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He isn't quite family and while he does have the largest collection of board games of anyone I know, he is also the most likely to notice dice missing from one of them.
No, I have an aunt who has a closet full of board games that probably haven't been touched in over a decade since her kids moved out.
My big question is do those prices make sense? The SRs are expensive, but they are SRs. Pricing them that high lets me price the Common Boosters at $1 per die. Thoughts?
My big question is do those prices make sense? The SRs are expensive, but they are SRs. Pricing them that high lets me price the Common Boosters at $1 per die. Thoughts?
Its going to be a tough road with any model..But the pricing seems fair, as most people charge 12-15 for one SET of die.
My big question is do those prices make sense? The SRs are expensive, but they are SRs. Pricing them that high lets me price the Common Boosters at $1 per die. Thoughts?
The problem that I have with the model is that you are pricing the SR dice as if you are charging secondary market value on them in blind packs.
If you are going to do blind boosters, you should make certain ones rarer than others, but there should be a unilateral price for packs. Figure out what it will cost OVERALL to produce them, and then figure out a profit margin that is comfortable for you.
Quote
Originally quoted by: Soxolas
"Friendship is not about what you were physically there for, It's about what you were mentally there for"