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Round 3 results: Of the two crew who volunteered, Doombot 3.1 is randomly chosen to pilot the shuttle.
He manages to plant the bomb in the nucleus, but can't get away in time before detonation. He goes up like a flare in the blast that kills the giant space germ.
Round 4: The rest of you escape. Most of the power for your ship has been drained, so you stop at the abandoned hulk of an old Space Dreadnaught battleship to draw power from its ancient reactors.
But while aboard, you find that the ship isn't completely abandoned. A battalion of old battle robots is activated and attacks you.
It will require 16 Tech/Repair points and 52 Combat points to fight off the robots and download the power you need.
Remember--with three of you dead, there's a 15% chance of losing someone even if you do meet the point requirements.
Alas my programming prevents from from engaging in physical violence, but I can most certainly put my humble technological skills to good use, fixing up our craft while you sterling comrades provide covering fire.
12 points of tech/repair for the cause
Now if only TAK would give me a hand holding my tools while the rest of you blast away at our obsolete and primitive attackers my calculations indicate that we should have no less than an 85% chance of escaping this encounter within suffering any further fatalities or severe systems errors.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Now if only TAK would give me a hand holding my tools while the rest of you blast away at our obsolete and primitive attackers my calculations indicate that we should have no less than an 85% chance of escaping this encounter within suffering any further fatalities or severe systems errors.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
You are able to blast the robots back and repower your own ship.
But bad luck plagues you. The 15% chance of losing someone becomes a reality and TAK is cut down by the robots just as he's about to dive through the airlock and escape.
JackAssterson
Nirf Hirter, Human with a blaster and a sweater vest
An uninvited guest also joins you from the derilect ship. A shape-changing space vampire begins to stalk you all through the corridors of your own vessel.
You need 37 Science points and 42 Combat points to kill the thing before it kills you.
Deadline is Noon Eastern Wednesday. (Because today is a holiday, I'll give everyone an extra day to post for this round.)
Through my superior technological senses I can scan the vital signs of all biological creatures within the ship and cross-reference their specifics with my database of known sentients in the galaxy. That should help us locate the creature before it does any harm.
10 points of Science contributed to the cause!
Regards
Melkhor
From the ashes of Paragon City... it rises!