You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Bruce Banner walks in to the phone booth to make a call. He place his quarter in the slot. "clunk" That hollow sound that says "I just ate your quarter" Sighing, Bruce digs out his change. Only one quarter left. He slips it in there and dials his number... or so he thinks. A strange male voice answers "Hello?". Bruce ask "Is Betty there?" The strange voice says "Yeah, she's busy at the moment, her mouth is full". The jerk hangs up laughing. Enraged at the though of Betty with another man and the way he has been treated, Bruce unleashed the beast...
If it wasn't the intent of the card for super powered people to change into different powers, what was the intent? To have people hit their head on the wall of the phone booth but only once per turn?
To get past an activation click without taking an action.
Characters don't generally have five activation clicks (unless it's The Hound from the DoFP set ). They have one. I believe that the intent was only for a single click of damage; the reason that "once per turn" wasn't included on the card is probably that the designer did not forsee people wanting to burn through 80% of a dial in one turn.
As for the idea that a player might put a Willpower figure on the Telephone Booth and try to take unlimited free actions for 40 minutes in order to deny me a turn without "technically" stalling... you better believe that I'd be calling a judge over for that one. No sane judge would consider that legit.
As for the idea that a player might put a Willpower figure on the Telephone Booth and try to take unlimited free actions for 40 minutes in order to deny me a turn without "technically" stalling... you better believe that I'd be calling a judge over for that one. No sane judge would consider that legit.
I fully believe that the first rule in any set of tournament rules should be "Don't be a ****" and that judges should uphold that rule before all others.
Can someone think of a strategy that guarantees a win? I can't...
You have to get to the venue before all the other players, then go all "Tonya Harding" on them in the parking lot. Of course, there may be a few insiginificant little holes in this plan, but if you pull it off... :knockedou
No opponents = guaranteed win and no worries about bad die rolls
Other strategies could work but for some reason all the ones I can think of involve various degrees of bloodshed and/or violence . :disappoin
BoT
I don't want to talk to you no more, you empty headed animal food trough wiper. I fart in your general direction. Your mother was a hamster and your father smelt of elderberries....now go away or I shall taunt you a second time.
You have to get to the venue before all the other players, then go all "Tonya Harding" on them in the parking lot. Of course, there may be a few insiginificant little holes in this plan, but if you pull it off... :knockedou
No opponents = guaranteed win and no worries about bad die rolls
Other strategies could work but for some reason all the ones I can think of involve various degrees of bloodshed and/or violence . :disappoin
BoT
Of course you could kick the hell out of your opposing player and " plead " for him to forfeit :knockedou! In that way the poor plastic heroes would not get beaten up
Seems to me like the object should only give "1 pushing damage" to a character on it. This means you can only use it once per character, period. This would mean Gypsy would have to get on the phone booth 5 seperate times to take five pushing damage, since it clearly say deal "1 pushing damage" and not 5.
I thought it said unavoidable damage myself and I think if it does get errated at all, it would be to that. Until I get word otherwise though, "1 pushing damage" only means 1 pushing damage, not more.
Nanobots has the built-in limit of only once per object. The only time it gets particularly silly is in combination with RIU and possibly Separation Generator (is that the right one?), but that still isn't usually multiple times per turn.
Also, you can't get the +2 from Shellhead multiple times per turn.
I'm not thinking of many previous effects that are directly analogous to this new object, so I don't believe that many people will agree with your assessment of their potentially contradicting themselves. They've always errata-ed based on intent (supposably).
The +2 for shellhead is not for all attacks while pushed ?
The card states "The ability modifier for Shellhead applies only when the character has two action tokens placed upon it."
My understanding is that you receive the +2 until you either loose Impervious,invulnerability or Toughness as long as you have 2 tokens. If not then from what you are saying is that when I get attacked I am supposed to remove a token since the card does not say once per turn.
No where does it state that once you are attacked once you remove a token! So how is it not +2 for all attacks ?
"The only thing necessary for evil to triumph is for good men to do nothing."
Edmund Burke
Earlier in the thread someone brought this up, I think nbperp also mentioned it in the quote I saw earlier in this thread as well. Basically if you underbuilt, and you got a figure with willpower onto the phone booth, you could simply continuosly give free actions to the willpowered figure and thus never allow your opponent another turn, and you wouldn't be stalling technically and all that. I would like to see how many players actually have the mental fortitude to actually do that for forty minutes or more, but that's just a whole different kind of championship there, really.
Hahahaha. Wow. You know, unless intervened, if someone used this on me, I'd have to give it to them. I ask them if the wanted to go get a hotdog or something with our 40 minutes.
So from what the card reads .... whats to stop me from dishing a click of damage to my opponents clix .
Is it only me of am I the only one who sees this as a blessing and a curse. As we all know the card will probably be errata'ed to mean one free action per turn.
But look at the The way the card is worded.
"A character occupying the same square as this object can be dealt 1 pushing damage as a free action."
It does not say you have to be the clixs players. I read it as being legal for me to dish a click to any figure occupying the booth on my turn ... my figure or my opponents.
Which means my opponent moves his Exp Shazam into the booth, he says Shazam and deals a push. On my turn I deal Shazam a push too also. Now on my opponents turn he can either clear the token of push to more out of the phone booth.
