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The X-Men collectively have many of the most abusable figures in the game. If it's any consolation for me, seeing so many of them here, now, at least means I won't have to deal with them in later games.
LCMO Perplex Speed Demon's Damage to 4
Speed Demon teleports, HSS to C11 on Magneto, AV11 +2 on DV18. Gets 9. Gambit doesn't have LOF. Impervious is 2. 2 to Magneto. Breakaway? 1. Ick. Wait - with Skrin's Hammer, I don't need to roll Breakaway. Phew. Ends back in D20
Jessica Charges to C11 on Magneto. AV11 on DV17. Gets 5. I am 200 points ahead. I will use the little used 200 point bonus of giving a figure a token to use PC. That'll be Goldballs. Reroll is 8. Gambit can do this one - makes it 6. I really don't know if I want to risk Blades. I mean I should, but I am picturing the results in my head and that "1" is just there ready for me. If I do the straight 3 damage, Magneto will be off the SP where he gets a defensive bonus for range, so that's good. Yeah, I'll just play it safe. Impervious is 3. 1 more to Magneto.
Mach X uses RCE on Magneto. AV10 on DV17. Gets 7. 2 more to him after Invulnerable.
LCMO on Magneto. Downside he's back on the other defensive power, so it's AV10 on DV20 basically with +3 to his Defense. Gets 8. Enchantress makes it 7.
Steel Serpent back to D10.
I suppose I should be happy with 5 to Magneto. It's a better turn than I've had in a while here.
AIG21R Lord Chaos and Master Order @ A/B20/21 (3)
CAAV Mach X @ E16 (4)
JLTW3b Doctor Light D22 (3)
JL52r Enchantress C22
XXS Goldballs @ G15 (4)
SFSM Speed Demon (Skirn's Hammer) @ D20
WW80 Jessica Cruz @ C11 (4)
SVC Steel Serpent @@ D10 (3)
One ID Card
One Feat
8226
"I think we have to put all our energy into taking down Magneto," Mach X said, leading the attack. Speed Demon, Green Lantern and even Lord Chaos and Master order joined.
"And what is your Plan B when that fails?" Magneto asked, still going strong.
How does Gambit not have lof to pc SD? He's there in D9. SD is C11. They're practically neighbors. You used his pc later so it doesn't really matter (And not knowing that I reroll a 5, which would still hit).
Beast gets 2 planning that I can see, at least. Removes token from Gambit.
A rs to F9 on Jess who should have two tokens. Needs 5, rolls 4. Pcs that to 3. Ugh.
He gives Gambit pc. Gambit on Jess boosting his damage to 4. Needs 6, twice, rolls 6. 8 for GB. She's out.
A sides to F7.
Xavier, via Gambit, tries to mc SS. Needs 7, rolls 2. Damn it, I knew that was coming.
Xorn will try to heal Xavier, although I wanted to do that to Magneto. Needs 7, rolls 7. Prof is back.
Magneto has some free actions he can do. Sadly, they won't do me much good. He moves SS to E10. Makes an object attack on him with the lo in A13. Needs 7, rolls 6. Wah wah.
E-Lad barriers over Jess.
No time for a story. This Magneto has a lot of nice tricks in him, I'll give him that.
Element Lad (1) @ D6
FFUXM Jean Grey B4
GX Professor X @ D3
HX Gambit (1) @ D9
HX ...|A|...(Crystal-8) (Envy) @@ F7
HX029b Xorn @@ D4
FFHX Beast (Planning-) C3
XDPSe Magneto (5) BC9,10
Hammer F7
Axe F8
How does Gambit not have lof to pc SD? He's there in D9. SD is C11. They're practically neighbors. You used his pc later so it doesn't really matter (And not knowing that I reroll a 5, which would still hit).
Honestly I was thinking the Magneto was a Giant so would block Gambit's LOF to Jess, as it would have crossed his square. But I'm wrong. While he is on a 2x2 base, he's standard size. So confusing.
Alas, poor showing for the new Jessica there.
Okay, so I could...potentially...get a KO on Magneto this turn, if I play it right and my dice cooperate.
LCMO first blow out the Barrier in B11. Then Perplex Magneto's DV to 16
Replacement will be Radioactive Man. Who teleports and Sideseteps to D11, attacks Mag, AV11 on DV16. 300 point rule is in play now. 2,5,2 is good. For 4 with Exploit. And I can roll Assembled Bolts now. Gets 6. I will take the token off Rad Man.
Enchantress TKs Dr. Light to C14.
Light RCE on Magneto, putting the bonus to his AV. AV11 +2 on DV17. Gets 3. 6 for Enchantress. And that's a KO.
Steel Serpent SIdesteps to C10 to block.
I've actually not used Fortitude yet. Let's give it to Rad-Man, hopefully keep him in play a little longer.
