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I didn't read this whole thread, so sorry for posting on topic if it's already been derailed to Hulk hate or something.
Sculpt reuse for me is as simple as this.
When a good sculpt gets reused, it trivializes my interest in the sculpt.
Example - Dr Dooms sculpt is amazing, but seeing it in 4 different figures makes me not care as a much. But I don't have much of a problem with it.
When a sculpt is bad, it makes it frustrating to see it used in so many places. And makes it more annoying.
Example - I don't like GSXs Iceman sculpt. I think it's hoaky and awkward and doesn't show iceman in a combat pose that's cool, but instead a very non-dynamic pose from the 1960s. And I LOVE Iceman, and when we get the fast forces I'll be mad if he's good and I want to use him but I have to suffer the character sculpt again.
Infinity Challenge, Clobberin time, Hypertime, and Xplosion figures are NOT the nicest-looking figures made. Even the Uniques were kind of boring.
However, look at the Uniques from Critical Mass, Unleashed, and Legacy. They look really cool.
Even they, however, have been given a run for their money by the new laser-cut sculpts. The newest Iron Man, Invisible Woman, Darkseid, Silver Surfer, and Magneto figures are the best we've ever seen, I think.
Because of this, I disagree with the point that the sculpt quality is not improving, I believe it is.
Originally the prize figures were all variants of the characters in the main set, usually commons. So there were many named versions of generics as prizes with, naturally, the same sculpt and a similar dial with just a minor variation.
My first recollection of re-used sculpts within a booster expansion is Brave And The Bold where the implementation was actually just like it had been before: you have the same sculpts for the generics and for their named counterparts. I didn't complain that Frank Gunzer didn't have a unique sculpt so I wont complain that Mademoiselle Marie didn't have a unique sculpt. As far as using the same sculpt for different generic's dials I apply the same principle. I didn't complain that the REV AIM Agents didn't all have unique sculpts so I don't care they used the same sculpt for different generics. The different color is enough to know which is which at a glance and they're nameless goons so nobody has any real interest in the character's uniqueness.
Having dismissed any concern with reusing sculpts on a generic figure, let me continue to defend the Fast Forces packs.
I think they are a great idea.
Try getting a Hammer Of Thor Super Rare. It's tough. The HOT Fast Forces pack made all 3 Warriors Three immediately accessible. If you wanted to have some Asgardian Fun but can't get HOT packs (who can?) this is a great product, I think. The principle is to make popular characters accessible and also to make team building fast and easy. Done. The Fast Forces sets successfully achieve their goals. Their goal was not to introduce new sculpts or be particularly collectible. They are oriented toward the player who wants more options for using a particular character with point costs that are super-easy with which to build.
I have a similar view of the 10-figure set in single-figure packs.
Only 10 to collect, they are the same rarity so it's not hard to get them all if you want to. The GL set was a great way to get some more lanterns out there without taking up space in a regular HC expansion as they were pretty packed with lanterns already. The Avengers and Galactic Guardians mini-sets serve a similar function as the Fast Forces, giving alternative dials to work with and making the characters you want much more accessible. But with the mini-set you ALSO have the fun of the blind booster and since they are the same rarity, you can easily trade with other players. I love trading but I can't trade with the main sets because everyone only ever wants SRs and they all got full sets of CUR out of the packs that gave them their first 3 SRs.
Moving on to the main course: the full expansions.
Someone made a point that these 3 Marvel expansions were meant to be smaller sets released in quick succession to push the game more aggressively. I do remember that being announced some months ago. I expect that one of the reasons the figures are being reused more is to support this faster production. I don't think I would have made this move if I were WK but if WK told me I had to produce a new 45-figure set every two months I may consider reusing sculpts and cutting play-testing in order to meet the deadlines. One thing that I would not do, is reuse sculpts on the Super Rares. Would you rather pull a Ghost Rider with his unique sculpt or a common Hulk holding a Didjeridu with a gold tab on his base?
Of the chases, that is one point that I will defend despite my stance on reusing sculpts for SRs. I like the idea behind it. All the chases are iconic characters in possession of some item of great power. That, I think, is a good gimmick for a set of chases. That being the case, I find the re-use of the character bodies excusable as the possession of these items doesn't necessarily alter a character's appearance a whole lot. I think it is a poor coincidence that this good set of chases happens to be in a set that contains a lot of sculpt reuse that follows a set that also contained a lot of sculpt reuse, putting the practice under so much scrutiny and criticism.
Reusing sculpts:
For generics: Good
For LEs: Good
For FF anf GF: Good
For SRs: Bad
For Cases: Usually Bad
think you missed the point on some of these.. for the LEs its the use of older set sculpts thats upsetting. that has NEVER been done before!!
Generics being reused for named figs also not cool they should have totally separate sculpts! i also think all generics should be in the common slot and with as few as possible named figs in the common slot.
FF and GF the reuse of the sculpt is fine but we need a better way of telling who is who.. either new paint jobs or a colored base like the chase figs.. maybe have the FF figs have a purple base and GF figs have a blue base.. i duno something like that.
SR.s and Chases... NEVER they should be unique sculpts of the highest quality.... because that's what wizkids said they were sposta be.
LE's are (almost) always reused sculpts, so no complaint there.
