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#051 R Hulk
Team: No Affiliation
Range: 0
Points: 199
Keywords: Brute, Horsemen of Apocalypse, Monster, Warrior
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The Second Horseman: War Modify Hulk's attack value by +1 until the end of the turn for each opposing character who took damage from an attack this turn. Attack - Here's Your Friend Back: Give Hulk a close combat action that deals no damage. If it hits, place the target in a square adjacent to an opposing character who is within 10 squares and line of fire. Then make a ranged combat attack against that second opposing character, even if that attack would normally be illegal. If this second attack hits, deal both characters 3 penetrating damage. Damage - Brainwashed: Friendly characters may target Hulk with Mind Control.
Is it long, and more representing of the Hulk.
Salu Digby as LeVIathan in clix!
“I used to be a heroclix player like you, then I took an arrow in the knee.”
I'm having heart palpitations over this. One of my favorite mini-story arcs from my favorite writer of my favorite character comes to Clix, and he's unbelievably amazing.
When I saw this preview, I got in trouble at work for shouting out loudly enough to annoy my coworkers. But I don't care. War Hulk is incredible.
What an awesome design. Exactly enough points that friendly Mind Control maximizes effect for one 1 feedback damage. Incredible attack and damage, with the potential of skyrocketing the attack even higher when his allies are also on the hunt. A fantastic take on Hulk at range, dealing damage right through reducers as he tosses Absorbing Man at Juggernaut. Six damage between two characters! SIX!!!
I don't know how I can wait for this set any longer. I need to be sedated.
"even if that attack would normally be illegal"....wow, what a line for a special power. A line that says break whatever rules you want, it don't matter. LOL.
If I'm reading this right, it means he can not only shoot at stealth guys, but he can even shoot out of adjacency when based by multiple opponents. Pretty interesting to see how ofter this will become useful.
"even if that attack would normally be illegal"....wow, what a line for a special power. A line that says break whatever rules you want, it don't matter. LOL.
If I'm reading this right, it means he can not only shoot at stealth guys, but he can even shoot out of adjacency when bases by multiple opponents. Pretty interesting to see how ofter this will become useful.
The problem is while the attack itself can be illegal, you still need to be able to target the opponent to activate it.
it really sounds like it will not work against stealth
As I said in my jumping the gun post, not sure what I think of the Brainwashed sp, but I'll withhold judgement until I see it in play. Otherwise, the dial looks beastly whilst the sculpt is definitely interesting.
And why can't game design (or playtesters, for that matter) spot obvious wording issues? Does the "who is within 10 squares and line of fire" (I thought we got rid of LOF for LOS?) refer to Hulk or the target opposing character? Errata, here we come!
There are 542,000 children in foster care. Talk to your local foster and adoptive agency. You could change a life.
Just looking at the wording of the Brainwashing SP, too, I don't see a "once per turn" restriction. Hmmm... sounds like you could throw him on a team with a bunch of Nurses, then have him alternate between attacking/regenerating numerous times.
I'm certain someone will clarify things for me...it sounds too good to be true.
EDIT: Wait. The friendly characters must already possess/use Mind Control, right? So Cuckoos yes, Nurses no. (I have officially confused myself...)
And why can't game design (or playtesters, for that matter) spot obvious wording issues? Does the "who is within 10 squares and line of fire" (I thought we got rid of LOF for LOS?) refer to Hulk or the target opposing character? Errata, here we come!
I don't remember getting rid of LOF for LOS. Ive seen Norm say heroclix doesn't use LOS only LOF and that he wasn't sure what the difference is.