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Unless plans have changed, any and all Heroclix products will be in the PG. If they are meant to be a certain Age (or no Age at all), they will be clearly marked as such.
Hint Hint Nudge Nudge.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
It's funny amidst all the "is" and "=" business that an important thing didn't bubble up naturally, which is that while all Tactics are Heroclix, not all Heroclix are Tactics.
But this is a nomenclature issue, I think. It might help to think of "Tactics" as its own Age. Although I think the whole "Age" terminology system was ineffective and misleading pretty much instantly, because "modern" is being defined counter-intuitively.
Anyway, let's look at it taxonomically:
Since NECA took over, all things with a dial that click are called Heroclix.
They branch at this point, such that group A are Heroclix found in a self-contained boardgames with isolated rules, and group B are those that use the "Heroclix Core Rules."
Group B branches at this point into H-Scale [i] and T-Scale [ii], and [i] subdivides into Modern (all of [i] would be Golden).
The problem, were I to actually graph this out, would be instantly self-evident, in that everything at every level still calls itself Heroclix which, while true, is massively confusing. It's like officially calling everything you see on safari a Vertebrate. "Oh hey, here's a picture of a lovely vertebrate in the water! Look at this one flying!"
What needs to be done is the H-scale branch needs a subtitle of its own, like how [Bii] T-Scale can be simply labelled as "Tactics." [Bi] used to be just "Heroclix" but that's clearly an ineffective term now.
Since NECA took over, all things with a dial that click are called Heroclix.
That's not really true at all. Star Trek Expeditions and Captains both use clix dials, but neither are called HeroClix.
The upcoming Nazgul game has on the box "by the makers of HeroClix", but the game itself is not labeled as HeroClix.
What gets labeled as HeroClix is anything that uses the HeroClix rules.
By comparison, HorrorClix and ActionClix, while very similar, and in many ways very compatible, were definitely not 100% compatible the way Gears, Halo, Lord of the Rings, or even Star Trek Tactics are.
That's not really true at all. Star Trek Expeditions and Captains both use clix dials, but neither are called HeroClix.
The upcoming Nazgul game has on the box "by the makers of HeroClix", but the game itself is not labeled as HeroClix.
They are all officially referred to as "Heroclix" at some point if you look at all the advertising and literature. I'm just going with what I'm seeing. I think the only thing that has a clix dial that doesn't also have the word Heroclix on it somewhere are the Cities in the Mage Knight game.
The fact that will be classifed as neither Modern nor Golden Age.
Any venue that adheres to the definitions of the Ages will not allow Star Trek to be played.
So Golden Age is going to be redefined?
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Golden Age Rules: Golden Age events have no restrictions on the player’s force other than standard HeroClix rules
Tactics right now following this ruling is completely legal in Golden Age games, same as every other clix set operating with the standard rules.
Quote : Originally Posted by normalview
And don't think I haven't noticed that you have yet to apologize for the completely unwarranted attack earlier.
I have no idea what you're talking about by "unwarranted attack." If you're referring to the sarcastic use of "infallible oranges," that was completely warranted and no apology will be forthcoming.
Over the last month or so, I've noticed three big rules kerfluffles, and the rules deputies have been arrogant and on the wrong side of all three of them:
1. Cap Quasar/Cap Booster Nick Fury/Aragon
-This combo clearly worked based on the wording of the powers and end of turn, and yet the deputies took it upon themselves to say it shouldn't and went to game design for confirmation. Game design shot you down.
2. House of M Hulk and Mastermind
-Clearly overpowered, the rules deputies flat-out refused to ask GD about this, despite past precedent like Big Figure and Cosmic Spidey where NECA/WK have made errors (alleged, in Big Figure's case). This is far more questionable than case #1, and yet because you Oranges didn't see an issue, no one will bring it up to GD.
3. The definition of Ship
-WK/NECA clearly marketed Tactics as not being officially playable with other Heroclix sets, and yet the ruling here flies in the face of that.
You rules deputies have become overly hubrisitic and you deserve to be called out on your behaviour. If you can't take that, then maybe you need to think about how you're acting and the important roll WK/NECA's given you, because you're falling down in your responsibility.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
They ARE 100% compatible. They both use the same rules and the same numbers and the same colours in the same way. That's what compatible means.
Perhaps WK isn't actively encouraging the mixing of these game elements, but by making them compatible, there's no way to prevent it.
Defining ship as as special class of character that cannot be mixed with other pieces is a simple rule that prevents them from being used at tournaments and is easy to ignore for home games.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
Tactics right now following this ruling is completely legal in Golden Age games, same as every other clix set operating with the standard rules.
I have no idea what you're talking about by "unwarranted attack." If you're referring to the sarcastic use of "infallible oranges," that was completely warranted and no apology will be forthcoming.
