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1) Arrow RS to L17 to shoot at Lego B. He will use Energy Explosion
-(11+BSitB+PPX) 14 vs (17+Elrond) 18. A (3,3) 6 would hit both A and B (pending Super Senses)
-Lego B fails Senses with a 2, so he takes 2 clicks, but Lego A throws a 5 and dodges the splash
2) Barda takes a DPA to Boom Tube to I5, grabbing the HO from L9 along the way.
Free) Barda attacks Elf Archer 5 with close combat, swinging the HO
-11 vs (17+Elrond) 18 - a (2,5) 7 would deal 5 after toughness.
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19 @@
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20 @@
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
Yeah Lets theme that one. I can't open the map from work, but I think Archer #6 should be able to see it, they ignore each other for all lines of fire. We'll token him first and see what happens.
Yeah Lets theme that one. I can't open the map from work, but I think Archer #6 should be able to see it, they ignore each other for all lines of fire. We'll token him first and see what happens.
Yep - you're right. Forgot about that trait.
Archer 6 theme PCs: (4,6) 10.
2 theme PCs left, Archers 2, 3, 4, or 5 can still PC, though that would be a push for any of them.
1) Arrow RS to L17 to shoot at Lego B. He will use Energy Explosion
-(11+BSitB+PPX) 14 vs (17+Elrond) 18. A (3,3) 6 would hit both A and B (pending Super Senses)
-Lego B fails Senses with a 2, so he takes 2 clicks, but Lego A throws a 5 and dodges the splash
2) Barda takes a DPA to Boom Tube to I5, grabbing the HO from L9 along the way.
Free) Barda attacks Elf Archer 5 with close combat, swinging the HO
-11 vs (17+Elrond) 18 - a (2,5) 7 would deal 5 after toughness.
-Archer 6 themes to a 10. Archer 5 takes 5 after toughness.
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
A month with no KOs? Lol this match type is going to take a while to finish a league! looks like a lot of fun though!
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
1)Legolas B Takes a shot at Colossus
11 vs 17
Attack Roll is...11+1+4=16 Of course.
Archer 6 TTPC
Attack Roll is...11+5+4=20 hit, yay! 3-2(invul) 1 damage to the Big C
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
1) C-Money will go the long way around to C-7 grabbing a LO. He ignores indom for the push.
2) Strange uses the Signal to pull out Thuley to E-15.
3) Voodoo will move to F-14.
Free) Witch will Perplex her range (again...)
Free) VooDoo will double perplex his AV +2
4) VooDoo will Mind Control on the Legoli and Elven Warrior. AV 10+3 on DV 16+1, 16+1 and 18. Needs 4 or 5. Rolls: 5.
-) Warrior moves to G-10.
-) Legloas A Charges to G-11 on the Warrior, AV 11 on DV 16, needs 5. Rolls: 5.
PC to save the Warrior? Warrior is the only one who could take it.
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
1) C-Money will go the long way around to C-7 grabbing a LO. He ignores indom for the push.
2) Strange uses the Signal to pull out Thuley to E-15.
3) Voodoo will move to F-14.
Free) Witch will Perplex her range (again...)
Free) VooDoo will double perplex his AV +2
4) VooDoo will Mind Control on the Legoli and Elven Warrior. AV 10+3 on DV 16+1, 16+1 and 18. Needs 4 or 5. Rolls: 5.
-) Warrior moves to G-10.
-) Legloas A Charges to G-11 on the Warrior, AV 11 on DV 16, needs 5. Rolls: 5. Warrior is KOed. I agree on the bonus action thing.
-) Legolas B Flurry on Legolas A. AV 11 on DV 18, needs 7. Rolls: 6. Voodoo PC: 10.
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
I've been watching this thread for days now waiting for a KO lol
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes