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Ooh, I really like Mister Id's explanation on this one. I will definitely keep that post to tee plain as needed (primarily, when teaching new players).
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
I am not saying the answer isn't in the text currently. I am not saying it isn't clear to me who understands what's going on. All I'm saying is it is understandable why someone may still be confused and want more explanation. The answer is clear and easy to understand when you already know it, but it is much more difficult when you don't.
Quote : Originally Posted by dairoka
This sums up about half of the issues I have with Clix, right now. If you read the PAC, and the Rulebook, and the Player's Guide, and surf Forums, and check other Online clarifications, then this game is, usually, fairly easy to follow. There is a logic to the way these rules are written, it just takes a lot of effort to get there.
I can fully support both of these comments. I've been playing the game since the beginning and it still takes almost daily surfings and re-readings to get the rules right and even then, I make mistakes in some rulings. But, that is a different discussion for a different thread.
The question the OP asked was very specific and the answer to that specific question is not unclear. The points anthony brings up in his posts (which have merit) go beyond the initial question of the OP. That is also a different discussion, for perhaps a different thread.
This one is confusing enough without bringing physics into it!!!
Heroclix is a strategy game with comic book characters where you can shoot sheep guns and quip with Spider-man and Deadpool. It is played by some of the nicest, most giving people on the planet. That is why I play Heroclix.
This is some pretty dismissive language in his interactions and it's all just from the first page.
By the end of just the first page, it was clearly becoming irritating.
To provoke that sort of reaction within a few posts of discussion when folks are honestly trying to help with your query IS classic troll behavior.
If you don't want to get called a troll, then try being less dismissive and more gracious when people are trying to help you.
I dismissed nothing. If you read it that way, then that is on you. I was countering points and examples using comparable language.....when someone says "its obviously from the attack," then I will respond in kind. When someone says "the last line of incap spites and counters the first line," and then cannot support that other than with the current ruling, that simply accoomplishes the "because i said so" defense.
As anthonybarnstable said, and I do appreciate.....it is not so clear to someone who doesn't understand the why.
Also to the point that "18 examples have been given,"..... its more like 18 people saying and bolding the same line of text over and over and over again.
And lastly, as to why I reported your post......I am sick and tired of people like you coming here and being, well, the way you are. Many others may be more tolerable of it, but I am done with it. I support this site like everyone else and have every right to post discussions like everyone else. And if you don't like that....then don't post nonsense.
Intellectuals! Liberals! Peacemongers! IDIOTS!
"Machinery that gives abundance has left us in want. Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness."
I dismissed nothing. If you read it that way, then that is on you. I was countering points and examples using comparable language.....when someone says "its obviously from the attack," then I will respond in kind. When someone says "the last line of incap spites and counters the first line," and then cannot support that other than with the current ruling, that simply accoomplishes the "because i said so" defense.
As anthonybarnstable said, and I do appreciate.....it is not so clear to someone who doesn't understand the why.
Also to the point that "18 examples have been given,"..... its more like 18 people saying and bolding the same line of text over and over and over again.
And lastly, as to why I reported your post......I am sick and tired of people like you coming here and being, well, the way you are. Many others may be more tolerable of it, but I am done with it. I support this site like everyone else and have every right to post discussions like everyone else. And if you don't like that....then don't post nonsense.
I find having a sense of humor and appreciating the humor that others have to be the most enjoyable part of coming to this site.
You don't have to engage in said humor, but it won't stop me.
But please don't defend yourself against my accusation of being dismissive while also accusing me of posting "nonsense" when I've contributed several posts that gave honest and forthright responses to the discussion.
I still don't understand why an attack that deals no damage doesn't become an attack that deals damage when it, y'know, deals damage. That is the only inconsistency in the ruling to me. I don't actually find the wording of Incapacitate to be unclear...it's the ruling that I find to be non-intuitive and confusing.
Wouldn't it have been simpler to rule that Incap simply becomes an attack that deals damage (instead of an attack that deals no damage) if the target already has two action tokens? What are the potential pitfalls of such a ruling? Multi-targeting maybe (if the targets have different numbers of action tokens)?
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
I still don't understand why an attack that deals no damage doesn't become an attack that deals damage when it, y'know, deals damage. That is the only inconsistency in the ruling to me. I don't actually find the wording of Incapacitate to be unclear...it's the ruling that I find to be non-intuitive and confusing.
