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I have it on good word that he has toughness from somone who has 2 of them...
As dissappointed as I am, I've seen the dial first hand and it was definitely red not orange.
Unless we're seeing some miscolouration on the labels. But I'm told that the card doesn't list Toughness either, so if it's miscolouration then it's still bad news.
Christ did not come to condemn the world, but to save it.
Unless we're seeing some miscolouration on the labels. But I'm told that the card doesn't list Toughness either, so if it's miscolouration then it's still bad news.
I still haven't seen the dial first hand...............and I am well aware that Cards are not the be all and end all but Steelmage2000 has a pic in his Album of Wolverine's Card.
It is almost upon us! Are you prepared for the Quarmageddon?
I'll probably post this somewhere else but I will say, if you are playing on the new map, reduce every figure's shield rating by 1 (except, ironically Wolverine) if you play on the Krakoa map.
It will impact games where there are less damage reducers. My team took 6 clicks of damage just from Krakoa. Brutal with these shorter (on average) dials.
Toughness or better is the way to go, I think.
Common Experience:
Skullbuster is a nice little piece. Cyclops got tore up fairly quickly. He needs a bigger team to really shine. Roulette does what Scarlet Witch and Destiny have done prior. Domino is a fair figure - nothing amazing. Tabitha Smith is awesome - 4 stars from me - Timebomb can alter games. Too bad Krakoa will wreck her.
That reminds me:
How did DOMINO get upgraded to an Uncommon? She is a Common, folks. Add her!
Visible Dials and Pushing Damage need to be optional. This is the way.
You missed a TA in your list of TAs Cypher could see in a sealed event. Despite probably being a bad investment of points, 2 of the 6 people who played tonight at my venue played the Mindless One with his Mystics TA. My first round my whole team became Mystics. I didn't get to play the other guy with one.
I used Cyclops and Cypher. Cypher worked as a great X-Men TA battery for Cyclops. I also ran Empath and utilized his Mind Control to keep people away. I completely forgot about the feedback damage though, which he would have taken twice during the whole night (not sure how crucial it was as the one game as he wasn't attacked and the other game he was KO'd in one hit).
One of my opponents played two Roulettes. It took a couple turns, but Cyclops blasted them. In the end, it only delayed my opponent's demise. If you were wondering, I played:
I do have to say, all the Wolvie hate amuses me to no end.
Comparing Wolvie to Sabertooth is a joke. He's A COMMON! Leave him be. He's got the trait that is great. We got the SR Wolvie who's a bad a$$ and everyone's excited about.
Great job on the review guys. Keep up the good work.
And everyone whining, if you don't like their review, you try writing up your thoughts and opinions of every character in the set, and see who throws stones at your house.
I do have to say, all the Wolvie hate amuses me to no end.
Comparing Wolvie to Sabertooth is a joke. He's A COMMON! Leave him be. He's got the trait that is great. We got the SR Wolvie who's a bad a$$ and everyone's excited about.
Great job on the review guys. Keep up the good work.
And everyone whining, if you don't like their review, you try writing up your thoughts and opinions of every character in the set, and see who throws stones at your house.
WoS Iron Man is a common, does that mean he can't be one of the more powerful offensive figures in the set?
Cypher, Roullette, Beast & Cyclops are very good. The rest, big meh.
Actually, my team yesterday (Wed) was Cyclops, Beast, Roulette, and Tarot. Was the only one to go 3-0 and scored 792pts combined. Didn't lose anybody first round, lost only Roulette second round, and lost only Tarot third round. Oh yeah, and Cyclops KO'd everybody. (Well, except for Pyro, who was KO'd by Krakoa. )
Cyclops' KO list:
Siryn
Rogue
Gatecrasher
Cyclops (damn Skrulls!)
Domino (twice)
Sabretooth
Madrox
Finally a great Cyclops that plays like Cyclops!
Quote : Originally Posted by comical
Yup, plus Black Cat and Thunderwebs go hand in hand.
