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While I enjoy the little sub-teams in recent sets (s6, skrulls, etc), why don't they use those extra slots per set to mini-refeature an existing team? This goes along the lines of the dual-affiliated characters, but taking them to the next level. Sort of like what they did with the fantastic four in MHG, but have some F4 team-stamped support and mono-F4 characters in the set instead of skrulls. This lets them feature new teams but at the same time builds quite a sufficient set of 5th/6th teams per set. This would eliminate the need for a core set since this 5th/6th team would be a mini-refeature of the popular/existing teams.
As far reprinting staples, they should keep those in the starters and essential sets. As useful as flying kick and nasty surprise are, we don't need to see them in every single set; it ruins limited play to have such universally powerful generics. Heck, put in random alternate art flying kicks into the boxes that have the tins in them along with the alternate EAs. Sort of like a core-pack like Magic does with putting a stack of basic lands in each fat pack.
While I enjoy the little sub-teams in recent sets (s6, skrulls, etc), why don't they use those extra slots per set to mini-refeature an existing team?
Well right now I think it is important for sets to contain both refeatures, and introduce at least one new team.
World's Finest chooses (presumably) to split it up as such
Major #1 - Refeature
Major #2 - Refeature
Major #3 - Refeature
Major #4 - Refeature
minor - New Team
UDE is obviously trying to focus on the refeatures. If you wanted to turn the minor slot into a refeature, I'd say that you would have to "Major" feature at least one new team.
I believe the above posters problem with "1st edition" is the store owners can just crack it and sell it as singles. Then not offer packs till standard edition comes out. Its an easily exploitable system by store owners to make money off players in an unfair manner.
Don't forget that the people who play this game also make money off of 1st ed cards when they sell them to store owners, or other players.
Printing a team that sucks is going to drive singles sales down. MTU is going to sell well because at least three of the teams are Silver-playable and three of the teams are Golden refeatures.
The other thing is that there are a lot of 100% staple rares that aren't search cards, which hasn't really been the norm. Sensational Spider-Man, Blackheart 4, Carnage 4, Spider Hunt, Gift Wrapped and Sam Parrington are all absolute staples for their teams and not one is a search card. Take MHG for an example. For Inhumans you only had the search card. For Doom you had nothing, because the team wasn't good in constructed. For Kree you had the search card and Yon-Rogg, who you could build around if you didn't have any. For Heralds you had Air-Walker 3, and you could get away with as few as one 4-drop Terrax and one 6-drop Terrax, some Absorba Shields of I Must Obeys, plus Creation, which is a search card. I may have forgotten some, but there weren't actually that many chase cards in the set, especially for Kree. MTU is turning this on its head.
Well right now I think it is important for sets to contain both refeatures, and introduce at least one new team.
World's Finest chooses (presumably) to split it up as such
Major #1 - Refeature
Major #2 - Refeature
Major #3 - Refeature
Major #4 - Refeature
minor - New Team
UDE is obviously trying to focus on the refeatures. If you wanted to turn the minor slot into a refeature, I'd say that you would have to "Major" feature at least one new team.
Actually world's finest has four refeatues (Team Superman, Gotham Knights, Revenge Squad, and Arkham Inmates) and two new teams (Birds of Prey and Outsiders), both of which have pretty substantial rosters and based on their relevance in the DCU Universe should see full size teams.
For instructions on how to make good dual affiliated chaarcters, see new Power Girl. There has been a lot of dual affiliation that has simply been there because it fits based on flavor and not the actual playing of the cards within themes. Dual affiliated characters should be focused on strategies shared within the teams. MTU did a pretty solid job with that. Except for MoonKnight which I never knew Spiderman had the swing lots of times mechanic.
So to get back on topic. How do we improve the secondary market of VS?
1. Increase the player base.
2. Make the distribution similar to YGO.(just make the sets better).
3. Go ahead and do reprints.(I can't believe I said that)
4. Focus on 5 teams and make them playable for sure. Increase to a max of 20 if possible.(Scrap the rest. If you have to keep certain characters around, find a way to do them dual aff)
There ya go. My random thoughts.
Sorry stu about the quote so you see this one.....
OK Make deck that are cheap give them to people(people that play Card games only ) Bring All those Extra pesky common and uncommon cards and unload them to the new players. We as Players Need to start Helping the Game Grow and stop Bicthing about it. Maybe then UDE will listen to us again.
Quote : Originally Posted by GDE
2. Make the distribution similar to YGO.(just make the sets better).
VS is always better than yu-gi-oh(my opinion). According to Scott They have a new distributor (I know we will all see really sonn how good this new distributor.)
Quote : Originally Posted by GDE
3. Go ahead and do reprints.(I can't believe I said that)
I hear you, but some cards just cant be reprinted.
Quote : Originally Posted by GDE
4. Focus on 5 teams and make them playable for sure. Increase to a max of 20 if possible.(Scrap the rest. If you have to keep certain characters around, find a way to do them dual aff)
I like this thought.:cool: :cool: :cool:
Quote : Originally Posted by GDE
There ya go. My random thoughts.
Quote : Originally Posted by GDE
Sorry stu about the quote so you see this one.....
4. Focus on 5 teams and make them playable for sure. Increase to a max of 20 if possible.(Scrap the rest. If you have to keep certain characters around, find a way to do them dual aff)
I'm not sure I understand this thought. I keep editing this post because I keep going back and forth on how to interpret part of the phrasing.
I think part of the reason I might be confused is that "Scrap" is a "complete" action and that "Focus" is "majority" action, to poorly communicate my confusion.
I also don't understand "If you have to keep certain characters around".
I'm not sure I understand this thought. I keep editing this post because I keep going back and forth on how to interpret part of the phrasing.
I think part of the reason I might be confused is that "Scrap" is a "complete" action and that "Focus" is "majority" action, to poorly communicate my confusion.
I also don't understand "If you have to keep certain characters around".
Could you elaborate?
I'll try to not add to your confusion.
They should make sure they get 5 teams ultra playable with 2 or 3 different directions for those 5 teams.
Next step would be to up that number(5) to as high as possible while still maintaining fluidity(having to find new cards to keep teams fresh).
Basically don't print any teams other than the ones they can do under those precepts.
If they feel the need to print a certain character(s) that don't really fit under one of the teams they will be continuing to print, then force those characters into a dual aff that allows them to be played.
Why force characters to be dual aff when you wont ever develop one of those teams? Because at some point in time, they might be able to make more teams viable without making the sets crappy.
Imagine 5 main Marvel teams and 5 main DC teams. All 10 teams are somewhat playable and each of those teams has 2 or 3 distinct builds.
IMDNSHO(D=Definitely), that would make VS. System 1,000,000 times better.
Once this works(if it does), then you could look at adding a 6th team for each "brand". If that works, then you could look at adding a 7th for each and so on.
Yeah, I really don't agree with that. (I think any new set needs at least one brand new team, and not just be the exact same teams that were in the previous set of that brand. Basically, if DC Legends was GK, Superman, Revenge Squad, and Arkham Inmates just like World's Finest, I would have little interest in it).
At least I understand it more accurately now though :p