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A question for next time. If the pirate vs. pirate conflicts are based on Combat and Cleverness and the big prize was always Combat related, why would we ever put anything in Seamanship? I spread my points out evenly, thinking I would have to use all 3, but it was never an issue.
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A question for next time. If the pirate vs. pirate conflicts are based on Combat and Cleverness and the big prize was always Combat related, why would we ever put anything in Seamanship? I spread my points out evenly, thinking I would have to use all 3, but it was never an issue.
Have to agree. Maybe have the bigger prizes be a combo of 2 abilities. MIght even want to do that for anything over 15k.
Or maybe some sort of Seamanship roll to escape before the other pirates can attack.
That's a good thought as well. In fact, I like that a lot. It means a player is never forced into battle with an opponent without a chance to get away.
However I do it, I will make sure Seamanship is important. It just got lost in the shuffle this time around.