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I dueled a few online duels the other day and I went: 4-1. Pretty good, although some were very close games. I think that I should swap in a few quickplay spells for the extra edge. Pehaps siding them would do.
One's I'm considering:
Book of Moon (probably)
Enemy Controller (need to get ahold of one...)
Mystical Space Typhoon
Rush Recklessly (maybe more defensive though, like book)
I will test and post my results.
ALL R/F's RETURNED UPON REQUEST!
Edit: I was also thinking about Magician of Faith, dekoichi a sangan.
Future Fusion
Overload Fusion
Overload Fusion
Creature Swap
Brain Control
Card Destruction
Heavy Storm
Giant Trunade
Giant Trunade
Messenger of Peace
Premature Burial
Limiter Removal
Graceful Charity
Those Purple Gadgets: 7
Supercharge
Mirror Force
Magic Cylinder
Ring of Destruction
Bottomless Trap Hole
Call of the Haunted
Torrential Tribute
The Finishers:
Twin
End
Gatling
Chimeratech
Side board in the makings!
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Witness the rebirth of Mayhem! Mechanized Mayhem that is!
Like always, a rate for a rate, and a fix for a fix. Just leave a link.
LET THE DISSECTION BEGIN!
LOL. Your deck looks pretty similar to my deck. How does it run? Maybe try a gravity bind in there, its like swords of revealing light, but works really really well with the deck. You can ask me why if you want, but try it out. By the way how is 1 copy of supercharge working for you? Is it better then having 2? By the way try a cyber stein as well and see how you do.
Well, since we have quite similar decks can you give me some suggestions, since you already know what it runs like? (The Cybernetic Age in my sig)
hi monkey nice to see u got chimeratech i would do this
+2 more cyber pheonix all machine decks should have 3
Thanks for the suggestion. Most duels I never even get to use Cyber Phoenix's targeting protection, so he's basically for draw power and searchable via UFO Turtle. If I seem to be lacking something, he will be one of the first card on my list.
Quote : Originally Posted by The Commander
LOL. Your deck looks pretty similar to my deck. How does it run? Maybe try a gravity bind in there, its like swords of revealing light, but works really really well with the deck. You can ask me why if you want, but try it out. By the way how is 1 copy of supercharge working for you? Is it better then having 2? By the way try a cyber stein as well and see how you do.
Well, since we have quite similar decks can you give me some suggestions, since you already know what it runs like? (The Cybernetic Age in my sig)
Will do Sarge. The deck is much more solid now with UFO turtle. He provides great field presence and I love how he fuels overload fusion. I like to set a turtle and supercharge, then the opponent atks I summon a roid, they atk it and I d2 for supercharge. It's really nice in this deck because of it's draw power. lol and the reason I'm only running one at the moment is because it can be situational. I havn't tested out two copies yet, but I might if it seems to be slow or something. (also.... I only own one copy anyhow...lol)
Gravity bind was certainly an option. I was going with messenger because of the option you have to keep it or not. I like messenger for that reason because the deck is rather aggressive most times with 2x Bounder, 2x Steamroid 2x Drilloid 2x Submarineroid and the tribs. Also... Jinzo can negate Gravity bind, so if you were trying to stall that may not be too good. >_<
I will report my finding via PM if you like, I'm off to The Cybernetic Age!
As it seems, the machinized decks are becoming quite popular.
Mine has changed a lot from last year (notably the missing AGB), but with triplicates of Cyber Dragon, Cyber Phoenix, and UFO Turtle, I never have problems having a monster on the field and a card in my hand. My area is saturated with sakaretsus and brain controls, so I get a lot of use out of his targeting effect.
I might sugest loosing one merchant for the newest Cyber Phoenix, as it gives you an additional search, an additional draw, more protection, and another way to limiter a monarch into oblivion.
The thing is, there is one machine I want to sugest that in 6 pages of me skipping (my appologies, its late in the work day) I doubt anyone has seriously sugested: Cannon Soldier.
With a plethora of ways to keep monsters on the field, cannon soldier can be a quick and easy way to finish a game. I cant count the number of times I've literaly thrown a treeborn at my opponent for game. When I get a chance, I'll post here with my Machines and I'll see how they compare.
As it seems, the machinized decks are becoming quite popular.
Mine has changed a lot from last year (notably the missing AGB), but with triplicates of Cyber Dragon, Cyber Phoenix, and UFO Turtle, I never have problems having a monster on the field and a card in my hand. My area is saturated with sakaretsus and brain controls, so I get a lot of use out of his targeting effect.
I might sugest loosing one merchant for the newest Cyber Phoenix, as it gives you an additional search, an additional draw, more protection, and another way to limiter a monarch into oblivion.
The thing is, there is one machine I want to sugest that in 6 pages of me skipping (my appologies, its late in the work day) I doubt anyone has seriously sugested: Cannon Soldier.
With a plethora of ways to keep monsters on the field, cannon soldier can be a quick and easy way to finish a game. I cant count the number of times I've literaly thrown a treeborn at my opponent for game. When I get a chance, I'll post here with my Machines and I'll see how they compare.
*Gasp! Could this be? Mage himself? And on my thread? Whoa.... I'm honored.
