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Secret Empire
1.) Captain America (5/7) KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts K12 [Bat Ally TA, STEALTH]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts H12 @
[3 SA 1 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (3/7) 70 pts J17 @ [HINDERING]
[6 AST]
7.) CW202 Thor KOKOKO
[3 KO, 1 SA]
8.) BTAS013 Catwoman (2/4) N13
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (3/3) Defend from TaliaC-18 @
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (3/6) StealthF-21 @
SA - 3 KO - 2
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (1/3) D-17 @
SA - 2 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
The way these alter ego work is they have a normal point value and alter ego point value that is identical to the original character. So technically both options are correct but for simplicity, you get Blake's points
1) graviton shoots Gordon and gl with special incap. 12 vs 16 and 17 +1 hindering -1 PD TA. roll is 2, 6 hits both. 1 damage to Gordon and 3-1 to gl. Gordon KO, GL takes 2 and a token. 1 SA 1 KO Graviton
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21 @@
SA - 3 KO - 2
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (1/3) D-17 @
SA - 2 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21
SA - 3 KO - 2
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (2/3) D-17 @@
SA - 3 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
Perfection!
----------------------
1) Catwoman moves to F19 hindering
Free) Catwoman perplex her def +1
2) Living Brain move action to G18
Free) Living Brain perplex Catwoman def +1
Free) Graviton sidestep to J16
Free) Deadpool sidestep to G16
Free) Catwoman sidestep to F20
---------------------- Secret Empire
1.) Captain America KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts G16 [PD TA]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts J16
[4 SA 2 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (5/7) 70 pts G18 @
[6 AST]
7.) CW202 Thor KOKOKO
[3 KO, 1 SA]
8.) BTAS013 Catwoman (2/4) F20 @ [STEALTH][+2 Defense, perplex]
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21
SA - 3 KO - 2
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (2/3) D-17 @@
SA - 3 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1)GL will attempt to break away for Side Step
2: That will fail
2) GL will attempt to punch Catwoman
9atk - 17+2Def for 3Dam
[ 5 5 ] Holy CARP that could hit!
Roll for Super Senses: 3 that will hit and Catwoman will be KOed
Clear Talia and she will PC any successful attack she can see
Secret Empire
1.) Captain America KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts G16 [PD TA]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts J16
[4 SA 2 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (5/7) 70 pts G18 @
[6 AST]
7.) CW202 Thor KOKOKO
[3 KO, 1 SA]
8.) BTAS013 Catwoman KOKOKO
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21
SA - 4 KO - 3
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (2/3) D-17
SA - 3 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
Because it says once per force, that means that you KOed Catwoman on my force and she returns to your force, she will be available to you on your last turn here after mine
-------------------------------------
Turn 10!!
1) Living Brain will take a move action to G20, push click.
Free) Graviton sidestep to J17.
2) Graviton shoots at Talia, 11 v 17, roll is 4,3 hit. Talia PC to 6,2 for a hit of 4 and KO. 1 SA 1 KO Graviton
Free) Deadpool sidesteps to F18
3) Deadpool moves to E20
Free) Living Brain perplex up Green Lantern's Attack +1
That ends my last turn of the game!
------------------------------------- Secret Empire
1.) Captain America KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts E20 @ [PD TA]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts J17 @
[5 SA 3 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (6/7) 70 pts G20 @@
[6 AST]
7.) CW202 Thor KOKOKO
[3 KO, 1 SA]
8.) BTAS013 Catwoman KOKOKO
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21 @ [+1 attack, perplex]
SA - 4 KO - 3
5) BTAS013 Catwoman (1/4) F20
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (2/3) D-17
SA - 3 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
This has been a REALLY fun game. I hope we get to play again soon
1)GL will attempt to break away for Side Step
2: Fail
2) GL will punch Living Brain
10Atk - 17Def for 3Dam and KO
[ 6 1 ] that will just hit and Living Brain will be KOed
3) Talia will end the game trying to hit Deadpool
10atk-17Def for 2-1 Dam
[ 5 1 ] that will just hit and Deadpool will take 1
Secret Empire
1.) Captain America KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (4/7) 100 pts E20 @ [PD TA]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts J17 @
[5 SA 3 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain KOKOKO
[6 AST]
7.) CW202 Thor KOKOKO
[3 KO, 1 SA]
8.) BTAS013 Catwoman KOKOKO
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon KOKOKO
AST - 3 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (5/6) F-21 @@ [+1 attack, perplex]
SA - 5 KO - 4
5) BTAS013 Catwoman (1/4) F20
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (2/3) D-17 @
SA - 4 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.