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*free* Wally poisons Spectre and Pandora. Spectre is KO'd
*free* Max rolls for leadership, +1 from speed tokens, gets 4, removes a token from Dark Flash.
1) Dark flash HSS to P-19 and punches Pandora. 11 on 17, roll is 4,4 for a hit. Pandora PCs it to 4,6 for a hit. Super senses roll for Pandora is 2. Pandora takes 4 and is KO'd. DF ends back in N-21. DF gets a speed token, SA and KO, and takea a mystics feedback.
2) Wally HSS to O-15 (IM elevated) and punches Zatanna. 10 on 16, roll is 4,3 for a hit. Zatanna takes 2, Wally ends in O-13. SA and speed token to Wally who takes mystics feedback.
your go
1) The Flash (Jay) 65 pts (KO) M-22@
2) The Flash (Barry) 85 pts (5/6) O-17 (Perplex Outwit by Zatanna)
3) The Flash (Wally) 149 pts (6/7) O-18@@ [def+1, IM:HT]
speed tokens: 4
4) Dark Flash 110 pts (2/7) N-21@
speed tokens: 1
5) Max Mercury 82 pts (1/7) M-21
speed tokens: 1
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
it's not a huge deal, since he could have gotten to where he is any ways, but the furthest Frank could get is L-12, due to hindering terrain and Wally.
FF 9A
*free* Max rolls for leadership, +1 from speed tokens, gets 6, removes a token from Dark Flash.
1) Dark Flash HSS to N-22 and punches the Demon. 11 on 17, roll is 3,5 for a hit. Demon takes 2 past toughness. DF ends in N-21. SA and speed token for DF.
2) Max HSS to N-22 and punches Demon. 10 on 15, roll is 5,1 for a hit. Demon takes 1 past toughness. SA and Speed token for Max, who ends in M-21.
clear Wally
1) The Flash (Jay) 65 pts (KO) M-22@
2) The Flash (Barry) 85 pts (KO)
3) The Flash (Wally) 149 pts (6/7) O-18 [def+1, IM:HT]
speed tokens: 4
4) Dark Flash 110 pts (2/7) N-21@
speed tokens: 2
5) Max Mercury 82 pts (1/7) M-21@
speed tokens: 2
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
*Max rolls for leadership, no speed token bonus, gets 2
1) DF tries to breakaway to HSS, +2 to roll, gets 4. He punches Demon, 11 on 15, roll is 6,3 for a hit. DF deals penetrating damage from having 2 speed tokens. Demon takes 3 damage, DF ends in P-23, SA and speed token for DF
clear Max and Wally
1) The Flash (Jay) 65 pts (KO)
2) The Flash (Barry) 85 pts (KO)
3) The Flash (Wally) 149 pts (6/7) N-22 [def+1, IM:HT]
speed tokens: 4
4) Dark Flash 110 pts (2/7) P-23@
speed tokens: 3
5) Max Mercury 82 pts (1/7) O-23
speed tokens: 2
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
1. Zatanna use Support on Frank.... need a 6. got a 6... healed for -_- 2... Thank Yogsothoth for a minimum... Frank is healed to click 5 and Zatanna pushes.
2. Zatanna use Defend
3. John perplex Defence
4. Demon smash. Need a crit..... 11....... I think that might hit OH FOR GODS! 1 SHORT OF HSDGALKHDFSHBJKLGFDS.... Push and die.....
1) The Flash (Jay) 65 pts (KO)
2) The Flash (Barry) 85 pts (KO)
3) The Flash (Wally) 149 pts (6/7) N-22 [def+1, IM:HT]
speed tokens: 4
4) Dark Flash 110 pts (2/7) P-23@
speed tokens: 3
5) Max Mercury 82 pts (1/7) O-23
speed tokens: 2
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Mistrust
When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.