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Originally posted by yoel I'm pretty sure he was kidding when he agreed with Loren.
If so, I couldn't tell.
I suppose smileys are useful for expressing the tone of your statement. :)
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Also, UDE errated Stilt Man after people on these message boards went crazy about how 2 Stilt-Mans cause an infinite loop. So, hopefully, UDE will at least respond to this, so that we can get to testing for San Fran with a good idea of how the cards will work when we get there.
Completely different.
Stilt-Man worked incorrectly. Whether or not Vsrealms peons said anything, UDE would (should?) have noticed and would have corrected that mistake without us.
If UDE made an oversight and thought that the card could not KO 1 drops multiple times, then he will be given errata; but regardless, neither card would be given errata just because Vsrealms is asking for it.
And like I said, UDE will not come in here and say "The card is not getting errata." So if you don't hear anything, test according to current text.
Originally posted by the_puritan you know... to further confuse things....
let me see if i have this right....
1 - you announce your intended action.
2 - you reveal the source (which would remain revealed through these steps)
3 - you place the ability on the chain.
4 - you pay the costs for the ability
so.... since you have to keep him revealed, how do you pay the cost of "reveal ~this~"???
how do ANY reveal costs get paid????
After you've done this the resource is turned face-down again and you retain priority. You can then pass, or you can shoot another 1-drop.
Use this power only while Adam Strange is in your resource row and only during the recovery phase.
Ok, maybe I'm missing something, but...
1. Put Strange's effect on chain 10 times to blast 10 1 drops.
2. The first effect resolves. Adam Strange is KO'd. He is no longer in the resoucre row.
3. The other 9 effects fail to resolve because Adam Strange is not in the resource row upon resolution.
Originally posted by bvillenp Are you serious? Did you even think about this post before you submitted it? What's the big deal? I'll tell you.
Anti-matter does not have all of their guys dead at the beginning of recovery. Only their most important character, Chomin, is alive. Good luck replayiing him, especially if your opponent reoccurs Adam. But hold on you say that isn't that big of a deal. Not only did you lose Chomin you lost the AGL you stunned. That's a swing of huge endurance loss right there. Have you played against a deck that reoccurs Speedy every turn when you are playing AGL? (yes I know Speedy is anytime, but still what a swing in endruance) Now picture that, but now you are losing the stunned AGL.
Faces of Evil relies heavily on the presence of 1 drops. It's not unlikely to have 2, 3, or 4 one drops that would be recovered or non-stunned going into next turn. That's a huge swing. And how do you play around this???? You don't know your opponent is going to reveal the Strange until the recovery phase!!! Same thing with JLI team attack deck that has popped up lately. Continues with Masters of GLEE, Child Lock, an exhausted Alfred, a Child Lock deck, Squad and on and on. The fact that 1 drops are such a huge part of the meta in GA, SA, and Modern Formats is what makes Adam broken as he is right now. Every deck that runs enemy or another searcher that can get to Adam will be running him.
Like Ks-ap said, instead of posting garbage without backing it up try using you head and thinking about things logically.
Yeah I know all that but it is just another card those decks will need to tech for. I may be a bit biased since I don't like any deck that relies so heavily on a character or a one drop in particular. I guess I have the simular mind set to Bibamofo. They are suppose to be fragile characters NOT winning games. What I really meant I guess is that it isn't a big deal to me since I don't like those decks but I think they can still play around this card. It just means those decks will need to tech a bit more against it. A cloack of Nabu on Chomin will solve that problem and faces will just need to play more two drops not just Joysticks, Archangles ect for big hits. That's why they stock up their hands anyway. Even if this card can do what it says I'm betting people will still find ways to compensate for it if they exspect it. It's really up to what kairos10 said though. It is if UDE intended for it to do this or not is the question. I personally think it is intentional seeing all the weeine hate we lost in Silver Age. I think it is powerful sure just not unbelievable.
(Pawn_Skipper made a good point about hurting their options in future sets though.)
Edit: And their is no need to be so rude. I get what your saying but if you want people to listen it helps to be a little polite every now an then to others.
USE THIS POWER only applies to putting a power on the chain.
KO target 1 drop has no condition (such as, "If A.S. is in your resource row, KO target 1 drop").
The target 1 drop part does not care if he remains in your resource row.
