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Okay... think I've figured it out. This makes sense to me:
Clixhunter will not use the Smurf in BB18 to attack Hawkman as a show of good faith, since Black Adam is quite close to Elektra, who is Clix's only character still on full health. The Marvel Knights would hate to incur the wrath of the big black lightning bolt.
Christ did not come to condemn the world, but to save it.
Black Adam activates Hypersonic Speed and moves to BB19. He then attacks the Smurf in BB18. Def. 13 – Att. 10 = need 3. Rolled 3,6 = 9 hit. Smurf takes 3.
Hawkman and Hawkgirl pass.
Final Positions
E Black Adam T29
V Hawkman AA17 (1 click) @
E Hawkgirl BB26 (4 clicks) @
Smurf Moves
M32 Sewer moves to O35 Sewer
M29 Sewer moves to N34 Sewer
M26 Sewer moves to N32 Sewer
Allied with Wakandaman
Allied with Glorfindel
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
Can you Outwit Stealth? I always thought so but I was in a tournament where it was ruled that Outwit was a ranged ability and Stealth cancelled all Ranged abilities so it could not be done. Outwitting Stealth always made the most sense to me. It was like finding a guy hiding and pointing at them and saying, "Oh look! There he is!"
Free) Atom move to H 30
Atom & Saturn Girl perplex livewire Range.
1) Livewire shoot badly damage Smurf at T 28. Roll 3,5=8
Hit for 4 damage. Smurf is Gone.
While DEO agent is still on 2 damage.
Ally with First Federal.
Non-Agression with Doom?s Medic.
My Positions
#1 V Saturn Girl I 30
#2 U Atom @ H 30
#3 V Live Wire @ J 33
#4 E DEO Agent I 33
#5 Pog Alfred Pennyworth *** KO **** GG 47