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Hawk can walk up to Ultron the turn he was TK'd. No attack, so we ignore that attack roll. Next turn Ultron still attacks him and still hits but for 2 clicks instead of 1, as Ultron is still on (8/9) with 3 damage.
That puts Hawk on (4/7) BEFORE his push to attack. If you want to still Lunge to that spot, fine, but he doesn't need the object as he is still carrying one. His attack roll was a 4 which misses because Ultron's DV is still 16. I think you still have your PC from that turn though, so ahead and PC re-roll if this solution is acceptable. It would be a 10 vs 16. Need a 6 to do 2 clicks after Inv.
Okay yeah we need to step back. Okay, the turn I TK'ed Hawk, I'm still going to charge and then lunge at Ultron. That's not going to change, which leaves Hawk still at (6/7) which is turn 9a). During your turn 9b) Ultron hit Hawk for a click, putting Hawk at (5/7) with L/C. On my turn 10a) I push Hawk to lunge (since he has L/C now) to W9 and pick up the HO (which as ruled by nbperp the RA at the time to be valid), and hit Ultron again. All my actions are valid, so I don't think we need to step back or redo any actions.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
The point is moot, but after thinking about it, it depends on the type of action being taken logically.
If you have CCE, to activate it requires a POWER action, which then you can move pick up an object and then use it in the close combat portion of it.
If you just have L/C, you are declaring a Close Combat action, moving, making the attack, BUT you cannon pick up an object during a CC action as it's not one of the 3 described in the rules.
you actually can't pick up the object if you declare CCE, because you can't use CCE when holding an object, so the picking-up of the object would make the initial action illegal.
Okay yeah we need to step back. Okay, the turn I TK'ed Hawk, I'm still going to charge and then lunge at Ultron. That's not going to change, which leaves Hawk still at (6/7) which is turn 9a). During your turn 9b) Ultron hit Hawk for a click, putting Hawk at (5/7) with L/C. On my turn 10a) I push Hawk to lunge (since he has L/C now) to W9 and pick up the HO (which as ruled by nbperp the RA at the time to be valid), and hit Ultron again. All my actions are valid, so I don't think we need to step back or redo any actions.
The problem Tanis is that Hawk does not have Charge and Leap Climb at the same time. Therefor, you can't hit Ultron with the first attack because his charge range won't get him there. (Something I actually counted on earlier but forgot about when you sent the turn)
I know all these new clicks have Charge and L/C at the same time and can Charge then Lunge, but the old school clicks still have to play by the rules too!
Ok, looking at the map, which almost absolutely doesn't look like your recap, I'm not sure who the heck Hawk is attacking from W-11.
From Tanis' description, the distance between P-16 (where Tanis Tked) to U-12, is 5 squares. However, Lunging to W-11 would be impossible, as Hawk does not meet the pre-requisites for Lunge on click (6/7).
that's the only thing wrong I see with any of the descriptions made.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
My little scenario is the only way where strategies don't change. Without being based, Ultron has all sorts of options.
My opinion of the matter is that Tanis will either redo 9A, unless I've missed something and you'll start from there, or you guys will just keep trucking from 11A, kinda like the chess rule. I'm a stickler for 'if you missed it, you missed it, move on', though PbP makes it easy to do different.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
My opinion of the matter is that Tanis will either redo 9A, unless I've missed something and you'll start from there, or you guys will just keep trucking from 11A, kinda like the chess rule. I'm a stickler for 'if you missed it, you missed it, move on', though PbP makes it easy to do different.
I'm willing to back and redo everything, I just figured if his goal was to tie-up Ultron so he couldn't range anyone, this scenario would not change any strategy or targets of attack rolls, so no further redoing would be neccesary other than his attack by Hawk in 10A is now a miss because the two figures are on different clix, but can be PC'd.
The problem Tanis is that Hawk does not have Charge and Leap Climb at the same time. Therefor, you can't hit Ultron with the first attack because his charge range won't get him there. (Something I actually counted on earlier but forgot about when you sent the turn)
I know all these new clicks have Charge and L/C at the same time and can Charge then Lunge, but the old school clicks still have to play by the rules too!
Oh duh! Stupid! I don't know what I was thinking...*smacks forehead* You're right, he doesn't have any prereqs on his 2nd click...NOW I know what you were referring to.
I'd go with your proposal. On my turn 9a) have him walk to Ultron...he gets smacked for 2...is now at 4/7 and I miss with that 3, 1 and have to reroll since I still have a PC. Yeah that sounds like thing to do just so we don't have to go back.
Sorry for the mistakes...I think it's been too long since I've posted so quickly I missed lots of things. *sigh* Getting rusty on the old speed PBP.
