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Sometimes I just love winning in an unexpected manner
Had Rickety Bridge with Armor and I think the Quinjet. They loaded up at the Bridge and had me out powered easily there. Sometimes I focus on other locales when I don’t want to win them, but saw an opportunity when I had Enchantress and Colossus pulled. Dropped Amora and Colossus on turn 6 to completely steal the lane and the win.
My Cable stole Mjolnir from the opposing deck and I just giggled (not playing Thor in my deck, so completely useless). Ended up winning that one, too.
"We're all in the gutter, but some of us are looking at the stars." -Wilde
Sometimes I just love winning in an unexpected manner
Had Rickety Bridge with Armor and I think the Quinjet. They loaded up at the Bridge and had me out powered easily there. Sometimes I focus on other locales when I don’t want to win them, but saw an opportunity when I had Enchantress and Colossus pulled. Dropped Amora and Colossus on turn 6 to completely steal the lane and the win.
somebody put on me a Hobgoblin. I have the Arin Zola so I put to copy a card on the side of Hobgoblin, oh well I said, let's see if something get from this. Zola destroy and put 2 hobgoblins in others locations. OH NO! I said, what I did!? and then the 2 Hobgoling return to the sender.
Pulled Zero today. Trying to figure out who he might work with. I don't have Destroyer or Red Skull, but I might try to use him with Ebony Maw or Lizard.
Had a fun game today where I was able to not only stop a Destroy deck from going off by Armoring up where Bucky and Creed were, but then he tried to Kamer-Taj Gambit snipe me twice, only to target Armored people both times. Then he immediately retreated. Satisfying.
Pulled Zero today. Trying to figure out who he might work with. I don't have Destroyer or Red Skull, but I might try to use him with Ebony Maw or Lizard.
Had a fun game today where I was able to not only stop a Destroy deck from going off by Armoring up where Bucky and Creed were, but then he tried to Kamer-Taj Gambit snipe me twice, only to target Armored people both times. Then he immediately retreated. Satisfying.
Typhoid Mary is another one who is helped by Zero. Doc Ock, too. There's a few though not SO many.
He also removes all powers, making someone effectively blank, which means they get a boost from Patriot, too.
"We're all in the gutter, but some of us are looking at the stars." -Wilde
Alas, don't have Doc Ock or Typhoid yet, either, part of the 30 Series 3 cards I have yet to get.
But I did not realize that last part, with Patriot. Wonder who I could add to my Patriot deck...
Does playing Zero mean you can then play Infinaut regardless of his stipulations, or do they not get cancelled until they are played?
Sadly, it's the latter. They are not affected until played. There are a couple other cards you might come across like Maximus who can be interesting with or without Zero.
I'm also still trying to acquire a ton of 3 cards (over two dozen at my last count, but I haven't kept a spreadsheet or anything. I saw an article that you should get one series 4 card per 40 gold boxes opened. But in that given set of 40 it could happen anywhere, so nothing will ever feel too close. Also that set of 40 is 10 sets of 4 and within each set of 4 has like a currency box, card box, cosmetic box, and something else not super helpful.
"We're all in the gutter, but some of us are looking at the stars." -Wilde
I've gotten a couple of Series 4. Absorbing Man, Luke Cage, and I bought M'Baku from the token shop because I'm a Wakanda nerd. Some day he will actually win the match for me.
Speaking of which, I've got 600 tokens now... time to start watching the token shop to see who I might need to pin.
Following up to say I've had more luck with my Cerebro3 than Cerebro2 deck. Locations are certainly proving to be a big factor, since anything that raises or lowers power breaks the synergy, but if there's only one, I can load the modifiers on that spot to get the most out of the other two. Also hard to call Cerebro4 a viable option generally.
More generally:
Can I ask... how many decks do you all have built, and how often do you swap around?
"We're all in the gutter, but some of us are looking at the stars." -Wilde
On the accidental/unexpected win thing, I have a couple.
First, I had a mission to use like 10 1-cost cards. I made a deck of all 1 cost cards and wound up making the other dude retreat. I tweaked it a bit and put some thought into which 1-cost cards were in there and also added Kazan and Onslaught. It has fared well and only came up against one Killmonger so far.
Next, along the lines of Zero, I had someone drop Leech on me going into the final round. I was screwed until I realized that he just made Infinaut usable.
Following up to say I've had more luck with my Cerebro3 than Cerebro2 deck. Locations are certainly proving to be a big factor, since anything that raises or lowers power breaks the synergy, but if there's only one, I can load the modifiers on that spot to get the most out of the other two. Also hard to call Cerebro4 a viable option generally.
