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I am not 100% sure what the finger of suspicion thing is, but I remember a few years back someone from another forum used it here, or maybe I saw it in one of the allstar forum games. I believe it is like an informal accusation without an actual vote. Kind of like saying I am going to or thinking of voting for you.
Also, almost every game here (except a very small one) will generally have an SK.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
Ah, got it. As others have said, in mostly every game here everyone has a power role. I actually don't think I've played a game where there were completely powerless roles.
Yes, that's more or less what I said. I suppose what I really meant was that day one talk is not a good gauge for catching scum, since scum are going to know how to play a day one phase. I wasn't really saying that day one talk is good or bad, just that it doesn't necessarily effect the mafia either way, as they typically know that staying silent=death. So, yes, day one pressure would be good if we knew who we were targeting was mafia, but we're just as likely to hit/expose the cop or reverse tracker or some other important info gatherer.
The bold is where I disagree. If we are applying pressure all over, then scum might not necessarily know how to react. We might catch them in a lie or at least an inconsistency. I've seen it happen plenty of times. You just have to know how to conjure up reads and reactions out of people.
We're never going to know if we are targeting the right people but we still have to try, or else we are targeting nobody.
Honestly, I imagine that for most of us here having all roles revealed is a bit easy mode because we're used to no roles being know and any alleged role being possible, and many people lying about their roles.
The difference is that here, you're all allowed to role claim. On The Syndicate we are not.
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An accusation has no definitive term outside of it's general application. A threat to lynch is an accusation, a vote for someone could be an accusation, or a statement like "I think Sloonei is scum" are all examples of accusations.
I am not sure I follow what you are saying here, but we're mostly just talking about semantics that aren't totally relevant to this game right now. That said, I'm interested in getting to know everyone here so please continue if you want. I'm just not sure what your point is, is all.
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That sort of narrow view is a little like saying we're all going to die why not just commit mass suicide.
Not at all! But I do think that it's counterproductive to worry too much about preserving townies. If we're not actively trying to catch the scum, we're not gonna win. Sometimes that means accusing a townie and being wrong about it.
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In general the town does not want to lynch important roles (the most important of which, in terms of hiding from mafia, are the Cop, Doctor, and Vigilante - in no specific order).
The mafia and SK on the other hand want to find these roles to remove them, mess with them, or neutralize them.
So the goal is to find the scummers (general term for SK/Cult/Mafia) without outting the town. Of course that rarely happens, but that is what most of the town aligned folks are trying to do.
I am very much in favor of scum hunting, and I don't think doing that has to result in outing town power roles. While the anti-town players want to find and remove our PRs, we want to find and remove them first. My preferred way of doing this is to make everyone talk. Do not worry, I'm not a reckless vote-slinger. My reputation is that of a very patient and inquisitive townie. I just pump the thread full of questions.
Meh, I'm usually bad at theorizing this early. But if I had to say one thing, it would be this:
In my opinion, any mod who makes a (relatively) brand new player town unfriendly right off the bat is putting way too much pressure on them.
Not to say it wouldn't happen, it just seems like it'd be too much.
From what I gather Sloonei and MovingPictures are veterans, just not of our play style. So they're far from newbies, though I tend to agree with your assessment about newer players should generally be town their first game or two.
Quote : Originally Posted by Sloonei
Anything to say about adamical?
He is an excellent player that is not to be underestimated.
As far as him not voting for a third person, like someone else said, splitting votes is generally considered bad here because of the majority voting thing. I would not read into it one way or another but I am the type of player who assumes everyone is playing as smart as they possibly can and avoiding any common traps or scummy "reads."
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
I am not 100% sure what the finger of suspicion thing is, but I remember a few years back someone from another forum used it here, or maybe I saw it in one of the allstar forum games. I believe it is like an informal accusation without an actual vote. Kind of like saying I am going to or thinking of voting for you.
Also, almost every game here (except a very small one) will generally have an SK.
Alright. As a general strategy, that sounds like what I'll do. "Rainbow lists" are a thing we use at my home site, where we'll rank all our suspects in an ordered list with different colored tiers (hence the "rainbow" designation) to represent "strong/weak town" and "strong/weak" mafia reads. I'm never going to be shy about stating who I'm suspicious of, even if I'm not necessarily voting for them at the time.
The bold is where I disagree. If we are applying pressure all over, then scum might not necessarily know how to react. We might catch them in a lie or at least an inconsistency. I've seen it happen plenty of times. You just have to know how to conjure up reads and reactions out of people.
We're never going to know if we are targeting the right people but we still have to try, or else we are targeting nobody.
