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"We're just licking our woudns against these Avengers," the Flash said as he and CYclone lined up for Dr. Mid-Nite's ministrations.
"They've got the upper hand now, but we're biding our time. We'll come back from this," Green Lantern said, creating a giant electric fan to blow the ants away from his teammates on the roof.
STRIPE RS to C20, EE on the Swarm AV11 on DV16. Gets 10. Gets the Swarm and Steelbow both.
Johnny takes Stealth as his power. STRIPE Perplexes his own DV +1
Zatara Sides to H22
I'm sorry if you thought I was going move guys out there on the off chance of maybe being able to hit Ant-Man. I see no reason to overextend and get blown up by Thor on the off chance of hitting that 20DV (17 + Perplex + Tiny + Hindering).
RE041 Cyclone H23
WF064 Green Lantern (Angrir's Hammer) K22
JW Johnny Thunder C21 (Stealth)
CD23 E Dr. Mid-Nite G24
WF Zatara H22
FL01 Flash (Speed +1) D22 (2)
JLU STRIPE @ C20
EW Hourman (Hour +1) @ J20
One ID Card
1399
We're both feeling the same way. Why should I send Thor out when even if he hits you got him in perfect placement to retaliate as you get those miraculous healing rolls.
Talon to resurrect Vizh. Needs 7, rolls 4. 3 for Sage. 8 for Wanda.
Vizh ports to H11. Moves to G14 attacking Stripe. Needs 7, rolls 10. 3 to him.
While this may not be Vizh at his best, it's a good one for Talon's resurrections with that lower dv and free move and attack.
Forgot about Quicksilver's cosmic treadmill. That's as useful as making attacks him. Uses it and rolls 7. That's perfect. Talon, Joe and Joseph, Cap all lose tokens...pming you on this for a quick recap.
CT007 Mandroid Armor R (Joe) @ F2
CT007 Mandroid Armor R (Joey) I2
CT007 Mandroid Armor R (Joseph) @ G5
SWB017 Captain America @@ L8
WK M20 Scarlet Witch I5
CAAVS070 Thor G1
Crimson Sage I8
WK Quicksilver (Cosmic Treadmill) G3
AOU202 Ant-Man (Pym Particles) (Ants-2) F11 (+1 DV)
Ant Swarm F14
WCR5.1 Beast F10
Black Talon G2
ID card
Technically the Treadmill should be in the same square as Pietro. "Give a character occupying this square a power action" He's got to be on it to make it work.
Johnny rolls 3. Give him Outwit.
I'll break this stalemate, though I'll probably regret it.
STRIPE RS to H17, shoots out the object under Ant-Man
Johnny to K17, Outwits Ant-Man's SS, also Perplexes his DV to 19
Cyclone TKs GL to I20
Hourman Perplex GL's AV to 13 +2 more for the Hammer. GL RCE on Ant-Man, DV19 +1 for Tiny. Needs 5. Gets 5. 6 to Ant-Man for the KO
Flash to G23
Mid-Nite on him, AV9 on DV16. Gets 9. Flash will be at full strength.
Johnny Sides to J19
Zatara uses my ID Card for the AI Chase Tigra who Phases to block Ant-Man
GL does his JSA Defend on Johnny and Hourman
Zatara Perplexes STRIPE's DV to 19
RE041 Cyclone @ H23
WF064 Green Lantern (Angrir's Hammer) @ I20
JW Johnny Thunder @ J19
CD23 E Dr. Mid-Nite @ G24
WF Zatara @ H22
FL01 Flash (Speed +1) @ G23 (2)
JLU STRIPE @@ H17
EW Hourman (Hour +2) J20 (3)
AI47 Tigra (ID Card)
1399
"Now how the heck did they get a hold of the Cosmic Treadmill?" Jay asked as Dr. Mid-Nite looked at his leg.
"That's one more to add to the list of mysteries," Green Lantern said. "But in the meantime, I think it's time to put an end to our little ant infestation. Johnny? Care to do the honors?"
"Happy to!" Johnny Thuunder said.
Green Lantern used his ring to create a magnifying glass, making Ant-Man clearly visible and an easy target for Johnny's Thunderbolt.