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Yep, sure thing. Golden age is better para all star cast na (sayang mga old GLs e) :D
Meh kahit Modern Age I'm good. I'll have enough GLs for modern age to fill the void left by the GL collector set naman.
Ah and here are the last dials missing. These were from the GLC gravity feed thread, but just so others can see:
#004 V Tomar Re
Team: No Affiliation
Range: 10
Points: 80
Keywords: Green Lantern Corps, Scientist
10
10
18
3
10
9
17
3
10
9
16
3
10
9
16
2
9
10
16
2
9
9
15
2
9
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
A Tour of OA. Add 1 to your roll to determine the first player for each friendly character with the the Green Lantern Corps keyword.
#005 V Sinestro
Team: No Affiliation
Range: 8
Points: 135
Keywords: Green Lantern Corps, Warrior
11
11
18
3
10
10
18
3
10
10
17
3
10
10
17
2
9
9
17
2
9
9
17
2
9
9
16
2
8
8
16
2
8
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
#008 R R'Amey Holl
Team: No Affiliation
Range: 8
Points: 50
Keywords: Green Lantern Corps, Spy
10
10
17
3
10
9
16
2
10
8
15
1
9
10
16
2
9
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Lakas ni Sinestro. For a GL Sinestro, he puts the Crisis one to shame. Indom and 18 base def with running shot and TK, Yowza.
Tomar Re isn't bad. His trait does help if you'll play pure GL keyworded teams.
R'amey...kinda disappointed. I know she's a movie version, but her comic version kicks @$$. She can create mini black holes and survive attacks that would kill other characters. At least they gave her the spy keyword (part of the Green Lantern Corpse division/black ops team). Still 50 points makes her the cheapest GL yet, at least one using the ring.
#005 V Sinestro
Team: No Affiliation
Range: 8
Points: 135
Keywords: Green Lantern Corps, Warrior
11
11
18
3
10
10
18
3
10
10
17
3
10
10
17
2
9
9
17
2
9
9
17
2
9
9
16
2
8
8
16
2
8
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Lakas ni Sinestro. For a GL Sinestro, he puts the Crisis one to shame. Indom and 18 base def with running shot and TK, Yowza.
Not really puts it to shame. Crisis Sinestro is still the benchmark by which all Sinestros would be judged. At only 11 points higher, the older Sinestro has better range, a full dial of toughness, (rather than the crapshoot of landing in those odd numbered slots), better base damage, no inconsistent power combos (BCF and ESD? I'll take Charge, Exploit, and Poison over that any day) and solid combo of TK/Pene Blast.
Having said that, this new, hero-version of Sinestro is solid for the points, almost as good as LE Kyle from CD. That 9 click dial for the points, range, consistent numbers and utility are so good you wonder how this is only 135. Great fig! Too bad he doesn't have the Sinestro Corps keyword, though, but that's understandable given that this is the movie version and he hasn't "turned" yet. Can't wait to get these (If only for this, Wog, and Ganthet). Still no word on where we'll get it here?
Too bad he doesn't have the Sinestro Corps keyword, though, but that's understandable given that this is the movie version and he hasn't "turned" yet. Can't wait to get these (If only for this, Wog, and Ganthet). Still no word on where we'll get it here?
Why should he? These are all movie dials. no Sinestro Corps...well yet.
I kind prefer this over the Crisis one. True CR Sinestro has better range, but the lack of willpower was always a problem for me (A sinestro w the GL keyword but no Willpower...). As it is even if I still had my Crisis SR I'd still go for either the Legacy Vet or even the new one. There's something about the CR SR that just doesn't work for me.
Not really puts it to shame. Crisis Sinestro is still the benchmark by which all Sinestros would be judged. At only 11 points higher, the older Sinestro has better range, a full dial of toughness, (rather than the crapshoot of landing in those odd numbered slots), better base damage, no inconsistent power combos (BCF and ESD? I'll take Charge, Exploit, and Poison over that any day) and solid combo of TK/Pene Blast.
a BCF/ESD combo on a fig essentially means this is not your average "umbagan" kind of character. at this point in his stats he'll likely should be taking potshots from afar but once he's based, then he can let loose in close combat mode...........
a BCF/ESD combo on a fig essentially means this is not your average "umbagan" kind of character. at this point in his stats he'll likely should be taking potshots from afar but once he's based, then he can let loose in close combat mode...........
With his 2 damage on those slots, he's no longer effective at range and will be ignored unless he's the last fig standing. He has no charge for the delivery system for BCF. Again, best tactic is to ignore him. If the player actually wastes a turn moving into close combat, he's dead. D-E-D, dead!
Why should he? These are all movie dials. no Sinestro Corps...well yet.
I kind prefer this over the Crisis one. True CR Sinestro has better range, but the lack of willpower was always a problem for me (A sinestro w the GL keyword but no Willpower...). As it is even if I still had my Crisis SR I'd still go for either the Legacy Vet or even the new one. There's something about the CR SR that just doesn't work for me.
His defense SP has WP/ESD/Toughness, right? Granted, its not top dial but then he'd be broken if that were the case. I enjoyed pretty good success with CR Sinestro by playing on his strengths as a jack of all trades (ranged blaster, support figure, Brilliant Tactician, late melee fighter).
But to be honest, the E Legacy is still my favorite. At 124 points with opening RS/TK/RCE with AV 10, 3 base damage and Range 10, he has so many ranged options for the points its almost ridiculous. A hit on him brings Outwit/Barrier which shifts his role to disabler. The late dial WP just gives you a shot at making hail mary shots.
With his 2 damage on those slots, he's no longer effective at range and will be ignored unless he's the last fig standing. He has no charge for the delivery system for BCF. Again, best tactic is to ignore him. If the player actually wastes a turn moving into close combat, he's dead. D-E-D, dead!
but at that point of the battle some of your opponents are dead from your main beatstick. don't tell me you're considering him to be your main beatstick at let's say 400 pts? SR Sinestro pwede, this one na-ah, that's suicide. on a warrior team with BN Hawkgirl, Warlord, Elsa, Balder...good to go. BTW, the best Sinestro is the WL one, bar none.*ngiti*
#005 V Sinestro
Team: No Affiliation
Range: 8
Points: 135
Keywords: Green Lantern Corps, Warrior
11
11
18
3
10
10
18
3
10
10
17
3
10
10
17
2
9
9
17
2
9
9
17
2
9
9
16
2
8
8
16
2
8
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cr055 V Sinestro
Team: No Affiliation
Range: 10
Points: 146
Keywords: Green Lantern Corps, Ruler, Sinestro Corps
10
10
18
3
10
9
17
3
9
9
16
3
9
8
16
2
8
8
15
2
8
8
15
2
8
9
14
3
6
9
14
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
(Speed) In Blackest Day: Sinestro can use Phasing/Teleport and Running Shot.
(Attack) In Brightest Night: Sinestro can use Energy Explosion, Psychic Blast, and Telekinesis.
(Defense) Let Those Who Try to Stop What's Right: Sinestro can use Energy Shield/Deflection, Toughness, and Willpower.
(Damage) Sinestro's Might!: Sinestro can use Energy Explosion and Ranged Combat Expert. When Sinestro uses Energy Explosion, damage dealt is penetrating damage.
lg060 V Sinestro
Team: No Affiliation
Range: 10
Points: 146
Keywords: Sinestro Corps, Society
Guys check niyo yung link. That's one annoying Apocalypse. If he uses Tk to move an opposing character AND rolls doubles, he doesn't just move the character but also gives damage.