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Iron Man finally had a moment to aim and pick his target. When the black-clad, strong-and-silent type expertly took out one of the last remaining monsters in the hallway, Iron Man's line of fire to the last standing rock troll was clear. <SKRAAAK> It was a hit, and the troll was staggered.
With a quick move, right on the heels of Iron Man's attack, Hawkeye jumped out from behind the corner. He swung his new bow into position and expertly let another arrow fly. <THTHP> It, too, hit home, and the troll was on its last legs.
- Scarlet Witch moves (Speed halved) to P14.
- Iron Man attacks Killer Croc/Rock Troll > AV7 vs DV12 + 1 (hindering) > roll: 5+6=11 HIT. Killer Croc/Rock Troll takes 1 damage after Toughness.
- Hawkeye pushes and, using Running Shot moves to M12 and attacks KillerCroc/Rock Troll > AV8 vs DV12 + 1 (hindering) > roll: 6+2=8 HIT. Killer Croc/Rock Troll takes another 1 damage after Toughness. Hawkeye takes 1 pushing damage.
- Wanda will use PC if she can see anything or help the Gotham Knights' attacks.
( I'm going to clear in my portion of turn 13. Can we wrap this up tonight, i hope? )
Ares' Sons and Rock Trolls and More
R Ulik - ""KO""
V Puck - ""KO""
E Killer Croc -(1/8) M7
R Kraven -(0/5)
V Blob - L8 (7/8)
U Manticore - KO
E Man-Bat 1(Icons) ""KO""
E Man-Bat 2(icons) ""KO""
V Lackey 1 (0/4)
V Lackey 2 (0/4)
U Oberon 1 ko
U Oberon 2 ko
catwoman(10) to blob(15) use ew & wp need 5 to do 2 clix
-roll 7 (5,2) hit
manhunter(8) to blob(14) use ew need 6 to do 1 clix
-roll 9 (6,3) hit
-batgirl preplex range
batgirl(7) to killercroc(12) need 5 to do 1 clix
-roll 5 (4,1) ko
Ares' Sons and Rock Trolls and More
R Ulik - ""KO""
V Puck - ""KO""
E Killer Croc -(0/8)
R Kraven -(0/5)
V Blob - L8 (4/8)
U Manticore - KO
E Man-Bat 1(Icons) ""KO""
E Man-Bat 2(icons) ""KO""
V Lackey 1 (0/4)
V Lackey 2 (0/4)
U Oberon 1 ko
U Oberon 2 ko
As mentioned, i'll clear. ( i've added in the 1 IAP for Hawkeye, which i forgot to give him in turn 12. )
Ares' Sons and Rock Trolls
R Ulik - ""KO""
V Puck - ""KO""
E Killer Croc -(0/8)
R Kraven -(0/5)
V Blob - L8 (4/8) @
U Manticore - KO
E Man-Bat 1(Icons) ""KO""
E Man-Bat 2(icons) ""KO""
V Lackey 1 (0/4)
V Lackey 2 (0/4)
U Oberon 1 ko
U Oberon 2 ko
manhunter(8) to blob(14) use ew need 6 to do 1 clix
-roll 7 (6,1) hit
-perplex batman movement
pounce batman(10) to l7 to blob(13) need 3 to do 3 clix
-roll 5 (4,1) ko
Ares' Sons and Rock Trolls
R Ulik - ""KO""
V Puck - ""KO""
E Killer Croc -(0/8)
R Kraven -(0/5)
V Blob - L8 (0/8)
U Manticore - KO
E Man-Bat 1(Icons) ""KO""
E Man-Bat 2(icons) ""KO""
V Lackey 1 (0/4)
V Lackey 2 (0/4)
U Oberon 1 ko
U Oberon 2 ko
Sorry about the erratic posts, last few weaks have had me strapped for time, haven't even set up in my own game!
Sorry it wasn't more competitive too... I was banking everything on that harpy strike to take out trick shooting hawkeye so i could charge the middle faster. Atleast my wall hijinks kept you guys surprised. In retrospect i shoulda kept manticore back rather then play him in the more RP way, i just got caught up in a character in that i pretty much made up from a vague birth note in greek legend. Also I probably spend too much time worrying about letting ironman be mobile. Should of let him get in a RS rather then tie him up with puck.
Quote
In the game of chess you can never let your opponent see your pieces
If your wall-breaking, charging gambit with the harpies/Man-Bats had succeeded with one (let alone both!) attacks, this game would've been very different. Even if Puck/Rock Troll had hit with his first attack (with the HO), i would've been struggling. For my part, i risked placing Ant-Man in your midst to tie up three or four figs; never thought he'd actually get hit!... Yes, your second wall-breaking for the Ulik/Troll General Charge also caught me by surprise; 'twas a good move. I'll tell ya though: i shall never underestimate the tactical placements of DSF and the power of Leap/Climb again!
Thank you both for the game!
that reminds me of another mistake i made tieing up blob with Ant-man I realized only after i attacked him with oberon that Ant-man has no damage value. Had I just sent both Oberon's against him, or even just one Ant-man couldn't of KOED them because of their willpower. Of course the lucky hit their didn't make me regret it too much anyway.
