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Operation: Recon: Improved Movement: Hindering Total Mind Wipe: Once per game, when Ultron-1 hits an opposing character, you may give that character a Mind-Wipe token. A character with a Mind-Wipe token can't attack Ultron-1 unless that character and Ultron-1 are the only characters on the map. Ultron-1.x: Modify Ultron-1's combat values by +1 for each Upgrade token on this card. Self-Upgrade: Ultron-1 can use Impervious and Regeneration. When he uses Regeneration and the result is 5 or 6, place an Upgrade token on this card.
I'll also note that MODAM is WAY heavier than any other booster. Even easy than the old MODOK Captain America boosters. Judges, I'd make sure your players don't get touchy/feely with the boosters before they're assigned unless you mind people being able to pick her.
Also, it looks like it is 1 chase per case. Plan accordingly.
Dissolve Your Pathetic Brains From Within!: Ultron-7 can use Pulse Wave. When he does, after actions resolve, place an Impairment token on the character card of each hit character that doesn't have the Robot keyword. Opposing characters reduce their speed, attack, and range values by -1 for each Impairment token on their card as long as Ultron-7 is on the map, even if this power is lost. Hatred of the Horde: Ultron-7 can use Battle Fury and Leadership. Opposing characters that are adjacent to a character friendly to your force can't use Outwit, Perplex, or Probability Control.
I'll also note that MODAM is WAY heavier than any other booster. Even easy than the old MODOK Captain America boosters. Judges, I'd make sure your players don't get touchy/feely with the boosters before they're assigned unless you mind people being able to pick her.
Also, it looks like it is 1 chase per case. Plan accordingly.
Yes. Cherry-picking is bad, mmkay?
(Especially so for a sealed event)
Nimrod...Elusive phantom he is. Exist he does not. Find him you will not.
-Finger Puppet Yoda
Drain Standard Operating Procedure: Quasar can use Steal Energy, but can also use it during ranged combat attacks. Quantum Shielding: Quasar can use Energy Shield/Deflection and Invulnerability. Contain Standard Operating Procedure: When Quasar targets and damages a single opposing character, after action resolve, he can use Barrier as a free action, but may only place blocking terrain markers adjacent to the hit character.
This is an incredible figure. Simple enough design, but not underpowered like the cosmic figures we've been receiving lately. Compared to the 200+ beatsticks we've gotten from DC in the past few sets he may be a little lacking in the damage department, but overall I'm very satisfied with him.
"I remember you said to me once, you said... 'if death ever comes your way and won't let you pass... make sure you scream right back in his face"
Dissolve Your Pathetic Brains From Within!: Ultron-7 can use Pulse Wave. When he does, after actions resolve, place an Impairment token on the character card of each hit character that doesn't have the Robot keyword. Opposing characters reduce their speed, attack, and range values by -1 for each Impairment token on their card as long as Ultron-7 is on the map, even if this power is lost. Hatred of the Horde: Ultron-7 can use Battle Fury and Leadership. Opposing characters that are adjacent to a character friendly to your force can't use Outwit, Perplex, or Probability Control.
Youwza, that's freaking sweet. Another must have Ultron for me
"I meant to say trash panda."
2016 Wisconsin State ROC Champion
2017 Wisconsin State ROC Runner up
That's a pretty bad figure. No Avengers or Avengers AI keywords, horrible defense stat, no top-dial move and attack. She doesn't even have an ID card to come in and use perplex in a pinch. I'll use Jarvis over her any day.
you're looking at her completely wrong
enhancement + shield ta + perplex = profit
stealth/cr combo, ppb is just gravy on top
Quote : Originally Posted by Monkey Joe
An odd duck, but I like him.
#019 Iron Man
Team: No Affiliation
Range: 0
Points: 90
Keywords: Armor, Avengers
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7
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2
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The Original Invincible Iron Man!: If the first ranged combat attack made during an opponent's turn doesn't target Iron Man, modify the attacker's attack and damage values by -1. Magnetic Turbo Insulator: If Iron Man has any action tokens, friendly characters within 2 squares can use ES/D.
Autonomous or Drone Mode: Ultron-7 costs 125 points, or costs 30 points and begins on the click #1 after the orange KO. Until KO'd, Ultron-7 is considered 125 points. Basic Programming: When Ultron-7 has no action tokens, its actions don't count against your action total. When Ultron-7 begins or ends a non-free action adjacent to a friendly character whose name includes Ultron, it can use Willpower that action. Immobilization Ray: Ultron-7 can use Incapacitate with 3 Targes. When he does and hits, characters with zero action tokens get 2 action tokens instead of 1. Alpha Primitives, Attack!: Ultron-7 can use Empower, Enhancement, and Leadership as if he were 200 points.
Wait, is that a variant Chase Ultron 7? And it has a Mysterio-esque effect that would encourage you to want multiples of them? I feel sorry for you Ultron fans.