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You've played him enough, I probably could have guessed that.
Enchantress rolls 1, gets to use Enhancement and Support this time.
Fate Phases to D23
Enchantress Support on him, AV10 on DV17. Gets 7. Support roll 4, he's up 2.
Tim will copy Ragman, mainly for the PC.
Detective Chimp, feeling someone walking over his grave tries to Leap somewhere safer. Breakaway 4. Goes to E19, Outwits Smoke Cloud on Shroud.
Now visible, Adrianna can RCE on Shroud. AV10 on DV16. SC is 4. Rolls 4. Ragman makes it 7. 5 KOs Shroud.
Tim, with Ragman's L/C rolls to break. Gets 3, goes to F20 to block Shroud.
Raven Barriers
HQ039 Jeanette (Wrath) I23 (CR/Sidestep/Willpower)
JLTW055 Tim Hunter @ F20 (copying Ragman)(1)
SMWW6-006 Dr. Fate (Helmet of Fate) @ D23 (2)
AN Detective Chimp @ E19 (SS)
RE Adrianna Tomaz @ E23
TT Raven @ H23
HQ Enchantress @ D22 (Enhancement/Support/SC)
WF Ragman (Soul +1) G20 (1)
Figures used: Adrianna Tomaz, Al Jhor Dan, Amethyst, Animal Man, Creeper, Detective Chimp, Dr. Alchemy, Dr. Fate, Enchantress, Green Lantern (Alan), Hat, Jeanette, Nightshade, Phantom Stranger, Ragman, Raven, Sloth, Tim Hunter, Witches, Wrath - 1666
"Your darkness is a formidable obstacle to someone who relies primarily on their sense of sight, but a primate's other senses are quite effective too," Detective Chimp said, jumping on Shroud's back. Shroud has a hard time maintaining his control of the darkness - and his balance - with the chimp on his back and stumbled out of his own close of darkness. Once exposed, Adrianna easily took him down.
Are you, like me, mostly just going to the mystical keyword for picks here?
I've been looking at who to bring in for a 1/2 hour. You don't give me a lot of options but I do have Spiral's porter. Whomever uses that will be a big target. WK Iron Fist will come out to play. I hate to see him go but maybe I'll luck out. He ports to H20.
IF on Rags. Needs 5, rolls 4. Damn.
Noir to H4.
Vizh to H19, free close attack on Rags. Needs, well, lots of 7s, rolls 4.
Dormy rs to KL9, 10 attacking Rags. Needs 6, rolls 5. Then 4. 11 for Wanda. 4 to Rags.
Yes, I'm doing the Keyword too. It's a no-brainer, but the amount of extra searching to find the two or three other figures that could fit in these games without the keyword just seems like a lot of extra effort.
Vision and Man-Thing are in the same spot in your Recap. I'm guessing Vision should be H21?
You mentioned doing the Regenesis games after these two are done and I'm more than fine with that, provided they get more than two of the figures in the units.
Enchantress rolls 1 for Enhancement and Support. Not what I wanted this turn.
Adrianna SIdesteps to E21
Ragman to Regen. Gets 4. Heals 2.
Jeanette Sides to H24, TKs Fate to K20
Fate double targets Man-Thing and the Soul, AV10 on DV19 and 17, getting Psychic Blast from the helmet. Gets 7. Raven makes it 7 again. SS is 1. KOs the Soul at least.
HQ039 Jeanette (Wrath) @ H24 (CR/Sidestep/Willpower)
JLTW055 Tim Hunter F20 (copying Ragman)(1)
SMWW6-006 Dr. Fate (Helmet of Fate) @@ K20 (2)
AN Detective Chimp E19 (SS)
RE Adrianna Tomaz E21
TT Raven H23
HQ Enchantress D22 (Enhancement/Support/SC)
WF Ragman (Soul +1) @ G20 (3)
Figures used: Adrianna Tomaz, Al Jhor Dan, Amethyst, Animal Man, Creeper, Detective Chimp, Dr. Alchemy, Dr. Fate, Enchantress, Green Lantern (Alan), Hat, Jeanette, Nightshade, Phantom Stranger, Ragman, Raven, Sloth, Tim Hunter, Witches, Wrath - 1666
"We must exorcise these ghosts if we are ever going to be able to get to the real enemy," Dr. Fate said, waving his arm and making one of the warrior souls disappear.
"Great, now can you make the Man-Thing disappear just as easily?" Ragman asked.
I hear you on Regenesis in the units. Since ABPI isn't in there yet we probably have a wait.
Noir ports to F19, outwits Rag's ss.
Dormmy on Rags. Needs 5, rolls 9. KOs him. New warrior soul comes in.
Is that Tim in G21? Process of elimination says yes. New warrior soul on Tim. Without Rags he has no one adjacent to borrow powers from. Needs 6, rolls 8. Isis says 3. Spares him.
Man-Thing on Fate. Needs 7, rolls 6. Dormmy: 4. Lots and lots of crummy rolls today.
I sympathize with your crummy rolls. So been there, done that.
Enchantress rolls 5 = Perplex and Mystics this turn.
Chimp Outwits Noir's SS
Adrianna on Noir, RCE for +2AV, so 12 on DV18. Gets 7. 3 to him.
Tim Phases to G24
Enchantress Perplexes her AV to 12, targets the Man-Thing, who is giant, DV19. Gets 9. 3 Penetrating to him. 1 to her.
Another Sin. Envy this time. I'll give the Relic to Enchantress. Envy himself Perplexes his Damage to 4 and attacks Man-Thing, AV11 on DV18. Gets 7. Does 2 after Invulnerable and KOs him. 1 to Envy.
Raven Barriers over Man-Thing
HQ039 Jeanette (Wrath) H24 (CR/Sidestep/Willpower)
JLTW055 Tim Hunter @ G24 (copying Ragman)(1)
SMWW6-006 Dr. Fate (Helmet of Fate) K20 (2)
AN Detective Chimp E19 (SS)
RE Adrianna Tomaz @ E21
TT Raven @ H23
HQ Enchantress (Envy) @ D22 (Perplex/Mystics/SC/ESD)(1)
JLTW Envy @ L23 (1)
Figures used: Adrianna Tomaz, Al Jhor Dan, Amethyst, Animal Man, Creeper, Detective Chimp, Dr. Alchemy, Dr. Fate, Enchantress, Envy, Green Lantern (Alan), Hat, Jeanette, Nightshade, Phantom Stranger, Ragman, Raven, Sloth, Tim Hunter, Witches, Wrath - 1773
Enchantress called down a lightning bolt on the Man-Thing.
"Tsk, though it is my lot to be envious, I do not envy you at all right now," Envy said, hitting the Man-Thing with a blast of primeval power to remove him from the battle.
"I admire the look. Very stylish," Adrianna told Spider-Man Noir, "so my apologies if I damage the coat." She hit him with a fireball.