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I guess MH tries for DB and Gambit. 11. DB SS: 3. DB on ,ahem, DB. Gets 8. SS is 2. She's out. DB moves to block in D11. Gambit on Mudgear. 7. Wanda PC: 9. Hmmm. She can use her rally to make the 2 a 1, so no ko of Mudgear.
SG chooses free kb. Sends DB to C11. SS is 5, no damage.
Spidey charges to C10 on DB. Gets 1,3,1. PC: 5,2,1. The 7 will do. SS: 2. Kos him.
DD outwits ee on Gambit, moves to C11 blocking DB.
Both DBs koed and blocked. Gambit's ee outwitted. MT ups his dv.
BWM005 Black Widow F3
SMBA044 Daredevil @ C11
WOTR062 Spider-Man (PC special) @ C10
WKD23-002 Space Ghost (2) E11
BTUL011 Commissioner Gordon J2
BTU047A Batman H3
NO Jervis Tech (Compel) @@ G7
WW Maxie Zeus (Minotaur-1) H3
WW Minotaur
Two extras
"And with our timely arrival, we shift the group's dynamic away from villainy and to the heroic," the Beast said.
"I still count four and four, not counting those crazy Locus Vile guys," Dani said, using one of her psychic arrows on the Hatter.
"Your facile insistence on seeing everything in black and white belies your intelligence, Beast," Apocalypse said, knocking Space Ghost out. "Our goals may not align, but no one is a villain in their own mind."
DD triple incap Dani, Gambit, Animo. Gets 12. So a token to all, do they get damage due to the 12? KB ....into the blocking for Amino, a ko, Gambit falls to N14 and takes 1, Moonstar kb to E16. So the only question is if Gambit and Moonstar get extra damage on an incap roll of 12.
I don't know Jo Mullein but she'll come in. Ports to e11, charges to E15, flurries on Dani. Gets 6. She's out of Wanda's lof. 2 to her. Has flurry: 10, SS: 6.
Maxie barriers.
Amino koed. A token to Dani and Gambit, now in F15 and O14 respectively. 2 to Dani, 1 to Gambit. IF a critical incap hit also does damage then 1 more to both.
Jo outwits mc on Dani.
Forgot to add objects crossing 1k, doing so now.
BWM005 Black Widow @ F3
SMBA044 Daredevil @ C11
WOTR062 Spider-Man (PC special) C10
Jo Mullein @ E15
BTUL011 Commissioner Gordon J2
BTU047A Batman H3
NO Jervis Tech (Compel) (2) G7
WW Maxie Zeus (Minotaur-1) @ H3
WW Minotaur
Two extras
Looked at the wording for Incap and it now says you give tokens "instead of dealing damage" so I'd say the Crit doesn't make a difference. There was a time it would have, when Incap said "deal 0 damage" - 0 can be increased. But with the current wording, no.
"You're bold to attack us here," Apocalypse said, hitting Jo Mullein with an energy blast.
"Maybe. Or maybe I can just take whatever you can throw at me," Jo said, managing to fend off most of the other attacks and growing to giant size in the process.
Jo wp: 4. Break? 6. Oh wait, that doesn't matter. HSS to J15 on Gambit. Gets 8, Wanda makes the 5 a 1, so a miss. Spidey: 8. Wanda PC: 5. Crummy but enough for the ko and she moves into her spot to block.
Zeus barriers again. MT boosts Spidey's dv.
Gambit koed and blocked. Wanda used a rally.
BWM005 Black Widow F3
SMBA044 Daredevil I6
WOTR062 Spider-Man (PC special) @ H8
Jo Mullein @@ (6) L15
BTUL011 Commissioner Gordon J2
BTU047A Batman H3
NO Jervis Tech (Compel) (2) G7
WW Maxie Zeus (Minotaur-1) @@ H3
WW Minotaur
Two extras
Gordon's free PC will be useful to send Hatter to H10 freely, both have Gotham City keywords.
He tries to mc Beast and Dani upping his av. Gets 6. Spidey: 4. Wow, that sucks.
Moving on, enter Red Hood. Gordon tks him to G10.
With Wanda close by, I need something to semi-counter her. Natasha moves to E11.
RS to G15 ee on Dani and SW. Gets 6. Wanda can rally to 2. Widow: 9. SW PC: 8. SS Beast: 5. SS Wanda: 6. Come ooooonnnnnn.....1 to Dani, 2 to Pestilence. Should've been a stronger turn.
Gordon tks Minotaur to I10.
He charges to E15 on Beast. Gets 8. SS: 2. BCF: 6. Wow, my throw away did better than my regular pieces.
Widow ports back.
DD calls on an ID card on himself, moves to E16 to block Beast. Outwits SW's PC.
Beast koed and blocked. 1 to Dani. SW used a rally and her PC is outwitted. 2 to Pestilence.
BWM005 Black Widow @ I2
SMBA044 Daredevil @ I6
WOTR062 Spider-Man (PC special) H8
RE Red Hood (stealthed) @ G14
BTUL011 Commissioner Gordon @ J2
BTU047A Batman H3
NO Jervis Tech (Compel) (2) @ H10
WW Maxie Zeus (Minotaur-2) H3
WW Minotaur @ F15
One extra