 17. Roll 4,4=8. Supersenses = 2. SA for 3
2) Constantine to L19
3) Aquaman attacks Kraven, 8 vs 16. Roll 1,2=3. Constantine PC, Roll 4,4=8. Aquaman hits for 1 and the KO, AST Constantine.
Great game! And good luck in the playoffs.
**********
Justice League (home)
1) SLH Superboy 100 KOKOKO
SA [1] AST [1]
2) TAB Wonder Woman 75 KOKOKO
SA [2] KO [1]
3) JL Green Lantern 72 [1/6] J18 @ @
SA [7] KO [3] AST [1]
4) OR Carter Hall 70 KOKOKO
5) JL John Constantine 59 [1/4] L19 @
AST [3]
6) JL Green Arrow 50 KOKOKO
SA [2] KO [2]
7) IO Batman 47 KOKOKO
SA [3] AST [1]
8) HT Aquaman 27 [5/6] N17 @
SA [1] KO [1]
500pts
vs.
Monster Island
1. V Duhg 125 pts [Injury] KO'd
2. U Nightmare (ASM) 110 pts KO'd
3. E Demogoblin 85 pts KO'd
4. P Alyosha Kraven 70 pts (3/6) KO'd
5. R Mole Man (GG) 47 pts ko'd
6. Walt (R Werewolf) 31 pts KOKOKO
7. Jesse (R Werewolf) 31 pts KO'd
8. Gulyadkin the Lion 0 pts Liberated
Objects: Kinetic Accelerator, HO, LO
Total 499 pts
Theme PC (Duhg's Army keyword): 4/4
Duhg: 3 SA, 2 KO, 1 AST
Nightmare: 2 SA
Demogoblin: 1 SA, 1 KO
Alyosha: 5 SA, 2 KO, 1 AST
Mole Man: 5 SA, 1 AST
Werewolves: 1 SA
BFC: PROTECT THE INNOCENT Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
Justice League (home)
1) SLH Superboy 100
SA [1] AST [1]
2) TAB Wonder Woman 75
SA [2] KO [1]
3) JL Green Lantern 72
SA [7] KO [3] AST [1]
4) OR Carter Hall 70
5) JL John Constantine 59
AST [3]
6) JL Green Arrow 50
SA [2] KO [2]
7) IO Batman 47
SA [3] AST [1]
8) HT Aquaman 27
SA [1] KO [1]
500pts
YTD Stats
TopDog's Justice League: The New 52
TA002 Exp Batman 125 SA [12] KO [4] AST [10] DFD [0]
EXP Green Lantern 145 (Hal Jordan) SA [16] KO [3] AST [4] DFD [0]
V Superman 251pts
SA [1] KO [3] AST [1] DFD [0]
U John Constantine 59pts
SA [2] KO [1] AST [5] DFD [0]
V Flash (Barry Allen) 140 pts
SA [3] KO [2] AST [3] DFD [0]
R Wonder Woman 150 pts
SA [6] KO [2] AST [0] DFD [0]
R Green Arrow (Oliver Queen) 95 pts
SA [4] KO [2] AST [1] DFD [0]
R Aquaman 111 pts
SA [1] KO [1] AST [0] DFD [0]
R Hawkman 95 pts
SA [0] KO [0] AST [0] DFD [0]
R Firestorm (Jason Rusch) 105 pts
SA [6] KO [3] AST [1] DFD [0]
MOS Lara Lor-Van 31
SA [1] KO [0] AST [0] DFD [0]
Team Object: Bat Signal 2 pts
ATA: Justice League: The New 52 3pts
ATA: Justice League 1pts
SO: NML Bat Cowl 5pts
SO: Tank Turret 2pts
Upgrades: 4
Use 12 SA to upgrade Batman to 200pts Vet.
Use 16 SA from GL to attain Fuel Tank Special Object.
YTD Stats
TopDog's Justice League: The New 52
TT067 Vet Batman 200
SA [0] KO [4] AST [10] DFD [0]
EXP Green Lantern 145 (Hal Jordan)
SA [0] KO [3] AST [4] DFD [0]
V Superman 251pts
SA [1] KO [3] AST [1] DFD [0]
U John Constantine 59pts
SA [2] KO [1] AST [5] DFD [0]
V Flash (Barry Allen) 140 pts
SA [3] KO [2] AST [3] DFD [0]
R Wonder Woman 150 pts
SA [6] KO [2] AST [0] DFD [0]
R Green Arrow (Oliver Queen) 95 pts
SA [4] KO [2] AST [1] DFD [0]
R Aquaman 111 pts
SA [1] KO [1] AST [0] DFD [0]
R Hawkman 95 pts
SA [0] KO [0] AST [0] DFD [0]
R Firestorm (Jason Rusch) 105 pts
SA [6] KO [3] AST [1] DFD [0]
MOS Lara Lor-Van 31
SA [1] KO [0] AST [0] DFD [0]
Team Object: Bat Signal 2 pts
ATA: Justice League: The New 52 3pts
ATA: Justice League 1pts
SO: NML Bat Cowl 5pts
SO: Tank Turret 2pts
SO: Fuel Tank 0pts
Upgrades: 7