I really appreciate your suggestions. I love how you give your reasoning behind what you suggest. It really helps me weigh the ups and downs of swapping the card in. I think that I probably will swap out a Merchant for one Cyber Phoenix and see how it runs. The searchability is nice, the draw is even better, and the protection can be a lifesaver. In fact, after this post I'll edit him in!
Cannon Soldier is nice. I'm not too sure about him right now, but mostly because of my lack of experience with him. He can be a little pricy as well, so I'm going to have to proxy one before I go out and buy one. I like the idea though, a nice touch.
I'm looking forward to checking out your version. I will be happily awaiting :)
Also people, I'm going to a tourny around the end of the month, so I need to start my side deck. Here's what I've got so far:
Mechanized Mayhem - Side Board:
1x Cursed Seal of the Forbidden Spell
2x Divine Wrath
2x Dust Tornado
1x Kuriboh
1x Confiscation
1x Mystical Space Typhoon
1x Book of Moon
2x Enemy Controller (well...need to get my hands on a pair)
DON'T JUST LOOK, POST! ALL R/F WILL BE RETURNED UPON REQUEST!
By the way try out kinetic soldier. It can be a really powerful machine monster or if there are no warriors the defense is 1800 making it better. Also it is level 3 so it works even better if you have gravity bind.
You really shoul consider gravity bind because u can take it off the field or cancel its effect when you want to attack in many ways such as: Jinzo, Heavy Storm, Giant Trunade x2, Breaker the Magical Warrior, Mobius the Frost Monarch, and finally by summoning chimeratech over dragon (overload fusion x2 and future fusion). It also works really well with chimera because it gives you enought time to build your hand and if opponent builds field thats extra "fries" for chimera to eat.
By the way don't forget!!! If you have cyber dragon in your grave and have future fusion in your hand, don't send a lot of good machines to grave and another cyber dragon for a fusion monster that will be destroyed when it just comes out. Instead fuse the three vehical roid to create Super Vehcal Roid Jumbo Drill. This way you get 4 monsters in grave for chimeratech (along with cyber dragon), you keep your cyber dragons, thin your deck by 3 cards and keep a 3000 atk fusion monster that can inflict damage every turn (even if opponent is in defense mode!
Anyway hope I this helped you to be a bit more familiar to the synergy and play of the deck. Good Luck! And show your opponent what machines are made of...STEEL!
i have a fusion cyber dragon deck in my sig...i dont have the overdragon so im trying to go strictly with the other fusions
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please rate and fix when u get a chance...
and i agree with the mage on the cannon soldier, if u feel unsure about just side deck him, then when u see an opportunity against a certain deck or player side him in then take ur opponent by suprise
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other than that using 3 cyber phoenix's isnt a bad idea either, run 2 at least, for the extra protection and draw like previously stated...
other than that maybe add in a 2nd blowback dragon, i run 2 and for me thats worked better for me anyways
i have a fusion cyber dragon deck in my sig...i dont have the overdragon so im trying to go strictly with the other fusions
0-)
please rate and fix when u get a chance...
and i agree with the mage on the cannon soldier, if u feel unsure about just side deck him, then when u see an opportunity against a certain deck or player side him in then take ur opponent by suprise
0-)
other than that using 3 cyber phoenix's isnt a bad idea either, run 2 at least, for the extra protection and draw like previously stated...
other than that maybe add in a 2nd blowback dragon, i run 2 and for me thats worked better for me anyways
0-)
Thanks iownu, I'm probably going to test out cannon soldier in the near future. I tested 2 cyber phoenix's (swapped one in for one merchant) but I think merchant works better. I'll try swapping him back in for something else.
Quote : Originally Posted by The Commander
By the way try out kinetic soldier. It can be a really powerful machine monster or if there are no warriors the defense is 1800 making it better. Also it is level 3 so it works even better if you have gravity bind.
You really shoul consider gravity bind because u can take it off the field or cancel its effect when you want to attack in many ways such as: Jinzo, Heavy Storm, Giant Trunade x2, Breaker the Magical Warrior, Mobius the Frost Monarch, and finally by summoning chimeratech over dragon (overload fusion x2 and future fusion). It also works really well with chimera because it gives you enought time to build your hand and if opponent builds field thats extra "fries" for chimera to eat.
By the way don't forget!!! If you have cyber dragon in your grave and have future fusion in your hand, don't send a lot of good machines to grave and another cyber dragon for a fusion monster that will be destroyed when it just comes out. Instead fuse the three vehical roid to create Super Vehcal Roid Jumbo Drill. This way you get 4 monsters in grave for chimeratech (along with cyber dragon), you keep your cyber dragons, thin your deck by 3 cards and keep a 3000 atk fusion monster that can inflict damage every turn (even if opponent is in defense mode!
Anyway hope I this helped you to be a bit more familiar to the synergy and play of the deck. Good Luck! And show your opponent what machines are made of...STEEL!
Thanks for all the help commander, will do.
ALL R/F'S RETURNED UPON REQUEST! DON'T JUST LOOK, POST!
I appreciate everyone's help! All help will be taken into account!
Celebrated my birthday on 10/21/06 at my Dad's house.... I got a lot of sweet cards that I needed for my deck. Now that it's finally completed I can go to a tourny. I will post my results when I get back.
ALL R.F'S RETURNED UPON REQUEST! DON'T JUST LOOK, POST!