More generally:
Can I ask... how many decks do you all have built, and how often do you swap around?
I actually have twenty filled, but I don’t really use them all. I have a move deck, for example, which was just me putting every move based card I had into one deck. I have seen how potent a move deck can be, but it takes too much thought and planning for it to be enjoyable to me.
First Team
# (1) Hawkeye
# (1) Misty Knight
# (1) Quicksilver
# (2) Medusa
# (2) Star-Lord
# (2) Sentinel
# (3) Punisher
# (3) Cyclops
# (4) The Thing
# (5) Iron Man
# (5) Abomination
# (6) Hulk
Literally the first team that you get from the tutorial. I don’t think I have tweaked it. Just hanging onto it for posterity.
Spoiler (Click in box to read)
Move
# (1) Iron Fist
# (1) Nightcrawler
# (2) Dagger
# (2) Kraven
# (2) Multiple Man
# (2) Cloak
# (3) Lockjaw
# (3) Doctor Strange
# (3) Vulture
# (5) Hobgoblin
# (5) Vision
# (6) Heimdall
Movement based deck I just don’t use.
Spoiler (Click in box to read)
Beefy Dino
# (1) Agent 13
# (1) Quinjet
# (2) Cable
# (2) Maria Hill
# (2) Sentinel
# (3) Killmonger
# (4) Shang-Chi
# (4) Jessica Jones
# (4) Moon Girl
# (4) White Queen
# (5) Iron Man
# (5) Devil Dinosaur
Not a bad team for getting, well, a pretty pumped up DD.
Spoiler (Click in box to read)
Discard
# (1) Quinjet
# (1) Blade
# (2) Swarm
# (2) Wolverine
# (3) Gambit
# (3) Lady Sif
# (3) Sword Master
# (3) Black Cat
# (4) Ghost Rider
# (4) Hellcow
# (6) Apocalypse
# (6) Helicarrier
As the name suggests, a deck build around discarding. Moderate success but needs improvements.
Spoiler (Click in box to read)
Plain
# (0) Wasp
# (1) Squirrel Girl
# (1) Misty Knight
# (2) Mister Sinister
# (2) Shocker
# (3) Patriot
# (3) Cyclops
# (3) Hulkbuster
# (4) Shang-Chi
# (4) The Thing
# (5) Abomination
# (6) Doctor Doom
Deck based around cards without powers.
Spoiler (Click in box to read)
Destroy
# (1) Deadpool
# (1) Nova
# (1) Angel
# (2) Bucky Barnes
# (2) Carnage
# (2) Wolverine
# (3) Killmonger
# (3) Sabretooth
# (3) Deathlok
# (4) Shang-Chi
# (6) Knull
# (9) Death
My destruction based deck before getting Venom.
Spoiler (Click in box to read)
Doom
# (1) Iceman
# (1) Yondu
# (2) Scorpion
# (3) Morph
# (3) Storm
# (3) Cosmo
# (3) Killmonger
# (4) Sandman
# (4) Shang-Chi
# (4) Enchantress
# (5) Hobgoblin
# (6) Doctor Doom
Deck based on Dr. Doom. I don’t really recall doing much with this.
Spoiler (Click in box to read)
Annoy
# (1) The Hood
# (1) Iceman
# (2) Scorpion
# (2) Armor
# (2) Viper
# (3) Green Goblin
# (3) Rogue
# (3) Juggernaut
# (4) Spider-Man
# (5) Hobgoblin
# (5) Spider-Woman
# (6) Leader
Deck based around just messing with the opponent. I could probably improve this…cosmo or professor x, for example.
Spoiler (Click in box to read)
Agatha
# (1) Quicksilver
# (2) Domino
# (3) Morph
# (3) Storm
# (3) Sword Master
# (4) Jubilee
# (4) Sandman
# (4) Jessica Jones
# (5) Devil Dinosaur
# (5) Gamora
# (6) America Chavez
# (6) Agatha Harkness
I think I net-decked this one. It is essential a straight forward playing deck that even the game’s AI can’t misplay.
Spoiler (Click in box to read)
6 Tigers
# (1) Agent 13
# (1) Iceman
# (2) Scorpion
# (2) Scarlet Witch
# (3) Morph
# (3) Patriot
# (4) Jubilee
# (4) Wong
# (5) White Tiger
# (5) Magik
# (6) Odin
# (6) The Infinaut
Wong/Odin/White Tiger deck, not much to add.