Ah, looks like I read it incorrectly. You are right. Wow. This seriously puts the pain on a couple of new deck ideas I had for silver. Guess I'll have to look into ManBull if Strange doesn't get errata.
Originally posted by Zyx Whitewind Yeah I know all that but it is just another card those decks will need to tech for. I may be a bit biased since I don't like any deck that relies so heavily on a character or a one drop in particular. I guess I have the simular mind set to Bibamofo. They are suppose to be fragile characters NOT winning games. What I really meant I guess is that it isn't a big deal to me since I don't like those decks but I think they can still play around this card. It just means those decks will need to tech a bit more against it. A cloack of Nabu on Chomin will solve that problem and faces will just need to play more two drops not just Joysticks, Archangles ect for big hits. That's why they stock up their hands anyway. Even if this card can do what it says I'm betting people will still find ways to compensate for it if they exspect it. It's really up to what kairos10 said though. It is if UDE intended for it to do this or not is the question. I personally think it is intentional seeing all the weeine hate we lost in Silver Age. I think it is powerful sure just not unbelievable.
(Pawn_Skipper made a good point about hurting their options in future sets though.)
Edit: And their is no need to be so rude. I get what your saying but if you want people to listen it helps to be a little polite every now an then to others.
I personally don't care if you or anybody else listens to me. You obviously listened or you wouldn't have put thought into your reply. Thanks for not just shouting out something without backing it up this time, however.
I still don't think this does anything good for the meta since it wipes out a strategy so many decks use. This wide open meta gets shifted a lot with this card. (See previous post with explanation.)
Hmm - At first I was like - cool a 1 drop board clearer, not as powerful as Flame Trap, but not as costly - But when I think of the decks it nerfs - kind of a toss up.
Anti-GL deserves the hate so I'm ok with that.
X-faces. Gleevil, Straight Faces, etc - really screws them off init where they are trying to hole up for the turn and swing back big the next turn.
New School - deck searchers get pwn3d
Child Lock - BB Sue, GG.
Witching Hour / New Bloods - I was so sure this was going ot be the next bomb - dang! ;)
All good and well saying it should be errata'd. But come on! Do you really think that it would even be a rare if they didn't intend for it to hose certain decks?
If you could only use him once and had to replace him he would be not worth using.
Off curve strategies are rampant and 1 drops are getting larger and more important for alot of decks. This guy was probably printed to give the option of taking out those key characters and changing up the meta a bit.
I think it's good the way it is and besides if you want maximum hosing you have to wait to use the effect til later turn and risk taking huge damage. In this way it is balanced in that you can't just waste it early because it will come back to haunt you later.
Also when I really put my mind to it - this is a good thing, here's why
You are putting a card in your deck that hoses only the 1 drops in an offcurve deck - In comparison to Flametrap - which no one is crying incessantly about, it's pretty even with all of the pros and cons.
In decks where A Strange is a splash it will cost you as much as Flame Trap - EomE + discarded card. And then, you still have to squirrel him onto your row.
Hmmm - I'm thinking this is much ado about doo doo.
Exactly. It gives decks that have absolutely no game against child lock, AGL, faces, whatever a chance to have something that can even or turn the odds in their favour. It's a good card that will give the meta a needed shake.
It may even be able to hold High Voltage back long enough for people to get back at their opponent with higher drops.
Originally posted by Pawn_Skipper If it stands, this is not balanced at all. Any army, FoE, AGL, swarm, and other decks with one drops as a core strategy cannot function at all. I know alot of you here hate weenies, but I don't think UDE would just make a "one card fix" to the problem. This would hinder the game for future sets to come. Why continue to make 1 drops with great stats and abilities if all you have to do is draw into an Adam Strange on turns one or two. Talk about making a whole deck type unplayable. Lets be reasonable.
On the other hand. I always thought when revealing as a payment, you keep the card revealed until it resolved. But then I think about the 5 drop Mephisto. You can infinitly reaveal one character to get his effect. Im pretty sure they will errata this card. Its just too damn powerful.
I just think the same. They didn't make a card that doesn't allow to play a type of deck (or more than one: swarm, army...) and they'll errated the card. Come on! They couldn't make a card that for FREE destroys ANY number of 1-drops....it doesn't have any sense...