Perhaps, but without any other info, we won't know that until later... which supports your theory. I don't disagree that it isn't a strategy, but I tend to play it safer earlier. Like I said earlier, I tend to slide the risk/reward of early pressure more towards risk.
Quote : Originally Posted by Sloonei
Alright. As a general strategy, that sounds like what I'll do. "Rainbow lists" are a thing we use at my home site, where we'll rank all our suspects in an ordered list with different colored tiers (hence the "rainbow" designation) to represent "strong/weak town" and "strong/weak" mafia reads. I'm never going to be shy about stating who I'm suspicious of, even if I'm not necessarily voting for them at the time.
This I agree with. We do a similar thing here, more or less, using a "out of 5" scale for measuring how townie/scummy a person reads. Color coding is something I've never seen, but am very much for haha, I'm more of a visuals guy.
He is an excellent player that is not to be underestimated.
As far as him not voting for a third person, like someone else said, splitting votes is generally considered bad here because of the majority voting thing. I would not read into it one way or another but I am the type of player who assumes everyone is playing as smart as they possibly can and avoiding any common traps or scummy "reads."
Thank you. I mainly voted for him just to kick off my Day 1 festivities of casting a wide net, but not much has come out of that yet. With plurality voting, I think it's always best to look into every corner of the thread to try and find information. I can understand why people would be wary of getting to divisive on a day with majority voting, but that is not the case in this game. Old habits Die Hard though, so it's not something I want to make a big fuss about. That said, he did the opposite of what my strategy is, so I voted for him. He's not been back here since, unfortunately.
Perhaps, but without any other info, we won't know that until later... which supports your theory. I don't disagree that it isn't a strategy, but I tend to play it safer earlier. Like I said earlier, I tend to slide the risk/reward of early pressure more towards risk.
I mentioned this somewhere earlier (I've made a lot of posts and I'm starting to get lost in all of them!), but Day 1 pressure is often more beneficial later in the game than it is right now. It gets the ball rolling now instead of later, so that we can go into Day 2 with more light than there otherwise would be. And then, say on Days 3 or 4 when we're trying to split the hairs of our favorite suspects, we can go back to look at all the juicy Day 1 content to help us decide which way to lean. I always go into Day 1 with an eye for scummy behavior and hope that we'll catch a bad guy, but I do not expect us to do so right away.
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This I agree with. We do a similar thing here, more or less, using a "out of 5" scale for measuring how townie/scummy a person reads. Color coding is something I've never seen, but am very much for haha, I'm more of a visuals guy.
They're lots of fun, MP is the master of rainbow lists. Just wait til he shows up.
The difference is that here, you're all allowed to role claim. On The Syndicate we are not.
I get the feeling you're suggesting that it is harder to play when you cannot role claim. But if that is the case, I disagree. It can be very difficult to come up with a believable fake claim when you're playing a game where 8-9 of 10 characters are present as other players (without you even know that exact fact or who those are), and you need to try to guess the 1-2 characters that aren't in the game, and have a believable matching power claim for them that no one else has.
Quote : Originally Posted by Sloonei
I am not sure I follow what you are saying here, but we're mostly just talking about semantics that aren't totally relevant to this game right now. That said, I'm interested in getting to know everyone here so please continue if you want. I'm just not sure what your point is, is all.
You had asked whether "an accusation was X?" I am just pointing out that no, it is not always or only X, it can be X, Y, Z, etc.
Quote : Originally Posted by Sloonei
Not at all! But I do think that it's counterproductive to worry too much about preserving townies. If we're not actively trying to catch the scum, we're not gonna win. Sometimes that means accusing a townie and being wrong about it.
I am very much in favor of scum hunting, and I don't think doing that has to result in outing town power roles. While the anti-town players want to find and remove our PRs, we want to find and remove them first. My preferred way of doing this is to make everyone talk. Do not worry, I'm not a reckless vote-slinger. My reputation is that of a very patient and inquisitive townie. I just pump the thread full of questions.
Your points certainly have merit. I am not opposed to trying this approach. I am still not sure if its a better approach in a plurality game vs. a majority voting game.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
So DBoy has posted twice since the two votes and hasn't claimed.
JOH is MIA. It doesn't look like we are getting much done besides for the standard D1 should we kill someone talk, so after those two I will switch to no lynch. Unless someone says something really suspicious.
So DBoy has posted twice since the two votes and hasn't claimed.
JOH is MIA. It doesn't look like we are getting much done besides for the standard D1 should we kill someone talk, so after those two I will switch to no lynch. Unless someone says something really suspicious.
DB is a master of claiming truthfully and then getting lynched anyway because no one believes him, sadly. I am heading to bed and am in no mood to kill anyone today.