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I think that WK is going to come out with some kind of new Hero ability that will allow them to move in formation with anybody, kind of like the Shyft with the Mage Spawn. It makes sense - Heroes are great warriors that throw in with armies from time to time but also take the loner path on quests and such. I think a move like that would make them MUCH more playable outside of Dungeons, and with the Heroic Quests packs coming out soon, maybe they're keeping an announcement like this under wraps until then.
Thinking about it, I've changed my mind. Since Heroes have pretty much the full range of SAs, allowing them to move in formation with any faction would probably throw the whole balance of the game right out the window. Force March with Atlantis Guild? Defend with Orcs? It'd make a big fat mess of things. Maybe Heroes are best left behind to play in the Dungeons after all...
Forgive my stupidity, but... Why is he a 'Magus' when: Clearly has no range, has no Magic Blast or Enhancment (Weapon Master takes the 'attack' slot for Magic Blast.) Why not build him onto a fighter base, like say an Utem or Altem? Why use Brakenswords dial, as it IS his dial. Is WK going cheap on us?