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DC:#
Cinnamon, Cosmic Boy, Etrigan, Flashraptor, Lightning Lad, Mr. Mind, Reverse-Flash, Saturn Girl, Sky Tyrant, Spoiler, Superboy, White Witch
Other:
Game 1: Magneto ID card, Harley Quinn ID card, Monica Rambeau ID card
Game 2: Batgirl ID card, Wonder Man ID card, Angel ID card
Two Face Flips his Coin for his Trait. 1=Heads. Gets Tails, changes to 50B
Ivy Perplexes her own AV+1, just attacks Quill. AV12 on DV18 +1. Gets 3. Two-Face is back on PC and makes it 12. 3 to Star-Lord after Toughness. KB to N10. Which I could have done without but whatever.
League Assassins are in for one replacement. Toymaster TKs A to K15.
A goes for the KO on Star-Lord, AV11 +1 on DV18. Gets 5. 9 for Xanadu.
B Teleports and moves to N10 to block.
Bring in Leslie Thompkins. She tries healing Two-Face. AV11 on DV18. Gets 5. He's up by just 1.
Not sure what to do with that last replacment. BTAS22 Mr. Freeze, I guess. Sidesteps and Barriers.
Star-Lord KOd and blocked
MOT051A Madame Xanadu L17
NOT50B Two-Face @ C21 (4)
FFWF Toymaster @ E22
NOT52 Poison Ivy @ H17
JW Firefly @ C16
BTAS Leslie Thompkins @ C22
MOT League Assassin A @ K15
MOT League Assassin B @ N10
MOT League Assassin C D22 (Stealth)
BTAS22 Mr. Freeze @ B20
Two Goodies
1442
Star-Lord isn't koed. He becomes Young Peter on click 3. With our gap I might let that go but nah, I could use him.
Cosmo wp: 2.
Rocket RS to I5 on Assassin B. Gets 10. 3 to him, he outwits his SC.
Fair enough point on Star-Lord, but if he's not KOd, I should also not have Assassin B out there for you to shoot at, as he wouldn't be in Star-Lord's spot for the block.
If you want to take back attacks on Assassin B, I'll put him back in the starting area and take my turn
Well if Drax is all you're giving me to deal with and I can only do 1 to him for most of my attacks, I don't see me getting the KO to close the gap this turn. In fact I feel like even hitting his 18Dv at all is going to be challenge enough considering my luck with dice.
Leslie on Two-Face - AV11 on DV18. Gets 4. Heals him 1.
Let's start with Two-Face on him, AV11 on DV18 +1 because there's stupid Hindering in the way. Gets 12. Yay, it hits. Still only does 1. Boo. KB to K13, though not sure that's a good thing.
Mr. Freeze uses a Goodie for new Black Panther BP43A
Toymaster TKs Panther to J16
Panther Outwits Drax's Imvincible, Charges to J14 on him. AV12 on DV18. Gest 5. Xanadu makes it 10. Blades is 5. Okay, THAT helped.
Xanadu TKs League Assassin B to M17
That Assassin on Drax, AV11 +1 on DV17. Gets 5. Sad, but enough. KOs Drax.
League Assassin C teleports to K13 for the block, targets Gamora, AV11 +1 on DV19 +1. Gets 7. Xanadu makes it 8. Chips away at her for 1.
Firefly, no guts no glory, RS to H12 on Gamora and Starhawk, AV10 on DV18 +1 and 17+3. Gets 9. Starhawk didn't use a Past Life last turn, right, so he can't PC that. 1 more to Gamora and she get the Fire Marker.
Xanadu Sides to I19
Ivy barriers
Drax KOd and blocked. 3 to Gamora, plus Firefly's Fire marker on her
MOT051A Madame Xanadu @ I19
NOT50B Two-Face @@ C21 (3)
FFWF Toymaster @@ E22
NOT52 Poison Ivy @@ H17 (5)
JW Firefly @@ H12
- Fire: Gamora
BTAS Leslie Thompkins @@ C22
MOT League Assassin B @ M17 (Stealth)
MOT League Assassin C @ K13
BTAS22 Mr. Freeze @@ B20
BP43A Black Panther (ID Card) @ J14
One Goodies
1442
Gamora takes 1, charges to H12 on Firefly. Needs 6, rolls 8, 2 4s sadly, BCF is 5. With ew that's puts him on his stop and knocks him to I15. Also she heals up 3. Well, not a ko, because of the gap. Geez.
Cosmo wp: 4.
A tks C to I5.
C tks Gamora to M4.
I guess I'll draft Rita Yellowjacket. No point in going expensive, she ports to H11, moves to H14.
Firefly is on his last click and in H15.
GOTGHC Cosmo K4
Young Peter (3) K3
CT R Yellowjacket @ H14
WOTR060 Rocket Raccoon M6
CT007 Mandroid Armor A @ K2
CT007 Mandroid Armor C @ I5
MSDP053a Gamora @ (1) M4
GOTG Starhawk (Past Life-1) H7
WOTR Groot P10
Three extras