Over the last month or so, I've noticed three big rules kerfluffles, and the rules deputies have been arrogant and on the wrong side of all three of them:
1. Cap Quasar/Cap Booster Nick Fury/Aragon
-This combo clearly worked based on the wording of the powers and end of turn, and yet the deputies took it upon themselves to say it shouldn't and went to game design for confirmation. Game design shot you down.
2. House of M Hulk and Mastermind
-Clearly overpowered, the rules deputies flat-out refused to ask GD about this, despite past precedent like Big Figure and Cosmic Spidey where NECA/WK have made errors (alleged, in Big Figure's case). This is far more questionable than case #1, and yet because you Oranges didn't see an issue, no one will bring it up to GD.
3. The definition of Ship
-WK/NECA clearly marketed Tactics as not being officially playable with other Heroclix sets, and yet the ruling here flies in the face of that.
You rules deputies have become overly hubrisitic and you deserve to be called out on your behaviour. If you can't take that, then maybe you need to think about how you're acting and the important roll WK/NECA's given you, because you're falling down in your responsibility.
Your post really isn't worth adressing beyond informing you that you have no idea at all about these things you are spouting.
Give it up already. You are so grossly uninformed and unwilling to accept facts that there really is no way to communicate with you about these things.
I have no idea what you're talking about by "unwarranted attack." If you're referring to the sarcastic use of "infallible oranges," that was completely warranted and no apology will be forthcoming.
Too bad, since you are very very wrong.
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1. Cap Quasar/Cap Booster Nick Fury/Aragon
-This combo clearly worked based on the wording of the powers and end of turn, and yet the deputies took it upon themselves to say it shouldn't and went to game design for confirmation. Game design shot you down.
A deputy had some questions. We discussed them. GD was never involved since it was determined the word was clear as worded.
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2. House of M Hulk and Mastermind
-Clearly overpowered, the rules deputies flat-out refused to ask GD about this, despite past precedent like Big Figure and Cosmic Spidey where NECA/WK have made errors (alleged, in Big Figure's case). This is far more questionable than case #1, and yet because you Oranges didn't see an issue, no one will bring it up to GD.
You have no idea if we asked GD or not. For the record, we DO have more insight into how a lot of this stuff works than Average Joe Player. HoM works as intended. Interpret that as you will regarding whether or not GD was consulted.
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3. The definition of Ship
-WK/NECA clearly marketed Tactics as not being officially playable with other Heroclix sets, and yet the ruling here flies in the face of that.
See above. No, scratch that. I will flat out tell you that we were told by the powers that be that this is the way it is. We thought that it was the case, but we wanted to be sure.
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You rules deputies have become overly hubrisitic and you deserve to be called out on your behaviour. If you can't take that, then maybe you need to think about how you're acting and the important roll WK/NECA's given you, because you're falling down in your responsibility.
If you can't take the fact that you are frequently incorrect and often can't see that we do, in fact, know what we are doing, perhaps you should think about whether or not you should be posting here.
You, sir, have always been rather rude and abrupt. The instant a ruling doesn't go the way you expect, you become sulky, antagonistic, and rude. I am not sure why, but the bottom line is you are not fun to interact with. And, at the end of the day, I am involved in Heroclix because it is fun. So I believe I am done with you. Have a nice life.
Your post really isn't worth adressing beyond informing you that you have no idea at all about these things you are spouting.
Give it up already. You are so grossly uninformed and unwilling to accept facts that there really is no way to communicate with you about these things.
Yes, attack the messenger instead of addressing the problem.
I've read through the three relevant threads; I think I'm informed enough about what's publicly available to us.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
Tactics right now following this ruling is completely legal in Golden Age games, same as every other clix set operating with the standard rules.
I don't want to step in between the personality conflicts between you and the deputies, but I'd like to address this point. Golden Age doesn't need to be redefined because it covers the sets legal for Heroclix. If Heroclix: Tactics wasn't Heroclix: Tactics, but was instead part of the main Heroclix game, you might have a point. As Heroclix: Tactics is actually a different game, it doesn't fall under the rules for what is legal in the separate game of Heroclix. That's why it's not Golden Age Heroclix AND not Modern Age Heroclix...it's a separate game entirely that simply leverages the same game mechanics.
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
I was flat-out told it wouldn't happen in the relevant thread, that there was no perceived need to do so.
Quote : Originally Posted by normalview
For the record, we DO have more insight into how a lot of this stuff works than Average Joe Player.
I'm sure you do, and that I mean that sincerely.
Quote : Originally Posted by normalview
See above. No, scratch that. I will flat out tell you that we were told by the powers that be that this is the way it is. We thought that it was the case, but we wanted to be sure.
OK, so why hasn't WK/NECA changed their stance publicly? All we players have to go on are the company's marketing material which clearly state that Tactics was not meant to be played with regular Clix.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
If they just gave the trek ships the VEHICLE KEYWORD we wouldn't be having this hemorrhaging brain fart
That wouldn't have worked, unless Thor's Chariot went with the Trek ships.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom