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I have to get a Luthor into the game before I'm done. I'll take the Rebirth version at 100. RS to O18 on Hercules. AV11 on DV16 +1. Gets 3. Wonder Woman makes it 8. Even with Wanda's Penalty that's enough to hit and KO Hercules.
Alloy perpelxes Harley's AV+1, Sides to P16
Harley HSS to J15, takes a shot at Yellowjacket, AV10 on DV17 +1. Gets 6. Ends in P14 to block Herc, and may God have mercy on her soul.
IM on HQ, outwits her esd sp. Needs 6, rolls 12. I have seen a lot of those lately. Your pc can't get lof.
Pietro to I4. It's a push and now he can use his special perplex. 6,5,2. Damage, Speed and my choice.
She-Hulk is the only must play left. SWB23b version. I wanted to be different and go with the rs one but that would give me a 3rd pcer. Feels wrong. Quasar tks her to P10. Pietro gives her the boosts to damage. speed, dv.
She charges to P15 on WW. Needs 6, rolls 4. Now I wish I had the pc version....Thor can pc that. 4.
Rick boosts Thor's range to 8. Thor on WW. Needs 6, rolls 12. I either gets 12 or 4...I like the 12 better. 3 to her.
YJ does his perplex thing again. Boosts Shulky, Thor, IM and Rick's dvs.
IM boosts Thor's + 1 more.
There's a lot of dv perplexing going on.
CWSOP Yellowjacket L10
AA Rick Jones (Pogs-6) (1) I7
AA Blazing Skull K14
ABPI52 Iron Man (Reality Gem) @@ P9
WKM20 Scarlet Witch I4
AI50 Quasar @@ F2
SWB23b She-Hulk @
CAAVS070 Thor (3) @ M7
WK Quicksilver @@ (1) J4
Yes, there is. And again, you've shot my PCer of her PC. Grumble, grumble. Though I guess I get the 300 point rule bonus in my favor.
So Technocrat will be my last piece, kind of Rocket Red sub. Moves to O17, uses Outsiders on Hank.
Lex to N17 on Hank. AV11 on DV17. Three dice. 2,1,1.
Alloy sides to N14. He goes for Hank. AV11 on DV17. He gets 4.
I'm getting your fours. Now where are my 12s?
Wonder Woman break? Gets 2. Attacks She-Hulk. AV10 on DV20. I get a 12, but it's 4,4,4 and I have to drop one which means it's a miss.
Kid Flash HSS to L20 on the Skull, AV10 on DV16 +1. Gets 8. Hooray, I KOd a bystander. Go me. Ends the same place.
Static TKs Superman to L17
Superman on YJ. AV10 on DV17. Gets 5,1, 3. Okay, there's 4 to YJ, but he's still in play and still on that stupid Perplex power.
Ulysses HSS to J14 on YJ, AV11 on DV16. Gets 12. Well I did ask for one. Timing could have been better. Thor's LOF is blocked, so that's a KO to YJ. Ulysses ends in L18.
I can't block. I'll just have to accept your direct replacement and cross my fingers
"As a man of science myself, I know how important it is to take out the brains of an operation before you worry about the brawn," Technocrat said, launching a tracer from his armor that pinpointed Yellowjacket's position, tiny though he was. Even so, Pym managed to avoid attacks from Luthor and Alloy before Superman finally tagged him.
"You okay there, Hank?" Iron Man asked.
"I will be, with a minute to catch my breath," Yellowjacket said.
"That's a minute we don't intend to give you," Ulysses said.
Well, Spider-Man is my next must play. While I used to not think of him as a team player, I kind of like him in the Avengers. I guess I'll play CAAVS style.
Shulky on WW. Needs 6, rolls 6. 2 to WW.
Pietro: 4,2,5. Speed, dv, damage.
Spidey to incap Alloy. Outwits his sc sp. Needs 6 to incap Alloy, rolls 6. Now he'll do so as a free action. Gets 6. Wanda: 2. Thor: 7. Imperv: 1. So two tokens and a click.
Thor rs to O8 on him. Needs 6, rolls 8. 3 to him.
IM outwits Techno's outwit sp.
Rick and IM boost Thor's dv.
CAAVS Spider-Man (stealth) @ L10
AA Rick Jones (Pogs-6) (1) I7
AA Blazing Skull K14
ABPI52 Iron Man (Reality Gem) P9
WKM20 Scarlet Witch I4
AI50 Quasar F2
SWB23b She-Hulk @@ P14
CAAVS070 Thor (3) @@ O8
WK Quicksilver (1) J4
Totally cool if you want to give here. There's still 300 point in gap play and you have some killer pieces but I don't know if you can pull out a win. Maybe...there's tons of Avengers to play so I'm not minding it at all.
Pulling out a win, forget it. Even getting you to points is iffy at best. But as long as we're still playing the parallel game, may as well give this one a few more turns to see what I can do.
Not sure how Iron Man can see Technocrat with She-Hulk and Wonder-Woman in the way. But then again, he's not on the Power you're trying to Outwit yet, so no foul I guess.
So all I can do this turn is Wonder-Woman on She-Hulk, AV10 on DV19. At least I still get the 3 dice from the 300 point rule. 6,5,1. Thor of course will PC that. 3,2,5. Not enough.