Now if he clears he takes another push on my turn or he pushes to get off the phone booth and he takes another click of damage and now hes pushed with 2 tokens and cant act this turn. While you are hating that he just landed on Hypersonic but loving that hes at least off his impervious clicks.
The card should have been worded as follows
"The person who controls the character occupying the same square as this object can be dealt 1 pushing damage as a free action once per turn."
Last edited by beakersloco; 09/24/2007 at 20:09..
"The only thing necessary for evil to triumph is for good men to do nothing."
Edmund Burke
The +2 for shellhead is not for all attacks while pushed ?
The +2 is in effect as long as the character meets the prerequisites, yes. This is distinctly different than getting +2 multiple times. If you get +2 twice, that's +4; three times is +6; and so on.
Quote
My understanding is that you receive the +2 until you either loose Impervious,invulnerability or Toughness as long as you have 2 tokens. If not then from what you are saying is that when I get attacked I am supposed to remove a token since the card does not say once per turn.
No where does it state that once you are attacked once you remove a token! So how is it not +2 for all attacks ?
Again, it's +2 for all attacks, but not +2 for the first attack and another +2 for the second attack, ad infinitum. Therefore, it's not really analogous to Phone Booth. That was really my entire point there; since they aren't the same, they wouldn't "require" the same errata.
TRADES. eBay.
An Admin told me that I'm "too smart" for Another Realm. I hold that as a standing order.
So from what the card reads .... whats to stop me from dishing a click of damage to my opponents clix .
Is it only me of am I the only one who sees this as a blessing and a curse. As we all know the card will probably be errata'ed to mean one free action per turn.
But look at the The way the card is worded.
"A character occupying the same square as this object can be dealt 1 pushing damage as a free action."
It does not say you have to be the clixs players. I read it as being legal for me to dish a click to any figure occupying the booth on my turn ... my figure or my opponents.
Which means my opponent moves his Exp Shazam into the booth, he says Shazam and deals a push. On my turn I deal Shazam a push too also. Now on my opponents turn he can either clear the token of push to more out of the phone booth.
Now if he clears he takes another push on my turn or he pushes to get off the phone booth and he takes another click of damage and now hes pushed with 2 tokens and cant act this turn. While you are hating that he just landed on Hypersonic but loving that hes at least off his impervious clicks.
The card should have been worded as follows
"The person who controls the character occupying the same square as this object can be dealt 1 pushing damage as a free action once per turn."
Holy rules-lawyering, Batman.
When has there ever been any kind of action you can take in this game without assigning it to a character?
The only one I can think of is the laser turret, which states "give this object a free action."
It's pretty clear to me that, "A character occupying the same square as this object can be dealt 1 pushing damage as a free action." means you are giving a free action to the character.
By your read, players could just take free actions without anyone or anything actually taking them.
Clearly you understand what the card is intended to do. But I do not see this loophole you speak of.
Quote : Originally Posted by Sigdr
An interesting question. My immediate response is that I don't like you very much.
Hahahaha. Wow. You know, unless intervened, if someone used this on me, I'd have to give it to them. I ask them if the wanted to go get a hotdog or something with our 40 minutes.
Actually, if anyone tried that on me, I would insist that they repeat the words "I'm using a free action to activate the phonebooth and take pushing damage, which I ignore because of willpower" continuously for 50 minutes. Any small pause in the mantra and I would call the judge over for delay of game.
If they're gonna do it, they have to do it.
Quote : Originally Posted by Sigdr
An interesting question. My immediate response is that I don't like you very much.
So from what the card reads .... whats to stop me from dishing a click of damage to my opponents clix .
Is it only me of am I the only one who sees this as a blessing and a curse. As we all know the card will probably be errata'ed to mean one free action per turn.
But look at the The way the card is worded.
"A character occupying the same square as this object can be dealt 1 pushing damage as a free action."
It does not say you have to be the clixs players. I read it as being legal for me to dish a click to any figure occupying the booth on my turn ... my figure or my opponents.
Which means my opponent moves his Exp Shazam into the booth, he says Shazam and deals a push. On my turn I deal Shazam a push too also. Now on my opponents turn he can either clear the token of push to more out of the phone booth.
Now if he clears he takes another push on my turn or he pushes to get off the phone booth and he takes another click of damage and now hes pushed with 2 tokens and cant act this turn. While you are hating that he just landed on Hypersonic but loving that hes at least off his impervious clicks.
The card should have been worded as follows
"The person who controls the character occupying the same square as this object can be dealt 1 pushing damage as a free action once per turn."
I had been thinking this earlier too. But then I thought "Who's making the free action?" if it's the figure on the booth, then I can't assign actions to an opposing character.
I fully believe that the first rule in any set of tournament rules should be "Don't be a ****" and that judges should uphold that rule before all others.
This would qualify as breaking that rule.
Absolutely. That's why I'd call over the judge.
If I had the misfortune to be playing in a venue where the judge is so limp that he'd allow this kind of thing (I've never met one who would), then I guess my only recourse would be to start acting like a **** myself.
If my opponent wants to take free actions for 50 minutes to get a cheesy default win, then he'd better be ready to sit and listen to what I think of him for 50 minutes. Because I will tell him, in a calm and even tone of voice. For fifty minutes.
It will be a calm voice, but it won't be a nice voice. He'd better have pretty thick skin.