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(Sorry Kay, came out grouchier than I meant. Nothing like spending the night being overflowed with fluid and being restricted from using the restroom for eight hours to make a person feel a little edgy.)
And thank God for Superman comics on the IPad to help a person try to pretend their body isn't screaming at them. I swear letting Lex Luthor share a name with me doesn't seem thanks enough right now.
"Nobody important? That's amazing. You know, in 900 years of traveling time and space I've never met someone who wasn't important."
Quote : Originally Posted by Ricosan95
Quote : Originally Posted by Originally posted by Rokk_Krinn
For the longest time, I thought with the death of Rokk's partner he might have become neutral and joined up with JoH somehow. Those two were way too in sync. Especially when JoH said obviously Rokk claimed a misdirect nexus, when Rokk hadn't yet said what kind of nexus he was.
I did try to almost always side with Rokk. I figured with his nexus around, he'd be in the game and since he's Rokk, he'd be affecting every single day phase.
My immunity to nightkills protected me from the mafia. Buddying up with Rokk was intended to protect me from the town.
Would have been cool to have Magneto join me, though.
WITHDOME MAFIA-
K-ness-Onslaught-You are Onslaught, Don of the WITHDOME(Why In The Hell Does Our Mafia Exist) Mafia. Aren’t acronyms fun. Anyhow, you’re a Psionic entity with immeasurably potent abilities. See what happens when you mix the dark sides of smart people? Almost completely malevolent, you will stop at nothing to achieve dominance. To this end you have recruited a random group of other people that make no sense, whatsoever.(hence, the mafia acronym). You have the following powers:
Psionic body: Do to your uncorporeal nature, you may not be nightkilled. In addition, you require ⅔ majority on any lynch.
Mind Control: Also known as a controlled misdirect. Choose and player and then choose who they target. You may make the kill in this way, but you must specify it when submitting actions.
h2raider-Leech-You are Leech. You’re a little boy with a penchant for pickpocketing. Innocent enough you were made into a total tool in X3. Nevertheless, you’re here because I said so and because Leech is a fun character. Also possibly one of the most annoying characters in the set. “I’m going to HSS attack.” “You can’t, Leech is there.” “Aw crap, and he’s stealthed.” “Yup, suck on that.” “I wish you’d stop saying that. I don’t think it means what you think it means.” Anyhow, on to powers:
Power Vortex: Anyone attempting to target you has a 66% chance to fail. This power comes at a price though. Since you’re a little boy, you only require a ⅓ majority to lynch
Clue Cop: Being a thief, you often steal, but you steal some very useless items on occasion. Choose a target, you will receive a clue as to their identity.
Vanilla Hit: You may make a regular old vanilla hit when assigned to do so.
Velius-Mindless One-You are a Mindless One. Ugly, Smelly, and odd looking, you’re very powerful in your own right. You signed up for this because Onslaught promised you all the Twinkies you could ever want. You agreed because you’re mindless or because the mod just watched Zombieland and found that a mashup would be amusing. Either way, you’re here so here’s what you do:
Un-RBable hit: You’re mindless, you keep coming. Your hit will happen whether anyone likes it or not.
Bodyguard: You’re big, ugly, and work well as a human shield. You do survive two kills as long as you are not targetted directly.
Darqfeonix-Vulcan-You are Vulcan, the third Summers brother who makes your brothers’ combined powers look like a cheap circus sideshow. Hey, I’m being brutally honest here. You joined up here because you see Onslaught as a worthy accomplice and because he kicked your ### 27 times straight at chess, horseshoes, and ping pong. You finally thought if I can’t beat em, join em. Your powers:
Ghostwritten hit: Do to your psionic powers, you may make a hit and make the accompanying write-up. I’d try to get as close to my writing style as possible. Duh.
Roleblocker: If not chosen for the hit, you you give your target a psionic headache and their action will fail.
Kedryn-Trevor Fitzroy-You are Trevor Fitzroy, the green-haired mutant traitor who is pretty much disliked by a lot of people. More likely to remain neutral, you chose to join this group because you haven’t pissed them off yet and there is safety in numbers. Hey, you are smart after all. You were once the only mutant around. Your powers:
Untrackable/RTable hit: Using your portals, you can make a kill while avoiding detection on either end.
Busdriver: When not making the hit, choose two targets. All players targetting A will target B and vice versa.
Since you have no janitor, you have the following fakeclaims:
The Blob
Elsa Bloodstone
There are more out there probably, but you have to figure that out for yourselves.