I'll probably post this somewhere else but I will say, if you are playing on the new map, reduce every figure's shield rating by 1 (except, ironically Wolverine) if you play on the Krakoa map.
It will impact games where there are less damage reducers. My team took 6 clicks of damage just from Krakoa. Brutal with these shorter (on average) dials.
Toughness or better is the way to go, I think.
Common Experience:
Skullbuster is a nice little piece. Cyclops got tore up fairly quickly. He needs a bigger team to really shine. Roulette does what Scarlet Witch and Destiny have done prior. Domino is a fair figure - nothing amazing. Tabitha Smith is awesome - 4 stars from me - Timebomb can alter games. Too bad Krakoa will wreck her.
That reminds me:
How did DOMINO get upgraded to an Uncommon? She is a Common, folks. Add her!
Have to agree about the Krakoa map. In the first round alone my team took 12 clicks of damage (3 earthquakes!!! ). I was fortunate that no one was KO'd, but devastating nonetheless.
And in the third round my opponent picked Krakoa because my team had no damage reducers. (Fortunately only one earthquake that round.)
Quote : Originally Posted by comical
Yup, plus Black Cat and Thunderwebs go hand in hand.
Ok.....so what's wrong with the SR Horseman in this set?
He is both a fighter and has no TAs.
Well, maybe it's just me, but between the SR Horseman Wolverine (99) agaisnt SI Elektra (80)... I will choose Elektra... and not to pay $27 for a clix who barely do the same as a $5 figure just for the novelty.
I mean, he's not bad, he's awesome but no $27 awesome.
I say common Wolverine has proven himself to be a figure in sealed.
There aren't many of figures likely to be pulled that can KO him in a single attack (even if he misses super-senses) and those that can are probably going to be raare and have very little backup.
The only thing that keeps him from is that players may have a hard time deciding how to spend the other 197 points and opt to overlook him.
gx009 V Wolverine
my favorite fig from this set (so far). Be warned - he went down to his last click on one turn, so do not leave him where he can be ganged up on. He has not fallen in four rounds. Combined with Archangel and Siryn, we went four and Oh and only lost 99 points the whole night. I intentionally did not heal him one turn just to keep him on that click with the 11 attack.
Roulette is a must-play. I would put her in my "only don't play her is you've got a much better offensive option" pile. And there's not too many of those for 35 pts. Saying PC is a crutch misses the point of this game. It's a dice game with strategy, not vice-versa. In the land of dice, re-rolling is king!
I mean, yeah, you can't build a team around 35 pts, but she is worth double her points as long as you've got at least 2 other decent offensive options.
Agree with 1 commenter's analysis for Wolverine - 1 or
Uncommons review Prediction: Psylocke gets a 5 as there's no Common with TK (and she's the only Uncommon?).
Acually, you got it wrong, it is a strategy game with dice. Great strategy wins far more games then dice rolls. It's not that dice can't win you a game, it is just far more common that a good strategy wins. It is much like a well rounded team beats a one man monster team. I regularly destroy our bad players, even when they roll really well. They rarely beat me, unless I make some catestrophic mistake in strategy. All of our best players win on strategy, not dice rolls.
I'm not going to argue against a 35 point PC character though, it should have been a 3 or four shield figure.
Acually, you got it wrong, it is a strategy game with dice. Great strategy wins far more games then dice rolls. It's not that dice can't win you a game, it is just far more common that a good strategy wins. It is much like a well rounded team beats a one man monster team. I regularly destroy our bad players, even when they roll really well. They rarely beat me, unless I make some catestrophic mistake in strategy. All of our best players win on strategy, not dice rolls.
I've always said that winning Heroclix is one third your in game strategies, one third the strength of your team build, and one third the luck of your dice rolls. Evenly matched opponents with equally strong teams will win or lose based on the dice.
Quote
I'm not going to argue against a 35 point PC character though, it should have been a 3 or four shield figure.
I would have put her as 5 shields. Seriously, there's a good reason Destiny saw a lot of play back in the day.
Christ did not come to condemn the world, but to save it.