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[quote=TheVagrantKing;7495486]1) C-Money will go the long way around to C-7 grabbing a LO. He ignores indom for the push.
2) Strange uses the Signal to pull out Thuley to E-15.
3) Voodoo will move to F-14.
Free) Witch will Perplex her range (again...)
Free) VooDoo will double perplex his AV +2
4) VooDoo will Mind Control on the Legoli and Elven Warrior. AV 10+3 on DV 16+1, 16+1 and 18. Needs 4 or 5. Rolls: 5.
-) Warrior moves to G-10.
-) Legloas A Charges to G-11 on the Warrior, AV 11 on DV 16, needs 5. Rolls: 5. Warrior is KOed. I agree on the bonus action thing.
-) Legolas B Flurry on Legolas A. AV 11 on DV 18, needs 7. Rolls: 6. Voodoo PC: 10. LegA PC: 8. Token to LA. Super Senses: 3. Thinning the ranks activates, putting another token on LegA. Attack #2 11 on 16+2, needs 7. Rolls: 4, miss.
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) I19
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
DC's Justice League*:
6) Big Barda 148pts (8/8) I5 @@ (Def+2)
7) FFJL006 Green Lantern 100pts (6/6) H14 @
8) JL52 Green Arrow 95pts (6/6) L17 @@
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
Free) Oracle PPX up Green Lantern's Attack Value +1
1) GL will use Running Shot to go to H14 and dual target Legolas A and Legolas B
(10+ppx) 11 vs (16+Elrond) 17 - a (4,3) 7 would hit both
Lego A theme PCs: (4,2) 6 - still a hit
Lantern deals out 2 clicks to Lego A and 1 click to Lego B
DC's Justice League*:
6) Big Barda 148pts (8/8) I5
7) FFJL006 Green Lantern 100pts (6/6) H14 @
8) JL52 Green Arrow 95pts (6/6) L17
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
I just found I've been playing the Epic actions wrong, they don't take away from your action count like other actions do :-/ Came up the other day at my LGS
Archers
Free) Elrond Leadership: 1 Sad Face.
Epic) Elrond +1 Attack on Elves
1) Archer 2 Pushes to shoot Barda. +2 Damage from Enchancements.
10 vs 17
Attack Roll is...10+5+1=16 Miss.
2) Archer 4 Attacks Barda +3 Damage from Enhancements
10 vs 17
Attack Roll is...10+2+2=14 ...
Archer 5 takes the last TTPC. Willpower takes the push.
Attack Roll is...10+1+1=12 ####### #### #####!!!!!!
3) Archer 6's Turn to biff the Pushing roll on Barda +1 Damage from Enchance
10 vs 17
Attack Roll is...10+1+6=17 Finally a damn hit with the guy with the worst damage...
Impervious Roll: 3 1 Damage to barda.
DC's Justice League*:
6) Big Barda 148pts (7/8) I5
7) FFJL006 Green Lantern 100pts (6/6) H14 @
8) JL52 Green Arrow 95pts (6/6) L17
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
DC's Justice League*:
6) Big Barda 148pts (7/8) I5
7) FFJL006 Green Lantern 100pts (6/6) H14 @
8) JL52 Green Arrow 95pts (6/6) L17
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
Epic Action)Legolas A Chink in the armor. Barda, Colossus and the other two really don't matter I dont think. Green Lantern and Scarlet Witch just to be safe.
1)Legolas B swings in at Barda with Flurry.
Attack 1
11 vs 18
Attack Roll is..11+1+4=16 Miss
Attack 2
11 vs 18
Attack Roll is...11+1+2=14 Miss
Elrond Clears.
Oh and by the way, #### this dice roller. Anyone know of a dice roller that will send to multiple Emails but isn't Evil Dm Dice?
DC's Justice League*:
6) Big Barda 148pts (7/8) I5
7) FFJL006 Green Lantern 100pts (6/6) H14 @
8) JL52 Green Arrow 95pts (6/6) L17
9) FFSOG Oracle 50pts (4/5) I20
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
1) Oracle uses Moving the Pieces on Green Arrow
-Free) Arrow moves to K12
2) Arrow RS to J8, sharpshoot targeting Archer 4 with Energy Explosion
-(11+PPX+BSitB) 14 vs (16+HT+ESD) 19 - (3,2) 5 hits exactly. No theme PCs available.
-Archer 4 is hit for 2 (1/6)
-Archers 2,3,5,6,8 are also hit. 5 is KOd. The others all take (3-toughness) 2.
3) Barda attacks Legolas B
-11 vs (16+CR) 18 - a (2,6) 8 does the job, KOing Legolas B
-The token modifies Barda's defense +1
DC's Justice League*:
6) Big Barda 148pts (7/8) I5 @ (Def+1)
7) FFJL006 Green Lantern 100pts (6/6) H14
8) JL52 Green Arrow 95pts (6/6) J8 @
9) FFSOG Oracle 50pts (4/5) I20 @
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
DC's Justice League*:
6) Big Barda 148pts (7/8) I5 @ (Def+1)
7) FFJL006 Green Lantern 100pts (6/6) H14
8) JL52 Green Arrow 95pts (6/6) J8 @
9) FFSOG Oracle 50pts (4/5) I20 @
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
2) Big C will attempt to Regen. Rolls: 3. Thule PC: 4. Vodoo risky PC: 5. Colossus heals 3.
3/Free) Voodoo will move to J-12 and MC on Archers 6, 8 and Lego A, AV Perplex +2. Rolls 6, hits everything.
3a) Archer 6 on Archer 4, rolls: 8 for the KO.
3b) Archer 8 on Archer 6, rolls: 11, hits for 1.
3c) Legolas on Archer 8, Flurry, rolls: 6, miss. 2nd attack: 11 for the hit for 2. Token to Archer 8.
DC's Justice League*:
6) Big Barda 148pts (7/8) I5 @ (Def+1)
7) FFJL006 Green Lantern 100pts (6/6) H14
8) JL52 Green Arrow 95pts (6/6) J8 @
9) FFSOG Oracle 50pts (4/5) I20 @
*Justice League ATA on all - 1pt/each (Def+1 vs Wing/Sharpshoot/Indom/Giant)
SO: Bat Signal 2pts - HO
Theme PCs: 3/4
Total: 399
Yeah guys, I think I'm going to call this one done. As much as I'd love to have my Hot rod and Ratchet playable I just don't see it happening this game. Good game.