You are mafia and win when all threats to your faction have been eliminated.
YOMILA MAFIA-
Vlad3theimpaler-Apocalypse-You are Apocalypse. You are the Don of the YOMILA(Yes Our Mafia Is Logically Assembled) Mafia. Also known as Apocalypse and his 4 horsemen, the acronym is meant to help conceal your identities. Evil to the core, your exploits have included trying to stop time, a plague to scour the planet of humanity. Even failing at those time and again, you remain devoted to chaos and destruction. You are, after all, the personification of evil. You have the following powers:
-town cloak: Due to your shapeshifting abilities, you may pass as town if investigated by an alignment cop.
-bulletproof: As long as you have a horseman remaining, you are unlynchable and unNKable. Though be careful. Every 2nd time you are successfully lynched or killed, one of your horsemen will be sacraficed. The choice is yours, or I will randomize it for you.
-Pusher: Choose two players. All players targetting B will target A instead, as will all players targetting A directly.
Chirocker-Famine-You are Famine, one of the four horsemen. A loyal, mindless servant of Apocalypse, you are nevertheless potent and capable in your own right. Not bad for being a former anorexic teenage girl. Sure you’re actually mind-controlled by Apocalypse, but that’s a small price to pay for some pretty cool abilities.
Weakener: choose a target, their vote threshold will be lowered by 1. This effect is cumulative, though your target will be unaware of the predicament. The only cure is doctoring. If the threshold reaches 0, they will die.
Weakening hit: When chosen for a hit, you will RT your target and anyone targetting them will have their vote threshold lowered by 1 for the following day phase only. This will reset for the following night phase.
zyxba-War- You are another soldier and horseman of Apocalypse. A former soldier yourself, you’re suited for the role of War. But, being the paranoid perfectionist he is, Apocalypse had to mind control you to ensure your loyalty. What can I say, he’s an evil mastermind and people like that just don’t take chances. Nevertheless, you are a valuable member of his team and have the following abilities:
Janitored hit: Let’s face it, war is messy. When you make the kill, your target will be janitored and you will be given their identity as information.
Jailkeeper: Another aspect of war is prisoners. If you are not assigned the hit, you will Jailkeep a target.
Quebbster-Archangel-You are Warren Worthington, billionaire playboy, and general prick. Or rather, you were. Now you’re Archangel, a badass guy with more powers than before. You’re still a prick, but due to your level of awesome rising, most people let that slide. Metal Wings, poison projectiles, an almost omnipotent boss(yes, he is a jerk for enslaving you), life is pretty good. And as a bonus, Quebbs is the third horseman for this exercise.(ok, Archangel is technically 4th, but I’m trying here). Your powers:
Tracking Hit: When you are assigned the kill, you will track your target and find out who, if anyone, they targetted.
Power/Clue Cop: Due to your affluent connections, you have access to privileged information. Choose a target and you may either clue cop them or power cop them.
eternalrage-Pestilence-You are Pestilence. Originally Plague, a humble Morlock, you signed up for the gig because you thought this was a cure for your power. There really is a sucker born every minute. That said, you can at least control your power now, so it’s not all bad. Sure the being enslaved by an evil being hell-bent on global domination puts a damper on things, but you work with what you got. Your powers:
Poison hit: You are the master of disease. When assigned the kill, your target will not die that night, they will die the following day provided you are not messed with, etc..
Votestealer: Choose a target, their vote will not count during the next day and your vote will count double. They will not be aware of this fact.
You all win when all threats to your faction have been eliminated.
TOWN-
Rokk_Krinn-Magneto-You are Magneto, also known as Erik Lensherr, also known as the master of magnetism. A long time friend of Professor Charles Xavier, you have some of the same visions, you just have different notions of how to achieve them. As for your clix piece in this set, it’s ten slices of awesome from an eight slice pie. You have the following abilities:
Reverse Busdrive: Choose two targets, you will use your magnetic abilities to make them target each other.
Misdirect nexus: Twice per game, you may turn a target into a misdirector nexus. Anyone targetting your target will be randomly misdirected, effectively guiding your target.
Mason: You are masoned to Professor X(psnmario). You may communicate with him outside the game thread.
You are town and win when all threats to your faction have been eliminated.
Venomdabomb-LE Cable-Vig-You are Cable, also known as Nathaniel Summers. Created by Mr. Sinister to stop Apocalypse, you’ve dedicated you life to exactly that, along with several other badass exploits. Personally, I would have picked this piece if I were playing as opposed to modding, but such is life. Anyhow, as the Lord Protector of Providence, you have the following powers:
Vigilante: Choose a target, they will be nightkilled.
