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yup, new outwit allows you to outwit a power even if it isn't showing on the dial.
Outwit FREE: Minimum range value 6. Choose a power (standard or special) and a target opposing character within range and line of fire. The target can’t use the chosen power until your next turn.
Legion of Super-Heroes
1) Cosmic Boy* 70 pts KO'd [1 SA, 1 AST] -> 10 XP
* Contingency Plan 12 pts $
2) Jimmy Olsen 25 pts D13 @ [1 AST] -> 5 XP
3) The Spectre (KC) 35 pts KO'd[1 AST] -> 5 XP
4) Chameleon Girl* 115 pts (5/6) B14 @ [1 SA, 1 KO, 1 AST] -> 20 XP
* Protected 8 pts used
5) Lightning Lad* 70 pts (2) B15 {pulse wave outwitted}
* Not So Special 3 pts
6) Accountable 33 pts KO'd [2 AST] -> 10 XP
7) Batman/Superman Robot 25 pts KO'd
SO: Bat Signal 2 pts H17, Kinetic Accelerator B17, HO D14
Total - 398 pts
Final Stats:
C) Cosmic Boy (SLOSH)* 90 pts -> 164 XP
C) Lightning Lad (LoSH)** 70 pts -> 110 XP
Chameleon Girl 115 pts (T)*** -> 222 XP
Alfred Pennyworth (BM) 42 pts -> 99 XP
Jimmy Olsen 25 pts -> 45 XP
The Spectre (KC) 35 pts -> 20 XP
Batman/Superman Robot 25 pts -> 91 XP
Sun Boy (T) 79 pts -> 5 XP
Rond Vidar (T) 80 pts -> 30 XP
Gotham City Detective 27 pts -> 68 XP
Karate Kid (T) 60 pts -> 5 XP
Accountable 33 pts -> 15 XP
Team: Not So Special 3 pts
Objects: Kinetic Accelerator, Legion Flight Ring 5 pts, Bat Signal 2 pts, Weapon Drop 8 pts
ATA: Legion Lost 4 pts