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Hey, I know this may sound as a bit of a surprise but I think the Surfer looks pretty playable. He's gonna hit you first and then gets tougher and his regeneration will put him back on his toughest clix...his support is a good bonus that fits the character...sure he's not the beast of heroclix will all expected (and I really hoped for) but he, just like Thor, will be fun and easy to build a team around...don't forget that 18 D with the defenders TA, I can see crossing that with the wildcards after the release of this set and making some intresting options.
That Hulk is hardly playable but the Spidey TA is an interesting bonus.
Speaking of Spidy, this is THE spiderman we've been waiting for...I was hoping for CCE with a base one damage but this is an excellent figure for 88pts and consistently playable...Venom is not bad either.
Patch pretty much shows that this expansion is a bit like indy...these figures seems to be somewhat useful on every single click. I'm very impressed with these dials.
Spidey --- I love how people keep saying Spidey should have more then 2 base damage. Yeah Right! Double Arrow sorry, most cases he doesnt hit 2 super powered people at once. Thugs and such yes but not Other Characters. XP Spidey jsut didnt have the right feel. Dont know if this will be any better. Still think he should have Inc first then Super Strength.
Silver Surfer --- Yes he should have more Running SHot. At least 2 more Kliqs. Everything else looks about right.
Hulk --- Perfect. Leadership which he should have. Little bit of battle fury makes perfect sense.
Venom --- Just being Slightly stronger then Spidey perfect having 2 damage. His Small amount of toughness perfect. Cant see a thing wrong with him.
Patch --- I am not sure about him that 3 Damage hmmmm. I would say not perfect but ok.
Im with the camp that says spidey needs 1 damage plus CCE, and give him 18 defense with SS.
Spidey is supposed to be harder than krap to hit, frustrating the hell out of his opponents. 16 defense isnt hard to hit at all.
Then give him the 2 targets for range, at a range of 6 on the vet. With the 1 damage, and most likely incapacitate, the ranged attacks for the webbing do the right damage as well. He hits hard up close, and ties you up from range.
As a spiderman freak, I like all the spiderman figures, but if youre playing a numbers/stats guru, or a powergamer, you cant use your favorite guys and have a decent chance.
He's great in strictly for fun games around the house though.
Im with the camp that says spidey needs 1 damage plus CCE, and give him 18 defense with SS.
Spidey is supposed to be harder than krap to hit, frustrating the hell out of his opponents. 16 defense isnt hard to hit at all.
Then give him the 2 targets for range, at a range of 6 on the vet. With the 1 damage, and most likely incapacitate, the ranged attacks for the webbing do the right damage as well. He hits hard up close, and ties you up from range.
As a spiderman freak, I like all the spiderman figures, but if youre playing a numbers/stats guru, or a powergamer, you cant use your favorite guys and have a decent chance.
He's great in strictly for fun games around the house though.
I don't know, I love the Surfer's stats. Nice, consistent dial, defense stays high, which will reallt benefit the Defenders, and regen is placed right where he can potentially get right back to the impervious clicks without help from a medic. Good luck getting rid of him. Even outwitted, that high defense through his better clicks will help avoid some damage.
Only one click of running shot, but what a click. Two arrows with good ranged damage too. Keeping the powers limited but in useful spots also keeps his cost down without weighing him down with powers that won't see a lot of use. At a fairly lean (for what he does) cost, I can see him getting a lot of use, while if he was up over 200 he'd be a lot less useful as a team figure.
As for the Hulk, kind of hit and miss on the stats, but I appreciate a Hulk with Spider-Man ally. Makes him a lot more versatile than some of the past versions. Leadership is a waste though on a figure over 120 points, at least in most formats.
Spider-Man... when will they make a Spider-Man with 18 defense and super senses? I know, its supposedly unbalancing, but Nightcrawler has it, along with hypersonic, and Spidey has more pure agility. (This has been demonstrated a time or three) I do like the defense spike in the middle of his dial though when he picks up defend, and in the vet we finally get another Spider Men who is a Spider Man ally. I didn't figure those would be so rare.