AIG21R Lord Chaos and Master Order @@ A/B20/21 (3)
CAAV Mach X E16 (4)
JLTW3b Doctor Light @ C14 (3)
JL52r Enchantress @ C22
XXS Goldballs G15 (4)
SFSM Speed Demon (Skirn's Hammer) D20
SVC Steel Serpent C10 (3)
CAAV Radioactive Man (Fortitude) D11
One ID Card
8306
"Magnetism and radioactivity. Two very powerful and dangerous forces. But I believe you will find me the victor in this," Radioactive Man said, attacking Magneto, visibly weakening him.
"And that is the opening I need," Dr. Light said, moving in to finish off Magneto.
Steel Serpent is on flurry not sidestep. He takes a token for the blocking.
Beast gets two planning. Removes a token from Chuck.
Via Gambit Chuck tries to mc Rad Man. Needs 8, gets 12. How sad is that that I get this now.
A 7 kos Steel, a 7 is what he gets. Sides to C10 to block.
Apoc sides to D8, gives pc to Gambit.
Gambit makes his damage 4 on Rad. Needs 7, rolls 4. Gambit makes it 3.
Jean free tks Chuck to B3.
A trio of Sentinels arrive. All from XDPS. I really think they should be tougher than two clicks but I still have a few other Sentinels that can represent.
One rs to ABc,7 on Rad. Needs 8, rolls 6.
Last ports to AB9,10. CCE on him. Needs 8, rolls 10. Imperv: 1. 3 to him.
Xavier outwits rce on Mach.
So Steel Serpent is out and blocked. Rad takes 3 and is moved to C10.
Sentinel should only be doing 2 to Radioactive Man for Rad Man's Weakening Radiation Trait.
ADW Jessica Jones in. Make her a Wildcard with her Trait. Leap/Climbs to G15. Neutralizes Gambit's Stealth.
Mach X Sides to C15.
LCMO Perplex Mach X's AV to 11
Mach X using RCE on Gambit for +1/+1. So AV11 +11 on DV18 +1. Gets 8. Gambit makes it 6. Enchantress makes it 8. SS is 3. Wow. A hit. 3 to Gambit. Rolls assembled bolts. 5. No token for that action.
Speed Demon teleports to D13, HSS to D10 on Gambit. AV11 +2 on DV17. Gets 7. 3 more will KO him. He ends his move in D19. Drops Speed Shadow in L10
Goldballs to D9 to block
Rad Man on the Sentinel next to him, AV10 on DV18. Gets 8. A makes it 12. Wow. Finally getting some good rolls. With Exploit, KOs that Sentinel. Assembled Bolts is 6. Geez, it's like my dice are trying to make up for the last couple of weeks all in one turn.
Rad Man Perplexes his own DV to 19
AIG21R Lord Chaos and Master Order A/B20/21 (3)
CAAV Mach X C15 (4)
JLTW3b Doctor Light C14 (3)
JL52r Enchantress C22
XXS Goldballs @ D9 (4)
SFSM Speed Demon (Skirn's Hammer) @ D19
CAAV Radioactive Man (Fortitude) C10 (2)
ADW Jessica Jones (Wildcard) @ G15
One ID Card
8321
You didn't finish your thought. If you meant Gambit on the roof, he is on a Stairway space that allows close attacks from the lower elevation.
And I'm assuming that was just a straight attack on Jessica by the Prof for 2 Penetrating?
All right, so you didn't manage to get Gambit healed. Good news for me. Still gives me half a chance at him. Speed Demon, using his Speed Shadow in D10 on Gambit. AV11 +2 on DV17. Gets 10. That's a KO. Finally.
Mach X (I'm guessing you meant to outwit his RCE again, not his ESD since you didn't actually attack him.) Sides to A17
Dr. Light on the nearest Sentinel, RCE for +1/+1. AV12 on DV18. Gets 8. 2 after Invulnerable KOs it too.
Goldballs now to D9 to block Gambit. Going to KO himself doing that.
Let's replace him with Crossbones, IIM09. CCE on Apocalypse for +1/+1. AV12 on DV19. Back in 300 point range again. Gets 1,3,5. Apocalypse PCs that to 6,3,6. Ooh, I'll take the Crit hit. 2 to Apocalypse. Knocks him back to D8 as well.
Still got a replacement. And maybe I can make another shot at Xavier. Talkback will be my replacement. Mainly for the Perplex. Ups LCMO's Damage to 5. They themselves make it 6.
LMCO teleport to E/F13/14, take the shot at Xavier, AV10 on DV16. Gets the 7. SS is 6. Stupid Charles %*&$* Xavier.
AIG21R Lord Chaos and Master Order @ E/F13/14 (3)
CAAV Mach X A17 (4)
JLTW3b Doctor Light @ C14 (3)
JL52r Enchantress C22
SFSM Speed Demon (Skirn's Hammer) @@ D19
ADW Jessica Jones (Wildcard) G15 (2)
IIM09 Crossbones @ D9 (Stealth)
FFSWB Talkback B22
One ID Card
8450