You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Heh, I just noticed the MS and Apoc subfactions are both of the abilities that Apoc had in 1.0 (they first had the Bedlam abitilty, and that was changed to the Pact ability).
AE isnt so, bad, just think your 1 with deny's 2, your modify the roll by 3.
bf_shade, I don't know what the heck that is supposed to mean, what the #### is "deny's" (besides the resturant)? You only modify the roll by two after you facter in the crapy subfaction.
I'm not very keen on Dracs using faction-specific spells, even if they have an affinity cost. If spells only had an affinity cost I would understand but even faction-specific ones. Storywise and gamewise, it does not make any sense to give them this.
Originally posted by Starocotes Why not ? The Draconum are one of the oldest race4s in the land. They propably used tachnomancy long bevor Tezla rediscoverd it.
Originally posted by ChiChiBan Please explain how Dracs can use Apoc spells.
How do you know there will be spells for the apocalypse faction ?
I believe that the apocalypse is a primal force in the land and as such it's minions either use the normal magic that is available to the other factions as well or they use the more primal forces.
Since there currently is no Apocalypse figure with the :wand: attack type I guess that there won't be a apocalypse spell.
Besides that: The Draconum are REALLY old. And with the reappearance of the Drakona very old secrets resurface perhaps even the abilitys to wield powers even older than the Draconum themselfs.
Lets face it, no matter how old they are, they shouldnt have access to everything. If this is the expansion for spellcasters, I expect Apoc to have a figure with the :wand: attack type. It can be either the common or the unique. I hoe they dont axe Apoc on this one because I doubt there will be any spells in the next 2 expansions.
You can also check the mageknight site for each faction's magical affinity. Apocalypse's is destruction.:D Maybe they will be so cheezy(I dont think there will be many) that they wont have an affinity cost and that the setbacks will be big too.
Originally posted by ChiChiBan Lets face it, no matter how old they are, they shouldnt have access to everything.
They don't have access to everything. The don't have access to the very powerfull Apocalypse subfaction abilities.
Quote
Originally posted by ChiChiBan
If this is the expansion for spellcasters, I expect Apoc to have a figure with the :wand: attack type. It can be either the common or the unique. I hoe they dont axe Apoc on this one because I doubt there will be any spells in the next 2 expansions.
With just 4 Figures (1 x 3 nons and 1 uniques) I seriously doubt that. But even if there is a :wand: type warrior i guess that the minions of the apocalypse faction just use spells that are commonly available. Nothing I ever read speaks of struktured magic used by the Tur'aj mostly they used magic available to other factions as well or they used a more primal form that coudn't be expressed in spells.
Quote
Originally posted by ChiChiBan
You can also check the mageknight site for each faction's magical affinity. Apocalypse's is destruction.:D Maybe they will be so cheezy(I dont think there will be many) that they wont have an affinity cost and that the setbacks will be big too.
The magical affinity on the interactive map has nothing to do with the affinity page count.
Of course it has nothing to do with the maps notes directly. The point is that they don't just use other factions' spells. Primal forces are channeled through spells as these minions aren't gods. Furhtermore, it only makes sense to give them the chance to use the new concept, regardles of how little they get. We can all talk about Solos not getting any mounts and riders but I doubt the ramifications are as severe as this. I think not getting a rider and a mount is way better than not getting the chance to use some of the 90 spells in the set. That is why I think there will be Apoc spells. Since I like them, I used them as an example but this applies to all the others that the Dracs can borrow spells from. Then again, maybe the good faction-specific ones don't get any affinity costs as they have said that certain spellbooks give that bonus.
The bottomline is, I don't really like it. That being said, it's not like I can do much about it. other than that, this set looks very good. It gives a lot of depth and hopefully, makes the game more set-upish.
Originally posted by ChiChiBan ...I think not getting a rider and a mount is way better than not getting the chance to use some of the 90 spells in the set. That is why I think there will be Apoc spells. Since I like them, I used them as an example but this applies to all the others that the Dracs can borrow spells from....
Actually up untill Sorcery the only way to play apocalypse faction is to use one of the four a riders. With Sorcery they will get only one non-Unique warrior, so I guess the faction balancing for them is something that doesn't factor in those decessions right now.
There is a logical storyline reason why the Drac could use Apoc magic. The Apoc race has risen before or was forseen (or both, I can't 100% remember), the Amulet was made to counter this but the Apoc agents shattered and hit the Amulet (it was a competion in Minions I think to assemble it but no one did). The Amulet has hidden to well and no warriors discovered the whole Amulet, only one peice was every found, henise now Apoc has returned. Given that Apoc has been in the Land before, been foreseen and has followers is it a far streach to say that the spells have been used/ seen before and in the time since the Horsemen last apprearance that the Dracs have studies the spells?
Aktually we don't know that much about the Draconum (or Drakona for that matter).
We do know that the elves lived during the Age of Mists, where the gods walked the Land and the Monsters from the deptch came to the surface, but of the Draconum we don't know that.
But I suppose that the Draconum are at least as old as the elvers.