^^^^^^^^^^^^^
Pretty much this all day long. Its a one-off corner case that just doesn't add up.
Intellectuals! Liberals! Peacemongers! IDIOTS!
"Machinery that gives abundance has left us in want. Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness."
I still don't understand why an attack that deals no damage doesn't become an attack that deals damage when it, y'know, deals damage. That is the only inconsistency in the ruling to me. I don't actually find the wording of Incapacitate to be unclear...it's the ruling that I find to be non-intuitive and confusing.
Wouldn't it have been simpler to rule that Incap simply becomes an attack that deals damage (instead of an attack that deals no damage) if the target already has two action tokens? What are the potential pitfalls of such a ruling? Multi-targeting maybe (if the targets have different numbers of action tokens)?
But why would we need to make incapacitate an attack that deals damage?
Incapacitate is an attack that doesn't deal damage in the sense that, when you hit, you do not deal damage based off your damage value (printed, replaced, modified, locked or otherwise) like most other attacks.
In the case where a target has two tokens, incapacitate still deals no damage in the traditional sense, but the power has the clause which causes it to deal a specific amount of damage in a specific condition. That damage doesn't make incapacitate an attack that deals damage. However, the damage does come as a result of the incapacitate attack and therefore triggers Mystics.
Quote : Originally Posted by silversurfr77
Its a one-off corner case that just doesn't add up.
I'm still not sure what it is you find that doesn't add up.
There is very little disagreement on this issue. If you want me to show you a corner case with a questionable (imho) ruling, I've got a real one.
But why would we need to make incapacitate an attack that deals damage?
Incapacitate is an attack that doesn't deal damage in the sense that, when you hit, you do not deal damage based off your damage value (printed, replaced, modified, locked or otherwise) like most other attacks.
In the case where a target has two tokens, incapacitate still deals no damage in the traditional sense, but the power has the clause which causes it to deal a specific amount of damage in a specific condition. That damage doesn't make incapacitate an attack that deals damage. However, the damage does come as a result of the incapacitate attack and therefore triggers Mystics.
I understand how it works. I even get that it makes sense to you. I just think it would be more intuitive, since Mystics says:
Mystics:
When a character using the Mystics team ability takes damage from an attack, the attacker is dealt 1 unavoidable damage. This damage is not an attack.
Holding to the concept that Incapacitate is an attack that deals no damage, even when there is a sentence in the power description that plainly states that it DOES deal damage under one particular circumstance, is not intuitive.
I actually like the result of the ruling. I think that's how it should work. In that situation, Incap becomes an Attack that deals (1) damage. That should trigger Mystics.
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
GENERAL MUSING NOTE: That's kind of what the Rules Forum entails at this point, IMO. Word-twisting, selective reading, selective understanding, arguing against concrete rulings...
Yep, kinda sucks (IMO).
We've come to that stage in the game where rules lawyering takes precedent. Right or wrong, with a compelling enough argument you can convince people of just about any ruling.
GENERAL MUSING NOTE: That's kind of what the Rules Forum entails at this point, IMO. Word-twisting, selective reading, selective understanding, arguing against concrete rulings...
Yep, kinda sucks (IMO).
I feel like you're looking at the worst possible explanations.
There are people looking for a "loophole" to win, yes. But I would say that's vast minority.
There are people looking for CONSISTENCY (color me one of those) so that a ruling tells me not just how to rule on that ONE issue but one EVERY issue like it. Which is why you'll sometimes see me say "But hey, how does that ruling sync with this one?" I'm not trying to twist-words or anything, I want to understand WHY. I wasn't a huge fan of the Hair10 era but it was easier on me as a Judge as the official line was kind of "what seems less broken is how you should always rule."
For a lot of people it isn't selective understanding it's simply NOT understanding. I've mentioned this a few times recently but there was a Nico Ziran "use/can use" thread that HONESTLY took me like 20 pages before I FINALLY understood. I wasn't being dense on purpose. It's like those "I got a dig bick" shirts. The mind is easily tricked and when stuck in a rut it's hard to escape.
But that's my take on it.
aqhoffman- greatest post possibly ever
jtallday- Jon I wouldn't challenge you if I wasn't sure you are wrong cuz I don't have that kind of energy.