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tomorrow's dial will be an unclixed founder, and arguably the most important unclixed character in dc's roster: rex tyler, hourman
There's a pretty obscure character that you may not have heard of who needs clixing. I don't think you've heard of him: http://img2.wikia.nocookie.net/__cb2...Man_BTBATB.png
Yes, he's been announced, but a day without him isn't much of a day at all. I'll never forget about Larry.
There's a pretty obscure character that you may not have heard of who needs clixing. I don't think you've heard of him: http://img2.wikia.nocookie.net/__cb2...Man_BTBATB.png
Yes, he's been announced, but a day without him isn't much of a day at all. I'll never forget about Larry.
hey, my love for larry aint exactly a mystery. but rex was such a prominent member of dc's early roster with an enduring legacy. he's got a large impact footprint for being unclixed
Quote : Originally Posted by Dark_Knight
First a delicious victory by the Longhorns and now Hourman?! It's going to be a great weekend, indeed
Really curious to see what you come up with, so much creativity possible with Tyler ...
hook 'em
as upset as I am that he hasn't been made yet, it does give me more promise that when they finally do make him, it will be in a world of SPs, 'cause as you said, there's some neat ways to design his dial
#jsa024 Veteran Hourman
Real Name: Rex Tyler
Team: Justice Society
Range: 0
Points: 85
Keywords: All Star Squadron, Freedom Fighters, Justice Society, Past, Scientist
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Miraclo: Hourman begins the game on click #7. Once per game give Hourman a free action. Remove all action tokens from Hourman and turn him to click #1. Hourman cannot be healed passed his green starting line. Battlefield Promotion: Passing The Torch: When Hourman hits one or more opposing characters, after actions resolve, place a Promotion Token on his character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on his character card; on a result of 8 or higher, replace this character with JS103 Hourman on the same click number -2 (minimum 1).
Adventure Junky
No Time To Waste Mystery Man
Powerhouse
Dive Into A Mob of Mooks Just A Little More Time... Hour of Power: Hourman can use Invulnerability and Willpower. When Hourman clears action tokens, deal him 1 click of unavoidable damage.
Chemically-Enhanced Strength
Man of The Hour
Last edited by Baron Impossible; 11/03/2015 at 10:36..
I think I know the answer but can his be circumvented by Leadership?
Quote : Originally Posted by Batarang96
I really think Dark Knight is incapable of creating anything that does not involve 80's/90's pop culture in some way. It evokes both mirth and nostalgia in me.
Quote : Originally Posted by Sensualninja
Holy crap, I love all of this in every way a man could love something, is this thread single?
I think I know the answer but can his be circumvented by Leadership?
yes , his sp can be circumvented by leadership, as you only clear at the end of the turn. rex has to keep on the move as his hour of power only lasts so long. similarly, incap is his worst enemy and can really mess up his day
I really think Dark Knight is incapable of creating anything that does not involve 80's/90's pop culture in some way. It evokes both mirth and nostalgia in me.
Quote : Originally Posted by Sensualninja
Holy crap, I love all of this in every way a man could love something, is this thread single?
Is it too late to add a suggestion for this set's "OP kit"?
After the Avengers got ready access to Pym Particles (first as a feat, then as a trait on Pym himself, then as an ultra-light special object for anyone to pick up), I'd really like to see the JSA pass around a sample of Miraclo, and perhaps Johnny's Speed Formula.
I'm glad you like it. I wanted to do a wild dial design for rex, and I think the potency is counterbalanced by it's self-deterioration and the vulnerability of getting one-shot before popping the pill as you don't want to do it too early
Quote : Originally Posted by GarganisScorpion
Is it too late to add a suggestion for this set's "OP kit"?
After the Avengers got ready access to Pym Particles (first as a feat, then as a trait on Pym himself, then as an ultra-light special object for anyone to pick up), I'd really like to see the JSA pass around a sample of Miraclo, and perhaps Johnny's Speed Formula.
Great idea. I was tooling around with the special objects for this. I was wanting to do the heart of darkness for 1 of them, and miraclo would make for a neat second object
Actually, that's not an awful idea. How about something like that that gives Leadership, or if they already have it they are considered to be a higher point value than other characters when using it.
Actually, that's not an awful idea. How about something like that that gives Leadership, or if they already have it they are considered to be a higher point value than other characters when using it.
The joke was that the JSA members are old and think young people should listen to them.
Stargirl shouldn't be able to take tokens off of Jay Garrick!
He's not a young whippersnapper! He votes!
The joke was that the JSA members are old and think young people should listen to them.
Stargirl shouldn't be able to take tokens off of Jay Garrick!
He's not a young whippersnapper! He votes!
oh sure, just playing around with the mechanic your proffered. I could see that as some kind of mechanic for teams like the jsa and the lsh that had regularly rotated leadership