Quote
In the game of chess you can never let your opponent see your pieces
WCAvengers
[10] E Iron Man = 2 IXPs, 2 IAPs
[1] LE Ant-Man = 0 IXPs, 1 IAP
[2] R Scarlet Witch = 2 IAPs
[13] R Hawkeye = 3 IXPs, 1 IAP
Team: 26 TAPs
from KOs:
(total villainous force, no capture > ) 539 x 0.25 = 134.75 TAPs
to be divided by the heroic teams, hence
for the WCAvengers > 134.75 / 2 = 67.375 ==> 68 TAPs
(this means 68 TAPs fro the Gotham Knights, too)
so, for the team (26 + 68) 94 TAPs = 23 TXPs, 2 TAPs
Old totals
E Iron Man (Armor Wars) 135 (8 IXPs, 0 IAPs)
E Wonder Man 112 (3 IXPs, 3 IAPs)
R Hawkeye (Ultimates)* 40 (4 IXPs, 0 IAPs)
E Scarlet Witch (Infinity Challenge)** 36 (13 IXPs, 2 IAPs)
LE Ant-Man 43 (15 IXPs, 0 IAPs)
R Tigra 40 (3 IXPs, 3 IAPs)
TEAM: 52 TXPs, 0 TAPs
New Totals West Coast Avengers
E Iron Man (Armor Wars) 135 (10 IXPs, 2 IAPs)
E Wonder Man 112 (3 IXPs, 3 IAPs)
R Hawkeye (Ultimates)* 40 (7 IXPs, 1 IAP)
E Scarlet Witch (Infinity Challenge)** 36 (14 IXPs, 0 IAPs)
LE Ant-Man 43 (15 IXPs, 1 IAPs)
R Tigra 40 (3 IXPs, 3 IAPs) TEAM: 75 TXPs, 2 TAPs
Okay, as usual, i hope these calculations are correct. We'll see about a training session; time is short.
individual
Gotham Knights
(16)str batman 4ixp
(14)r batgirl 3ixp 2iap
(3)e spoiler 3iap
(5)r manhunter 1ixp 1iap
v robin
(15)le catwoman 3ixp 3iap
(4)e nightwing 1ixp
ko
Rock Trolls
R Ulik - 108 (Rock Troll General)
V Puck - 57 (Rock Troll)
E Killer Croc - 66(Rock Troll)
R Kraven - 52 (Agayhysus)
V Blob - 51 (Gelonus)
U Manticore - 87 (Scylla)
E Man-Bat - 38 (Harpy)
E Man-Bat - 38 (Harpy)
V Lackey - 11 (Rock Troll Child)
V Lackey - 11 (Rock Troll Child)
U Oberon - 10 (Rock Troll Elder)
U Oberon - 10 (Rock Troll Elder)
=539 x .25 = (134.75 round up) 135/2 = (67.5 round up) 68 tap
total
starter Batman* 21ixp 1iap
v HT Robin 2iap
r Batgirl 13ixp
e Huntress 1ixp 2iap
r Black Canary 3ixp 3iap
e Spoiler 11ixp
le Catwoman (unleashed) 7ixp 2iap
r azrael 2ixp
r manhunter 1ixp 1 iap
r katana 1ixp 2iap
e nightwing (reserve) 13ixp
team: 129txp 2tap
Well, since i've given up on the idea of training in the short time we have left before the next arc begins, here are my decisions regarding upgrades and recruiting!
West Coast Avengers
E Iron Man (Armor Wars) 135 (10 IXPs, 2 IAPs)
E Wonder Man 112 (3 IXPs, 3 IAPs)
R Hawkeye (Ultimates)* 40 (7 IXPs, 1 IAP)
E Scarlet Witch (Infinity Challenge)** 36 (14 IXPs, 0 IAPs)
LE Ant-Man 43 (15 IXPs, 1 IAPs)
R Tigra 40 (3 IXPs, 3 IAPs)
TEAM: 75 TXPs, 2 TAPs
- Iron Man upgrades to the U Ultimates version, which costs Tony 9 IXPs and 9 TXPs.
- Scarlet Witch upgrades to the V Infinity Challenge version, which costs Wanda 4 IXPs and 4 TXPs.
- Hawkeye upgrades to the E Clobberin' Time version, which costs Clint 3 IXPs and 3 TXPs.
- Recruitment of: R Moon Knight (finally!), which costs (18 x 2) 36 TXPs.
So here are the new
West Coast Avengers
U Iron Man (Ultimates) 144 (1 IXP, 2 IAPs)
E Wonder Man 112 (3 IXPs, 3 IAPs)
E Hawkeye (Clobberin' Time)* 43 (4 IXPs, 1 IAP)
V Scarlet Witch (Infinity Challenge)** 40 (10 IXPs, 0 IAPs)
LE Ant-Man 43 (15 IXPs, 1 IAPs)
R Tigra 40 (3 IXPs, 3 IAPs)
R Moon Knight 18 (0 IXPs, 0 IAPs) TEAM: 23 TXPs, 2 TAPs
This means my total team size now totals (144+112+43+40+43+40+18=) 440. This is rounded up to 450 and divided by two, for 225. Add fifty, and we get 275. So my squad size remains 275 points.