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Thor, feeling a bit peeved, decides to relieve his stress on Abbey Chase. 8 on a 13, need a 5. Roll is 5, just hits. The Mighty Thor deals 1 damage, Kos abbey chase. 1 SA, one Ko to Thor.
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The Exiles
1) U Longshot (4/6) K-12 [3 SA] @
2) LE Blink (5/5) L-8 [2 SA, 2 AST, 2 KO] @
5) LE Symbiote (Morph) (4/7) M-8 [2 SA, 1 KO]
4) R Abbey Chase (0/5) K-11
3) U Scarlet Spider* (0/8) [3 SA, 1 KO]
* w/ Pummel (Wildcard Dangergirl)
at
The Avengers (home)
5. R Thor (CT) (2/8) 109 pts J-12 [1 SA, 1 K0] @@
6. LE Antman (5/5) 43 pts J-11 [2 SA]
2. R Echo* (0/5) 25 pts, (3 SA, 1 K0)
3. R Falcon (0/6) 30 pts [1 SA]
4. R Captain Marvel (SIN) (0/5) 58 pts (1 SA)
1. R-Black Panther (0/5) 26 pts, N7 [1 DFD, 2 AST]
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
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1) Longshot hits Thor. 9AV vs 12DV. Roll: 4,4=8. Hit for two clix and the KO.
2) Blink TK's Morph to K-11.
Free) Longshot perplexes Morph's damage to a three.
3) Morph flurries on Antman. 10AV vs 20DV. Hail mary attack roll: 6,6=12. Hit for four clix damage and...unfortunately, knockback to F-11. Antman survives. No viable target for 2nd attack.
--------------------------
The Exiles
1) U Longshot (3/6) K-12 [4 SA, 1 KO] @@
2) LE Blink (5/5) L-8 [2 SA, 3 AST, 2 KO] @
5) LE Symbiote (Morph) (4/7) M-8 [4 SA, 1 KO]
4) R Abbey Chase (0/5) K-11
3) U Scarlet Spider* (0/8) [3 SA, 1 KO]
* w/ Pummel (Wildcard Dangergirl)
at
The Avengers (home)
6. LE Antman (5/5) 43 pts J-11 [2 SA]
5. R Thor (CT) (0/8) 109 pts [1 SA, 1 K0]
2. R Echo* (0/5) 25 pts, (3 SA, 1 K0)
3. R Falcon (0/6) 30 pts [1 SA]
4. R Captain Marvel (SIN) (0/5) 58 pts (1 SA)
1. R-Black Panther (0/5) 26 pts, N7 [1 DFD, 2 AST]
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
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Take your last attack and we're done. Your team is going to be scary when you get a few upgrades. Thanks for the game.
Ant-man takes a personal moment to take in the situation.
one. Antman rolls to incap Morph. 'You can do it, so can I' he says. 5 on a seventeen, rolls 9.
Good game man. I tried to keep your boys separated, but once it came together they took me. Great way for Morph to wrap up after his frustration with the Panther.
Question, are you planning to build them up with feats?
A little later I'll go through and double check my stat points.
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