Okay so I'll be PC'ing that attack by Hawk now.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll is a 5, 2 for a hit. I'll edit my turn 9a) for the non attack from Hawk and my turn 10a) for the rerolling of the attack...and to try to correct the health values...please let me know if you see anything wrong.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Ok good, it might be a little while before I post my turn, as I am still debating on either trying to roll breakaway twice or Incapping Shazam! needing 8s twice.
Alright, I've decided quicker than I thought. The Hellfire Club as they are were given to me to do the best I could with, if all this fails and I lose, rest assured, the Hellfire Club next season will be back and A) more themey, and B) more powerful then ever!!!
It's funny how having the Marvel Knights in FLE be my creation makes me look forward to what I can do with the Club for next season with my own draft!
Besides, TVK's Skrulls are gonna win this thing, and then I can say I was the only team to beat them all season! Woot!
1) Nebula will attempt a breakaway. (Even if she hits the incap, she'll be taking heavy fire from the rest of your gang, so if she stays, she dies, and I'm not sure you'll push Shazam! onto his Billy clicks unless you have an assured KO, as it means he'll likely be done attacking for the remainder of the game)
Breakaway roll is............4. (First hurdle down)
Sandman will PC that roll to...........1. Darn.
Clear Ultron and Arkon.
Justice League (Home)
1) R Shazam* 105 pts (7/9) R4 @ [2 SA, 2 KO]
* Double Time 5 pts, Automatic Regeneration 12 pts
2) E Lightning Lad 70 pts KOKOKOKO [1 SA]
3) R Gee 40 pts (3/4) N14
4) U Sandman 59 pts (7/7) P11 [1 SA, 1 KO, 1 AST]
5) R Hawk** 45 pts (4/7) W11 @@ [1 SA]
** Lunge 5 pts
6) R Booster Gold (OR) 46 pts (2/7) N11 @
7) R SHIELD Medic 12 pts (3/3) O11
Total - 399 pts
versus
The Hellfire Club (Visitor)
1) R Ultron (IC) 111 pts (6/9) [W10] [2 SA 1 KO]
2) U Arkon 80 pts (7/8) [N3] [1 SA 1 AST]
3) E Nebula 65 pts* (5/6) @ [S5] [1 SA]
w/Trick Shot 20 pts
4) E Fabian Cortez 61 pts (0/5) KO'ed! [1 AST]
5) R Black Queen 51 pts (0/6) KO'ed! [1 DFD]
6) R Hellfire Guard 11 pts. (0/3) KO'ed!
1. Medic heals Booster. AV 6 vs DV 13. Roll is another 5, 2. Support roll is a 5. Darn..shouldn't have attacked last turn. Booster gets 3 clicks back. 1 SA to the Medic.
2. Sandman will take a shot at Ultron. AV 9 vs DV 14. Roll is a 4, 5. I swear...I should be attacking Arkon...geez. Ultron takes a click after Toughness. 1 SA to Sandman.
3. Booster pushes to fly to O2. He takes a push click.
4. Gee moves to N11.
Sandman will PC on a case by case basis.
Justice League (Home)
1) R Shazam* 105 pts (7/9) R4 [2 SA, 2 KO]
* Double Time 5 pts, Automatic Regeneration 12 pts
2) E Lightning Lad 70 pts KOKOKOKO [1 SA]
3) R Gee 40 pts (3/4) N11 @
4) U Sandman 59 pts (7/7) P11 @ [2 SA, 1 KO, 1 AST]
5) R Hawk** 45 pts (4/7) W11 [1 SA]
** Lunge 5 pts
6) R Booster Gold (OR) 46 pts (4/7) O2 @@
7) R SHIELD Medic 12 pts (3/3) O11 @ [1 SA]
Total - 399 pts
versus
The Hellfire Club (Visitor)
1) R Ultron (IC) 111 pts (5/9) [W10] [2 SA 1 KO]
2) U Arkon 80 pts (7/8) [N3] [1 SA 1 AST]
3) E Nebula 65 pts* (5/6) @ [S5] [1 SA]
w/Trick Shot 20 pts
4) E Fabian Cortez 61 pts (0/5) KO'ed! [1 AST]
5) R Black Queen 51 pts (0/6) KO'ed! [1 DFD]
6) R Hellfire Guard 11 pts. (0/3) KO'ed!
Alright, I've decided quicker than I thought. The Hellfire Club as they are were given to me to do the best I could with, if all this fails and I lose, rest assured, the Hellfire Club next season will be back and A) more themey, and B) more powerful then ever!!!
It's funny how having the Marvel Knights in FLE be my creation makes me look forward to what I can do with the Club for next season with my own draft!
Besides, TVK's Skrulls are gonna win this thing, and then I can say I was the only team to beat them all season! Woot!
Yeah you definitely get more attached to your own team that you've handpicked as opposed to picking up someone else's team.
Manager of the Heroclix Fantasy League's Legion of Super Heroes