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In the General FAQ, one of the Rulebook Corrections says that:
Quote
Grounded characters only block line of fire to other grounded characters.
If I am reading it correctly, does it mean hovering characters may attack or be attacked by opposing hovering characters despite grounded characters betwen them now?
Originally posted by Francesco_V In the General FAQ, one of the Rulebook Corrections says that:
If I am reading it correctly, does it mean hovering characters may attack or be attacked by opposing hovering characters despite grounded characters betwen them now?
My understanding is this hasn't changed -- hoverers always have an edge in ranged combat (in melees). On the other hand, they're just making clear that grounded models always come to "fisticuffs" in a melee -- can't shoot out ever (even next to a hoverer _who_could_shoot_at_them).
1.) Hovering characters and non-flying characters are all grounded characters. Only Soaring charactgers are non-grounded characters.
2.) I don't think you can perplex up Ultron's (E) attack value and share it with everyone. However, lets say you share Ultron's attack value of 13 with Wirlwind. Wirlwind then gets a 13, I think you can perplex up Wirlwind's individual attack value to 14, but that would not be shared with the other SS members. The same thinking is in place for Defenders or the Defend ability. Lets say everyone is sharing Inv. Girl's 18, I think you could now perplex down one of the gaining that 18 down to 17, you would no longer have to perplex down IG's defense to lower everyone's defense value.
3.) If you have to use a power action to free a captive, you will not be able to use Charge or Running shot to free someone. It makes it extremely hard to rescue someone and it almost makes it imposible to rescue someone with a close combat attack unless there was another character next to the sentinel at time of capture because of the NAAT rule.
Originally posted by Francesco_V In the General FAQ, one of the Rulebook Corrections says that:
Quote
Grounded characters only block line of fire to other grounded characters.
If I am reading it correctly, does it mean hovering characters may attack or be attacked by opposing hovering characters despite grounded characters betwen them now?
From the Glossary:
Quote
grounded: A character that is not soaring.
So, a grounded figure between two other grounded figures will block their LoF to each other, no matter which ones are hovering or which ones cannot fly.
In my day, we didn't have Heroclix. If you were being attacked by Superman with a 3d dumpster, you just had to hope you could outrun him.
Originally posted by Ed0825 3.) If you have to use a power action to free a captive, you will not be able to use Charge or Running shot to free someone. It makes it extremely hard to rescue someone and it almost makes it imposible to rescue someone with a close combat attack unless there was another character next to the sentinel at time of capture because of the NAAT rule.
From the new Sentinel rules:
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Rescuing Captured Characters
If a character is captured, other members of that character’s force may attempt to rescue that character. To make a rescue attempt, give a character a power action and make a close or ranged combat attack against the big figure Sentinel.
Power actions -
Phasing
Charge
Mind Control
Force Blast
Hypersonic Speed (#2)
Running Shot
Super Strength
Smoke Cloud
Telekinesis
Barrier
Ranged Combat Expert
Support
Regeneration
Close Combat Expert
So the power actions from this list that would work for a rescue attempt are:
Charge
Hypersonic Speed (#2 - Stand and punch)
Running Shot
Super Strength
Telekinesis
Ranged Combat Expert
Close Combat Expert
So it looks like Charge and Running Shot CAN be used. Not sure what you are seeing that I am missing.
In my day, we didn't have Heroclix. If you were being attacked by Superman with a 3d dumpster, you just had to hope you could outrun him.
Have to say I'm dismayed at the boost the big figures got. Several guys at my venue play them regularly, and with NAAT, it's all but impossible to keep them from capturing, or to release captives once they've got 'em. Now I'm going to be facing those monsters at every tournament! And I can't even use the crawler or flash to run in, free a captive, and run out again! This will not be fun.
"Your manuscript is both good and original; but the part that is good is not original, and the part that is original is not good."
--Samuel Johnson
Say, anyone notice the change of wording to the Injustice League and Masters of Evil? It seems as though, once 2 MoE are adjacent to an opposing figure, all MoE who are adjacent can make the dogpile attack. What's the big deal, you ask? "All adjacent MoE may attack" does not necessarily mean adjacent to the opposing figure - meaning if you've got V Boomerang and V Blizzard next to each other but not the target, they can still attack without using a token, as long as two of their compadres are adjacent to the enemy fig. This is a major boost to these teams!
"Your manuscript is both good and original; but the part that is good is not original, and the part that is original is not good."
--Samuel Johnson
Originally posted by Funky Jett So the power actions from this list that would work for a rescue attempt are:
Charge
Hypersonic Speed (#2 - Stand and punch)
Running Shot
Super Strength
Telekinesis
Ranged Combat Expert
Close Combat Expert
So it looks like Charge and Running Shot CAN be used. Not sure what you are seeing that I am missing.
You got it backwards. It takes a Power Action to free a captured character. That means you can't use any other power that requires a separate action (ranged, close or power). Think of freeing a captured character as a "power" that requires a Power Action.
Originally posted by AlaskanXIII Say, anyone notice the change of wording to the Injustice League and Masters of Evil? It seems as though, once 2 MoE are adjacent to an opposing figure, all MoE who are adjacent can make the dogpile attack. What's the big deal, you ask? "All adjacent MoE may attack" does not necessarily mean adjacent to the opposing figure - meaning if you've got V Boomerang and V Blizzard next to each other but not the target, they can still attack without using a token, as long as two of their compadres are adjacent to the enemy fig. This is a major boost to these teams!
I don't think so. I think it means all figures adjacent to the opposing figure may attack using only a single action. This is the same as how it has always worked.
Originally posted by Keleko You got it backwards. It takes a Power Action to free a captured character. That means you can't use any other power that requires a separate action (ranged, close or power). Think of freeing a captured character as a "power" that requires a Power Action.
Only power actions? If this is true there will be a lot of figures that cannot save there freinds. V Thor 3 clicks down can not save his friends because he has no more running Shot. Thanos can never save a freindy captured figure. Hell, Wolverein can't save Jean Grey from a sentinal after he gets TKed by The Professior!
You're still confused. Here's a way to define it as if it were a part of the PAC. The idea is that ALL figures have this as a "power" that they may use to free a captured character.
Rescue (optional): Give this character a power action. This character may make a ranged or close combat attack to free a character captured by a Sentinel or Sinestro. If successful, the attack deals no damage, but the captive character is released in any square adjacent to the Sentinel or Sinestro with one action token on it. This action token is added regardless of the number of action tokens on
the character when captured. A rescued character may make an action in the same turn in which it was rescued, but must be pushed in order to do so. The player that rescued the captive decides in which square the rescued character “lands.” Rescue cannot be countered or lost.
Keleko, check out the wording on that MoE ability. This is a crucial difference from the old wording, which stated:
"When two or more members of the MoE are adjacent to an opposing figure, they can all attack using only one of your actions."
Clearly the "they" in the old rule limits the ability to the figures adjacent to an enemy. Now, however, the rule is:
"When two or more friendly Masters of Evil team members are adjacent to the same member of an opponent’s force, all adjacent Masters of Evil team members may attack"
This is a huge loophole - according to basic grammar, "All adjacent MoE members" reads "adjacent to each other", since there's no preposition to indicate otherwise. Unless they change the wording to specify that only the figures adjacent TO THE ENEMY FIG can use the team ability, my interpretation stands.
"Your manuscript is both good and original; but the part that is good is not original, and the part that is original is not good."
--Samuel Johnson