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I want to know how someone was confused when I mentioned that Aegon sent in my links. He died as town. Isn't that pretty obvious that we were masoned together?
I wasn't confused at all
I just latched onto FMF's ??? faced post and went with it.
Truth be told, I saw that vote on you and I immediately pmed Mal spazzing "vote now" before FullMetal could change his mind.
I want to know how someone was confused when I mentioned that Aegon sent in my links. He died as town. Isn't that pretty obvious that we were masoned together?
That was what I figured the OMAC moment referred to, but couldn't quite grasp the logic of it for that exact reason.
Quote : Originally Posted by DarqFeonix
I didn't see much mention of the Amazing Friends... were they simply just ignored? Did people forget the Dinobots?!?
I was disappointed I Failed, Failed, Died... wasn't really able to do much. Surprised scum never used my Janitored claim...
Amazing Friends alignment should have been a dead givaway and also clue people as to town:nontown ratios a bit.
Your claim would have been great to use because there is an AoA version and a 616 version (who was shoe-horned into looking exactly like the AoA version recently) to claim. possibly even Exiles as well. If mafia claims "Sunfire" and then a townie calls them on it "No, I'M Sunfire" then mafia asks which one, and claims whatever the townie doesn't.
Another note about the endgame. With a town RB and guide left, Wade could potentially block the kill each night without fear of being blocked himself. The days would stalemate, but then after enough XP was gained, he could possibly even block both at once each night. Statistically though, he'd miss at some point so I decided to end the game there.
Also I gotta say that working with VDB was cool for a couple reasons.
One is that he's got a way of thinking outside the box that differs from mine so it seemed our creative sides complimented each other well and I think some of the best parts of this game were the most collaborative elements.
Two is that most of the more interesting character and power choices all originated from Jason. He'd come up with a great core idea that would be so inspirational that I'd be itching to find a way to work it into the game balance.
Three is that our schedules allowed us to pick up the slack for each other when life called one of us away.
Also I gotta say that working with VDB was cool for a couple reasons.
One is that he's got a way of thinking outside the box that differs from mine so it seemed our creative sides complimented each other well and I think some of the best parts of this game were the most collaborative elements.
Two is that most of the more interesting character and power choices all originated from Jason. He'd come up with a great core idea that would be so inspirational that I'd be itching to find a way to work it into the game balance.
Three is that our schedules allowed us to pick up the slack for each other when life called one of us away.
Mad props to VDB, guys.
Working with Jason is kickass, I still need to reply to his PM...
(He gets annoyed with me because I'm lazy, what a wife!)