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I did pretty well with Malekith and Venus MC'ing all over the place. Didn't win all 3 games, but one 2 of them. Of course Mal's big lack of LOS requirements helped, and when Venus got based, I used the SP to take them out for a turn or two. And with her consistent attack, I wasn't worried about pushing her once or twice if needed.
That's because I have the Eyes in the Back of my Head pow...
Oh, you mean MALEKITH.
Quote : Originally Posted by hail_eris
Little known fact - the "M" in M. Bison actually stands for "malakim2099."
Giant-ness might be good, except it's not optional, and is saddled with Battle Fury, taking away his 10 range.
Why is this again?
Why is it non optional? Because it says - non optional on the Special power that grants giant-ness and BF.
Battle Fury won't let you use ranged attacks.
Does that make sense?
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Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
Read my Heroclix articles
I put him with Karolina and Pluto and shot from range.
Worked pretty well, especially with Seth's Probability Control...
Pluto who has enhancement?
coming soon : nu52 Hercules
Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
Read my Heroclix articles
Giant-ness might be good, except it's not optional, and is saddled with Battle Fury, taking away his 10 range.
Why is this again?
He's referring to Seth's special power:
SNAKEFORM: (non-optional) Seth has the [Giant] damage symbol. Seth uses Battle Fury and Shape Change.
Given the way it is worded Seth is permanently a Giant (unlike say Yellowjacket from SI) and the Battle Fury means he cannot make a ranged attack as per the PAC:
BATTLE FURY (NON-OPTIONAL) This character can’t make ranged combat attacks, can’t be targeted by Mind Control or Possession, and can’t be carried.
So once he hits the mid-point on his dial he switches to a close combat only Giant, quite different from his capable ranged attacks on the front half.
venus should not get shields... she is horrible... and loki should get 5 shields!
When a craptacular piece like Owl can take Loki out of the game indefinitely because of NO move and attack and no Power Cosmic/indom, loki should in no way get a 5 out of 5.
Last edited by sengirv; 11/26/2009 at 09:39..
-I tell you this, no eternal reward will forgive us now for wasting the dawn.
i don't know why all the owl hate!! he rocks IMO!! i don't mind my low point figure possibly doing 7 to you all by himself! yeah reducers are awesome but there is tons of psy blast in this set. i know it's a gamble to trust in SS, but isn't that half the fun of the game??
i think sr valk is a beats! she can do soo much damage and just keep getting healed up by her sisters! i also think seth is a steal for what he can do! he's almost like m-11 but with longer range! the loki sr is just money as well! put ulik by loki and watch ulik take one damage and then pound whoever just attacked loki. pair them up with a rookie valk and you're good to go!
i've played against thor/loki twice and just pulled him tonight, and he's a beast! a royal pain in the but and the biggest target on the field! sure you can outwit him, but most times that means you are in range of them(fandral,kingpin) or are gonna get based and beat up(loki/hela). they bring so much to the table it's not even funny! hela is my fav sr from this set! i've never wanted to push a click so much in my life! her dial is like the joker from jla. it just makes me want to roll dice, and watch the chaos! i can roll an 11 with the best of them, so touch of life is my fav power in the game!!
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Thor and Loki also have the mystics team ability, in my opinion that makes them very worthy of play in constructed and high point sealed games.
In constructed you could thunderbolt any team ability and still have the mystics team ability, amazing.
Or thunderbolt arachnos team ability and do double mystics!!!!
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I hope we see more of the Minion mechanic, specifically DC could make great use of this with umpteen generics available (Parademons, Amazons, Easy Company) and I eagerly anticipate both the next DC expansion and the next Marvel expansion.
And gargareans (male Amazons to fight with or against regular ones....Ooooh, I so want it to do a War Of The Gods between greek Amazons and gods against Asgardians!!), and khunds, and thanagarians, and (why not?) kryptonians, etc...Always thought that, when it comes to generics, Marvel got better figs than DC (i'm still waiting for a DC equivalent of the Kree/Skrul/Shi'ar/Badoon set found in Supernova).
Concerning Venus... I thought you couldn't Mind Control somebody to use Mind Control anymore?
You're good. But I'm magic!
Quote
The problem is that a lot of new players come from the "race generation" they want to define their worth by the "skill" they posses in playing a game of toy soldiers.
And gargareans (male Amazons to fight with or against regular ones....Ooooh, I so want it to do a War Of The Gods between greek Amazons and gods against Asgardians!!), and khunds, and thanagarians, and (why not?) kryptonians, etc...Always thought that, when it comes to generics, Marvel got better figs than DC (i'm still waiting for a DC equivalent of the Kree/Skrul/Shi'ar/Badoon set found in Supernova).
DC'S equivalent of the Kree/Skrul/Shi'ar/Badoon is Blackhawks, Intergang, Parademons, Police, it's really annoying that we've got steady updates for the Marvel stuff but not DC.