CTD and Fast Forces are always reused sculpts. They fall under that new "bringing back the REV" model that Wizkids is enacting for more popular characters, and I'm fine with that. I want Namor with the X-Men TA, not Defenders. I want a more affordable Drax and Super Skrull. I want more team building options for the Annihilators. Now I have all of that, and I am happy.
Now in the main set of 50 figures (1-49 and Marquee), we're getting 17 figures that are repaints/resculpts of other figures in this or other sets. I'm going to look at them:
Nova Corps Centurion- I'm ok with this since the human recruits did generally look the same, just with different colored uniforms. This reuse is pretty darn accurate.
Cardinal of the UCT- generics who look like Raker in the comic, the reused sculpts make sense and at least we got different weapons to differentiate the two.
Annihilation Seeker- They looked just like Ravenous in the comics, and they look like him in the set. That's accuracy right there, so it doesn't bother me.
Doombots- I don't think anyone will argue against Doombots looking like Dr. Doom. That's pretty standard in Heroclix and comics.
Magus- Repaint of Adam Warlock. I really can't get too upset over them using the same sculpt with different colored skin/hair here. In the comics, when Adam transformed into the Magus he looked exactly the same... but with purple skin and white hair. Not a problem for me.
Hulk- We knew this was coming, and I really wanted to get a Hulk that used the Robot Hulk sculpt. Some may object since we could have had this sculpt back in IH, but this is the first time we've had this pose/sculpt in non-robot form, so I'm happy.
Astral Dr. Strange- It's questionable as to whether this guy needed his own slot in the set instead of being a bystander token, but since they decided to give him a dual-dial 3-D representation, using the Doc Strange sculpt made sense.
Xavin- A different head-sculpt is good, and since he has the same powers as K'lrt, giving him that same sculpt makes sense to me.
Lord Mar-Vell- He's the same character as Captain Marvel, so it makes sense here. The added tentacles from the Cancerverse are so well done that this is one of my favorite sculpts in the set. I'm fine with how this reuse turned out.
The Chases- You're either OK with sculpt reuse in chases, or you aren't. It didn't bother me in DC 75th, and I'm fine with it here. At least there are distinguishing features to each of the chases so you can tell them apart from their main set counterparts. Keeper and Thanos both look fantastic.
Adam Warlock- Repainted from the IG prize with a new arm, I wish they had done something more to differentiate him from the prize. At least the dial is widely different from the IG one.
Skrull/Lyra/Replica- Here's where I would have liked some variety. I'm fine with the Skrull generic being a repaint, I really am. Replica's sculpt is fine for the chracter. It's Lyja that I would have liked to see with a more dynamic sculpt, some kind of flying, energy blasting pose. She's a long-standing character who could have had a much cooler sculpt.
Overall, Wizkids didn't offend me too much with the repaints/reuse since their choices made sense.
to you maybe but not to me.
you could take the worst looking sculpt and it could have the most amazing dial ever and i wouldn't use it just because i hate the sculpt. it is why i got into modding.
Well, your "hatred" must have decreased over time, because I can't believe you still even play this game after what some of the sculpts from infinity challenge and collateral damage did to you!
Regardless...one man's opinion is another man's disagreement.
I think the game is suppose to be "played with", and because of that, the interactions of the pieces are important to me, hence the point of having great dials.
If the sculpts were all important, why even bother with heroclix?? I hear Mattel is making some great looking six inch action figures.
Here's the thing about this issue: less unique sculpts is inherently a bad thing. You've got to argue pretty hard to say that you'd rather have a reused sculpt for your 2nd Nova Corps guy rather than a completely new sculpt for him. We'd all like to have 4 different Surfer sculpts rather than 1 used 4 times.
But you can't really look at it independent of the other issues. This question shouldn't be, "Do you like it when they re-use sculpts?", but instead, "Would you rather see more sculpt reuse or pay an extra $1 a booster?"
The game has been around 10 years, and in that time we've seen the cost to play rise. But it hasn't risen now for several sets. And if they can maintain the low buy-in cost that's allowing us to rapidly expand the player base, I can accept a new distribution policy that utilizes sculpts more than once.
And let's be honest, how important is it that your Nova Corps look different? You were gonna run 4 of the 50 pointer anyway, so you've already got identical sculpts on the board. I'd rather use the same sculpt 4 times for an army character than only get 1 of that army character and be forced to use a team of all the same dial. (Remember those old REV armies that were all the same dial, but with a stat bump from one to the next?!)
Haha, that's a fair point. It wasn't the reuse that bothered me though, it was that Wizkids greenlighted such a terrible sculpt to begin with. My biggest problem with DC 75th was the decision to use a Clea sculpt for Mera and to use a classic Star Sapphire sculpt for modern Star Sapphire. Those are both sore points for me.
I absolutely do not mind the re-use of sculpts for the same character. Having the Hulk Robot sculpt used for the GG Hulk makes sense and works for me, since REV used to be how it all went down.
However, I really, really dislike the use of the same sculpt for different people. I don't like having Xavin look exactly like Super Skrull. Or Lyja Lazerfist being a Skrull Rebel with a glowing hand.
Or having a Clea sculpt used for Mera to save the $400 sculpting fee.