Venom... nothing special. Usable, no surprises.
Patch... stealth, bcf, regen. He'll make a lot of teams that need mastermind fodder both to hulk him up to his best clicks sooner, and due to the regen back to his best clicks, but doesn't stand out on his own.
I think Ulik is still the treasure of this set so far, he's about as optimized for his purpose (being tked or taxiied in and inflicting damage fast) as a brick can get. But as much as he's going to disappoint some of the fans since he doesn't have a rainbow dial and three colors on every click, I still place the Surfer at the second best so far on the just plain useful and well designed list.
I can't wait to try him out.
"All you need to do to be a non-conformist is dress exactly like we do, and listen to the same music we do."
Maybe it's a good thing I'm not a big fan of these guys. I like the look of these dials.....I think you are missing some of the potential of these guys.....
Just stop for a minute and look at these dials without all of your biased views of the characters, and you will see the potential these guys have...!
The only one I am not completely sure of really is SS, but that is only because of the current state of the Defenders TA right now......
Venom is flawless. That's one click that's gonna rip a new one on the board. Perplex is perfect for Venom.
I think the Surfer is just right.. amazingly high numerical stats, but still vuinerable. He's just anothe Firelord. Heck, we all know ANY character can be beaten in this game. It's all a matter of strategy.
That new Spidey seems like the IC Spidey to me with Defend added in there. I don't get it... Cool sculpt though.
Patch... ehh... whatever...
I know a lot of folks don't like having Corsair and Hepzibah in CM, but I have always liked the Starjammers. They were a fun odd assortment of characters. They also fit with the "outer space" theme of the set. (Kree Warriors, Ronan, Beta Ray Bill, Nebula, Brood, etc.) Where is my Gladiator of the Shi'Ar Empire??
Originally posted by Psylockeslover wah wah wah wah wah wah wah wah wah.........
seriously, you guys are a bunch of crybabys!
Maybe it's a good thing I'm not a big fan of these guys. I like the look of these dials.....I think you are missing some of the potential of these guys.....
Just stop for a minute and look at these dials without all of your biased views of the characters, and you will see the potential these guys have...!
The only one I am not completely sure of really is SS, but that is only because of the current state of the Defenders TA right now......
*clap's * psy is right give these fig's a chance before ya bash them they might just surprise ya
"He's got a possible 12 Attack",
Yeah, with 3 Perplex stacked on top of his 9 Attack!?
Why not advertise all figures with stats that are 3 higher than what they've got?
WKids could say, "This Paramedic does 3 Damage".
As a big Silver Surfer afficionado, I'm pretty dissapointed. At one point, WizKids said that they were probably not going to do Surfer Because he was so powerful. Now that he's out, he's a bit wimpy. No attack powers. Lowish attack numbers. One click of running shot. 3 starting damage. With Cosmic Justice unleashing SOD Supes, Amazo, and Despero I was hoping WK would let Surfer shine. Oh, well, I'll still have to get him, and have him tote around E Doc Strange, or some wildcard, but I really feel he got shafted. He could've been the OWAW Superman of Marvel.
"The pain you perceive... is merely an example of the control I wield over the Power Cosmic. Should you wish to engage in further conflict you stand no chance of victory." -Silver Surfer (Cosmic Powers Unlimited #3)
I really like Venom and Spidey. These guys are the new kings of the YOINK. High movement and Super Strength means they can pull the cover away from stealthed figures. Batman hiding on the Gumball machine again? Send in Spidey or Venom and blow his ### away! Tell me that wont be useful in almost any game. Now I don't have to sweat not getting a LE Mac Gargan. I'll just pick up R Venom. Nice!
Spidey's dial is pretty useful all the way down too. Tell me he isn't totally pushable? Halfway through his dial when lots of clix stink he's gets a huge boost. That defend can really help mid-game.
I don't care about Patch and Surfer looks surprisingly bland, but I wasnt really looking forward to them anyway. Hulk looks pretty cool to me.