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Wanda on IE. Needs 6, rolls 5. Grimm makes it 6. He's out.
Hyperion hss to C8 attacking IM 35. Needs 5, rolls 5. 3 to him after invulnerable and Hype ends where he started.
Invincible Iron Man 38 on IM 35. Needs 6, rolls 5. Mandarin makes it 7. 2 to IM 35 after invulnerable.
I get a bonus Iron Man. CW24 works fine for me. He outwits IM35's invulnerable and attacks. Needs 7, rolls 10. He's out.
Scarecrow to G11 to block.
Shaman boosts Wanda's dv by 1.
Scarlet Witch A v X (Book of Destiny) (1) @ C4 (stealthed)
Iron Soldier (Alias) L7 (stealthed)
Brothers Grimm (Barton) E2
Mandarin (The Hand) (5) D2 (w/Flame and Electro Blast) (stealthed)
Shaman (Alpha Flight) F2
Scarecrow (Entangle) @ G11
Absorbing Man 103 (Asgardian) (4) O9
Hyperion 41B @@ A7 (Shellhead)
Iron Man IM 38 @ H8 (stealthed)
Iron Man CW 24 @ F9
1601
Feats used: Alpha Flight x 2, Alias, Ambidextrous, Asgardian, Book of Destiny, Entangle, Hand, Nanobots, Rip it up, Shellhead, Triage, Vampirism
Characters used: Absorbing Man, Brothers Grimm, Dreadknight, Freak, Hyperion, Iron Man 201, Iron Soldier, Mandarin, Melter, Puck, Rescue, Scarecrow, Scarlet Witch, Shaman
"You're sticking your neck out too far, Scarecrow," Ezekiel Stane said, strafing him with repulsor blasts.
"Am I?" the Scarecrow laughed as he dodged not only Stane's attack, but Titanium Man's as well. "Only if you can hit me, and meanwhile my friends are marshalling to crush you once and for all."
Mandarin should have changed rings when he took damage. Since I'll be using him this turn and one of his rings does penetrating I'll swap out his rings for Mento-Intensifier and Matter Rearranger. If you have any issue with it I'll keep the prior rings.
Shaman tks Mandarin to J9. He boosts his dv + 1.
Mandarin on AW 78. Needs 7, rolls 7. 2 to him after invulnerable (or 3 if we're keeping the prior rings). Tries to mc him as a free action. Rolls 2 and rerolls 4 for himself.
The roll of 7 lets me cough up a medium powered Iron Man. I'll play the Tab App Elite version. He's a wildcard so takes on Shaman's mystics. And Wanda's. And Grimm's. He's in J10 attacking Controller after outwitting his invulnerable. Needs 7, rolls 10. 4 to Controller.
Iron Soldier to J12.
Scarlet Witch A v X (Book of Destiny) (1) C4 (stealthed)
Iron Soldier (Alias) @ J12 (stealthed)
Brothers Grimm (Barton) @ E10
Mandarin (The Hand) (5) @ J9 (w/Mento-Intensifier and Matter Rearranger)
Shaman (Alpha Flight) @ F2
Scarecrow (Entangle) G11
Absorbing Man 103 (Asgardian) (4) O9
Hyperion 41B A7 (Shellhead)
Iron Man IM 38 H8 (stealthed)
Iron Man CW 24 F9
TAEM-001 Iron Man @ J10
1601
Feats used: Alpha Flight x 2, Alias, Ambidextrous, Asgardian, Book of Destiny, Entangle, Hand, Nanobots, Rip it up, Shellhead, Triage, Vampirism
Characters used: Absorbing Man, Brothers Grimm, Dreadknight, Freak, Hyperion, Iron Man 201, Iron Soldier, Mandarin, Melter, Puck, Rescue, Scarecrow, Scarlet Witch, Shaman
"You think that backing away like the cowards you are will spare you? The Mandarin spares no one," the Mandarin says striking one of the Iron Men with his black light ring followed by a flame blast.
"Nice rings. Where did you..." the Scarecrow asks as he reaches for the rings.
This game is the hardest of our current lot---all of these Iron Men are so confusing.
It's clear to me that one tker is not enough right now. Not much I can do about that presently.
Iron Man Tabb App on Nefaria and AW IM. Rolls 6. Grimm pcs that to 6. That's all the pc I'll use for that. AW IM takes 2. Tab App outwits his outwit.
Scarlet Witch to A8.
Hyperion carts Wanda to F12, he's E12.
IM 38 sidesteps to H9 and dual targets Nefaria and AW IM. Rolls 5. Wanda makes it 10. Imperv for Nefaria is 4, 1 to Nefaria.
CW IM rs to H10 attacking Nefaria and AW IM. Rolls 8. Nefaria rolls 5 for imperv so AW IM is koed. He'll outwit Monger's Innovator sp so no outwit for him.
Scarecrow to G16.
Scarlet Witch A v X (Book of Destiny) (1) @ F12 (stealthed)
Iron Soldier (Alias) J12 (stealthed)
Brothers Grimm (Barton) E10
Mandarin (The Hand) (5) J9 (w/Mento-Intensifier and Matter Rearranger)
Shaman (Alpha Flight) F2
Scarecrow (Entangle) G11
Absorbing Man 103 (Asgardian) (4) O9
Hyperion 41B @ F12 (Shellhead)
Iron Man IM 38 @ H9 (stealthed)
Iron Man CW 24 @ H10
TAEM-001 Iron Man @@ J10
1601
Feats used: Alpha Flight x 2, Alias, Ambidextrous, Asgardian, Book of Destiny, Entangle, Hand, Nanobots, Rip it up, Shellhead, Triage, Vampirism
Characters used: Absorbing Man, Brothers Grimm, Dreadknight, Freak, Hyperion, Iron Man 201, Iron Soldier, Mandarin, Melter, Puck, Rescue, Scarecrow, Scarlet Witch, Shaman
"Nefaria...he's the biggest threat. Hit him with all you're got," Iron Man says to the other Iron Men, "Count of three. One, two, three...".
Smoke clears the area around Count Nefaria. He brushes off dust on his chest, "You made me dirty. I don't care for 'dirty'. For that I'll rip you all apart arm by ironclad arm."
I'm thinking you've got my positions mixed up. You keep targeting Nefaria, who's behind the building in M18 and should be hidden from pretty much everyone, blocked by the building and by Controller in L17. The AW Iron Man and Monger 2.0 are the ones on the roof.