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I applaud your way around LT’s verdicts. It is really frustrating though to work so hard and get nothing out of it.
You’re right on Deathlok, I misread how we gets tokens. Leadership. 2.
LT rolls for a verdict. 7. Finally. Best one is this:
*For the rest of the game, opposing characters modify their combat values except range by -1 for each action token on them.
Aim to D9.
Xavier to mc Blood. Needs 7, rolls 8. Break? 4. Moves to E13.
Xavier then outwits Blood’s mastermind.
Black Knight on Blood. Needs 6, gets 5. Aim: 9. 3 to him.
Xorn to heal E Lad. Needs 5, rolls 7.
Element Lad barriers.
Element Lad @ D6
FFUXM Jean Grey B4
GX Professor X (Darkness Within) @ D3
AOU Black Knight (WP) (Wall) @@ F14
HX029b Xorn @ D6
AIM Blue A @ D9
SVC022 Deathlok (Freedom-0) F14
Living Tribunal E (Evidence-10) @ BC7,8
(Verdicts used: one unavoidable damage start of each turn,
ters on the map up to 6 squares away from their current square. *For the rest of the game, opposing characters modify their combat values except range by -1 for each action token on them)
Hammer F7
Axe F8
All of your team get a -1 to their avs, it doesn't effect your hits, just a reminder.
Leadership for Deathlok. 1. Ugh. Remind me not to draft this guy again.
You have Deathlok in a deathgrip of sorts. His 1 damage, thanks to his stupid limitations, won't crack any of the lame Brother Blood gang. However, I have other ideas.
Xavier outwits Blood's toughness via BK.
LT on Blood, Acolyte A and Zola making his damage 5. Rolls 8. 3 to Blood, puts him on his last click. 2 to Zola, on his stop click but unable to regen next turn without pushing. It'll be interesting to see what you do.
Element Lad @@ (1) D6
FFUXM Jean Grey B4
GX Professor X (Darkness Within) D3
AOU Black Knight (WP) (Wall) (3) F14
HX029b Xorn D6
AIM Blue A D9
SVC022 Deathlok (Freedom-0) @ F14
Living Tribunal E (Evidence-10) @@ BC7,8
(Verdicts used: one unavoidable damage start of each turn,
ters on the map up to 6 squares away from their current square. *For the rest of the game, opposing characters modify their combat values except range by -1 for each action token on them)
Hammer F7
Axe F8
All of your team get a -1 to their avs, it doesn't effect your hits, just a reminder.
It's a little more conditional. They get -1 "for each action token on them" so i they have no tokens, no penalty. Only Acolyte B had a token last turn, so he got the -1.
So I guess it's Tarot taking the damage for LT's Verdict this turn.
She rolls for her Arcana. 7 6-8=High Priestess. Tarot can use Defend and Probability Control.
I could go for your last AIM guy, but Black Knight's there. Nimrod on him with his RCE. No tokens, so no penalty. AV11 on DV17. Gets 8. 4 to him after Toughness is a KO.
God, do I really still have to make you use 500 points to get you to 10,000?
Venom Black Panther for my last replacement. Gwens Perplex his AV to 13. Teleports to block Black Knight, attacks Deathlok, AV13 on DV18. Gets 11. AIM makes it 10. Blades is 5. Puts him on his last click.
Enchantress pulls Zola back to E24
Moira on him, Av10 on DV17. Gets 5. Tarot makes it 9. Support is 9.
You didn’t add Venom Panther points but I assume he’s your last pick.
I’ll help you a bit here, Deathlok turns off his indom. Needs 8 to hit Marrow for a pathetic 1, gets 10. At least he goes out with a bang.
LT gets evidence for Deathlok and Black Knight.
Contessa Valentina comes in, just cause. Ports to B10. Targets Acolytes A and B. Gets 5. 6 for Aim. She’ll do 2 to B.
Sauron replaces Deathlok. He attacks Acolyte C. Needs 5, rolls 3. Ugh.
Xavier outwits C’s toughness via Sauron and attacks. Needs 6, gets 8. 2 to him.
LT boosts his dv.
So 1 to Marrow, 2 to Aclyte B and C.
Element Lad (1) D6
FFUXM Jean Grey B4
GX Professor X (Darkness Within) @ D3
Contessa Valentina @ B10
HX029b Xorn D6
AIM Blue A D9
XDPS Sauron @ F14
Living Tribunal E (Evidence-2) BC7,8
(Verdicts used: one unavoidable damage start of each turn,
ters on the map up to 6 squares away from their current square. *For the rest of the game, opposing characters modify their combat values except range by -1 for each action token on them)
Hammer F7
Axe F8
Tarot rolls 10 9-10=Fool. Tarot can use Leap/Climb and Perplex. Perplex is never bad.
Nimrod Sides to A/B17/18. Tarot and Gwen 2 makes his AV13. RCE for +1/+1, -1 AV for the latest verdict is AV13 on last AIM guy, DV17 +1. Gets 7. KOs him.
Acolyte A to D9 to block
Gwen 1 to C15, Perplexes Marrow's AV to 11.
Venom Panther Outwits Sauron's Invulnerable.
Marrow on Sauron. Lucky her, she's on Battle Fury now, so Sauron doesn't get his SC. AV11 on DV17. Gets 5.
Acolyte B on Sauron, AV8 on DV17. SC is 3. Gets a 12. Well I'll be damned. Blades is 6. Holy cow. That's twice today I've pulled that. Puts Sauron on his Stop Click.
Acolyte C on him, AV8 on DV15. Gets 7. KOs him.
Sauron and last AIM Blue guy KOd. AIM Blue is blocked.
"You've defeated the master, but he will rise again! And we who have avenged him will be favored in his eyes!" the Church of Blood acolytes declared, mobbing Sauron and overwhelming him with numbers.
"Couldn't have happened to a nicer guy," Marrow commented.
Negasonic Teenage Warhead enters. Jean tks her to D7. Xavier outwits Acolyte a's toughness.
LT ee on Acoltye A, Panther, Acoylte C. SC is 5. Marrow then. Rolls 9. SS is 4. That's a pretty horrible turn. 2 to A, kos C. Panther gets 4? (two ee damage from two sources), 2 to Marrow.
Carrion replaces Sauron. Attacks Venom Panther. SC is 6. On the Acolyte/ Needs 7, rolls 8. Kos it.
E-Lad barriers.
So all Acolytes but A are koed, 2 to Marrow. 2 or 4 to Panther, I don't know if he'd take ee damage from two sources on each side of him.
Element Lad (1) @ D6
FFUXM Jean Grey B4
GX Professor X (Darkness Within) D3
Contessa Valentina B10
HX029b Xorn D6
DXF Negasonic Teenage Warhead D7
SVC Carrion @ F14
Living Tribunal E (Evidence-3) @ BC7,8
(Verdicts used: one unavoidable damage start of each turn,
ters on the map up to 6 squares away from their current square. *For the rest of the game, opposing characters modify their combat values except range by -1 for each action token on them)
Hammer F7
Axe F8