Spoiler (Click in box to read)
Discard HelaDrac
# (1) Blade
# (2) Morbius
# (3) Lady Sif
# (3) Sword Master
# (3) Black Cat
# (4) Dracula
# (4) Ghost Rider
# (6) Hela
# (6) Apocalypse
# (6) Hulk
# (6) Giganto
# (6) The Infinaut
Another attempt at a discard deck with theoretically better cards. I never had good luck making it work.
Spoiler (Click in box to read)
Control
# (1) Ant Man
# (1) Ebony Maw
# (2) Armor
# (2) Colossus
# (2) Lizard
# (3) Mister Fantastic
# (3) Cosmo
# (4) Sandman
# (5) Blue Marvel
# (5) Klaw
# (6) Spectrum
# (6) Onslaught
A little bit like the Annoy deck, but with more offense.
Spoiler (Click in box to read)
SHIELD
# (1) Agent 13
# (1) Quinjet
# (2) The Collector
# (2) Armor
# (2) Maria Hill
# (3) Lockjaw
# (3) Agent Coulson
# (3) Lady Sif
# (4) Jessica Jones
# (5) Devil Dinosaur
# (5) Nick Fury
# (6) Helicarrier
Trying to work with drawing a bunch of cards. Hard to control.
Spoiler (Click in box to read)
Pixels
# (1) Iron Fist
# (1) Quinjet
# (2) Bucky Barnes
# (2) Invisible Woman
# (2) Star-Lord
# (2) Colossus
# (3) Ironheart
# (3) Morph
# (3) Rogue
# (3) Hulkbuster
# (6) America Chavez
# (9) Death
No synergy to be had here. Just had a bunch of ugly pixel variants.
Spoiler (Click in box to read)
All Ones and Kazar
# (1) Ant Man
# (1) Elektra
# (1) Hawkeye
# (1) Squirrel Girl
# (1) Sunspot
# (1) Agent 13
# (1) Iceman
# (1) Mantis
# (1) Zero
# (1) Ebony Maw
# (4) Ka-Zar
# (6) Onslaught
Made to earn the play 1-cost card mission. Surprising.
Spoiler (Click in box to read)
Shenanigans
# (1) Iceman
# (2) Scorpion
# (2) Scarlet Witch
# (3) Morph
# (4) Jubilee
# (4) Wong
# (5) White Tiger
# (5) Magik
# (5) Black Panther
# (6) Arnim Zola
# (6) Odin
# (6) The Infinaut
Derived from the 6 Tigers, but adding BP and Zola for options.
Spoiler (Click in box to read)
Destroy w/ Venom
# (1) Deadpool
# (1) Nova
# (1) Angel
# (2) Bucky Barnes
# (2) Carnage
# (2) Wolverine
# (3) Venom
# (3) Killmonger
# (3) Sabretooth
# (3) Deathlok
# (6) Knull
# (9) Death
Same as destroy deck, but with Venom.
Spoiler (Click in box to read)
Ongoing
# (1) Ant Man
# (1) Nightcrawler
# (2) Armor
# (2) Colossus
# (2) Lizard
# (3) Mister Fantastic
# (3) Captain America
# (3) Cosmo
# (4) Namor
# (5) Iron Man
# (5) Klaw
# (6) Spectrum
Deck based around Ongoing effects.
Spoiler (Click in box to read)
Shenanigans+
# (1) Iceman
# (2) Scorpion
# (2) Scarlet Witch
# (3) Storm
# (4) Jubilee
# (4) Wong
# (5) White Tiger
# (5) Magik
# (5) Black Panther
# (6) Arnim Zola
# (6) Odin
# (6) The Infinaut
Same as shenanigans but with one more land changer to handle the rickety bridge.
I'm maxed out on decks. A few theme ones (Avengers/FF/Guardians/SinSix/Wakanda/XMen/Villains etc.) and a few mechanic based ones.
Just dropped my Monsters deck to try and figure out a Zero deck, but I might not have enough dudes to make a deck around that guy.
I bounce around quite a bit. Sometimes I just cycle through. But my Guardians deck is my go-to for Missions that require 1- and 2- drops. Avengers is my go-to for 'big score' requirements.
I was not sure about something, but now I am. Pinning a character in the shop does not prevent you from pulling it naturally.
I guessed that it would not, but I am happy to see that is correct.
Out of curiosity, are there any cards that you have/see which don't seem to make any sense?
Like, not necessarily the mechanics, but more that you can't imagine a likely scenario where it would be useful.
For me, I look at Falcon and can't see much use.
Maybe with Lockjaw or something.