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hmm. perplexing vet doc sampsons damage and adding a heavy object to get 10 clicks of damage is overkill. It only takes 7 clicks to knock nightcrawler out. use the extra perplex if you got it to perplex up the attack or the range.
Thugit - I think I can explain the odds thing a little better.
If you attack nightcrawler, and you have a PC figure in range of nightcrawler, you will have in essance two chances for Nightcrawler to fail the SS roll. He does not need to fail both rolls, only 1 of them for the attack to get past super senses. You are absolutely correct that EACH INDIVIDUAL roll has a 1 in 3 or 33.33% chance of success, however in the overall picure when computing the odds you must look at both chances....
On the 1st roll - 66.6% chance of getting past super senses.
On the 33.3% of the time that supersenses work on the first roll still have a chance to get past super sense on the second roll.
So your overall chance is the 66% chance of getting past it on the first roll + your percent chance of getting past it on the second roll (which is 66% of 33%). Which is then added to the 66% from the first roll giving you an overall 88.8% chance of successfully getting past supersenses with two chances.
Everyone who has been explaining this to you has been doing the math correctly. Surely you must agree that the more chances you get to do something the better your odds are of doing it. They are correct in their explaination that supersenses effectiveness drops to 4 in 36, or 1 in 9, or a 11.1% chance of protecting Nightcrawler against an attacker with 1 figure of PC support.
NO IT DOESN'T!!!!!!!!!!!!!!!!!!!!!! If you roll 1 die, you have a 1 in 3 chance to roll a 5 or 6!!!!! When someone can show that when you roll 1 die the odds of rolling a 5 or 6 isn't 1 in 3, I'll listen. I'm sorry fellas, but you're wrong.
I roll 1 die. I have a 1 in 3 chance at a 5 or 6.
I roll 1 die again. I have a 1 in 3 chance at a 5 or 6.
I roll again. 1 in 3 chance.
I roll again. 1 in 3 chance.
I roll again. 1 in 3 chance.
Multiple rolls do not change the probability of rolling a 5 or 6 when rolling 1 die.
Brazil... that was even more complicated than before.
It is really simple. Each time you roll it, you have a 1/3 chance of making it, if it is a string of rolls, independently it is still 1/3 but you must take into account all of them as a whole, cause the rolls were made.
I make one roll (1/3 chance)... I missed.
I make another roll (1/3 chance)... make it or not, the other roll was made so it must be taken into account when doing the percentage of the action taken as a whole.
(1/3*1/3=1/9)
As for Nightcrawler... hindering terrain, outwit, barrier and smoke cloud are your best bets of taking him down. And for you to be a MUCH better die roller than I am...
"Seize the day, pull the trigger, drop the blade and watch the rolling heads."
the LocoNinJa...
WAILING nonstop since 1979.
Caja Negra: It's more than a band, it's a feeling.
Hey Thugit if a man is at a circus and he has to throw a penny into a cup (and lets say taking his "skills" into account that he has a 1 in 3 chance of doing it), what are his odds of getting this 1 penny in the cup?
If you said 1 in 3 or 33% you are correct.
Now if you give him a bucket full of pennies and he gets to keep on throwing until he gets one in the cup what are his odds of getting a penny in the cup now? Aren't they better than before? Are you saying that if he stands there forever there is only a 1 in 3 chance of him EVER getting a penny in the cup?
The more tries you get, the better your odds become.
You are confusing the odds of a single throw, with the odds of multiple throws. That is why you are having such a hard time seeing that your logic is wrong.