Body Slide: If you do not take an action for the night, anyone targetting you will fail as you teleport out of sight.
You are town and win when all threats to your faction have been eliminated.
Droppinsuga-Deadpool LE-You are Deadpool, also known as Wade Wilson, and the most smart-alecky guy around. A walking, talking, paradoxical weirdo with some pretty nifty abilities, you came to this game due to your penchant for finding trouble. You’ll work your way out of it, probably. If you don’t well, you don’t really exist in comics. You have the following abilities:
Misdirector; Using your wits, you will randomize someone’s target for the night.
One shot CMD: If you survive to night 5, you will have honed your wits and gained a one-shot controlled misdirect. Choose a target, then choose their target.
You are town and win when all threats to your faction have been eliminated.
Fullmetalfreak94-Predator X-You are Predator X. You are a giant robotic doggy who can sniff things out. Ok, so that a was a bit of mockery but it doesn’t mean I’m wrong. An extremely useful piece, especially in larger numbers, you are here alone and have decided to ally with the town. Sure it’s not ideal, but you do what you gotta do. You have the following ability:
Tracker: Choose a target, you will learn which player(s) they targetted, if any.
You are town and win when all threats to your faction have been eliminated.
St. Dumas-Armor-You are Armor, a teenager with some pretty nifty gifts. A member of the X-men, you have mostly defensive abilities. A great clix piece, especially as a compliment to some lower defense pieces, your only drawback is that pesky activation click. That and you’re orange. I hate orange. Oh well, you have your place in this game nonetheless. You have the following ability:
Bodyguard: Choose a target, you will protect them from nightkills. You will survive two NKs in this fashion, but die if targetted directly.
You are town and win when all threats to your faction have been eliminated.
Amora’s_Best_friend-Mystique-You are Mystique, also known as Raven Darkholme. A shapeshifter, and a totally hot one at that, you have learned to survive through sometimes nefarious means. A very good clix as well, you are the Brilliant Tactician of choice for the Brotherhood of Mutants. So with that in mind, you have joined the town because it presents you the best opportunitities. You have the following abilities:
Reverse-tracker: Choose a target, you will accompany them for the night and find out who targetted them, using your skills to avoid being seen.
Shapeshift: actions have a 33% fail chance against you.
You are town and win when all threats to your faction have been eliminated.
Thorknigh83-Frost Giant-You are a Frost Giant. You are rather large and ugly, but not without intelligence. You just tend to get your butt kicked by Thor, Odin, even Loki your second cousin twice removed. Still, you have an awesome sculpt and impressive dial, and make a worthy addition to the GSX set list, as well as this game. You have the following power:
Roleblocker: Choose a target, they will fail in their action for the evening.
You are town and win when all threats to your faction have been eliminated.
Hidden: Iceman and the Frost Giant are immune to each other’s powers.
KOBossy-Gideon-You are Gideon, the darkhorse MVP candidate from this set. Able to copy almost any ability, your usefulness is only limited by your imagination. In addition, you have the following abilities:
Standard power: You may use any standard power you wish. This has a 100% success rate.
Nexus effect/creator: You may create a nexus on someone. This includes doctor nexus, MD nexus, RB nexus, PGO creator, etc... This has a 50% success rate.
Mass effects: Mass Roleblocks and misdirects has a 20% success rate.
Note that once a power is successfully used, you may not use it again.
You are town and win when all threats to your faction have been eliminated.
Phoenixfire-Cyclops-You are Cyclops, also known as Scott Summers, son of Corsair the intergalactic pirate, brother of Havok, and distant relative of Nathaniel Summers. And did I mention, good boy and team leader of the X-Men. Deep down, you actually yearn for a normal life where you work in an office or drive a truck and don’t have to wear customized glasses. To that end, here are your powers:
Busdriver-Choose two targets, all people targetting player A will target player B and vice versa.
You are town and win when all threats to your faction have been eliminated.
ricosan95-Iceman-You are Iceman, also known as Bobby Drake. Kind of a bad boy with a different story depending on which TV show or movie you watch or comic you read, you are a powerful mutant. Often at odds with any authority figure, you are a good person when it comes down to it. Using your control of cold and ice, you’ve decided to aid the town in their quest for survival. Your powers:
Jailkeeper: Choose a target. You will encase them in ice and block their action, as well as any actions targetting them.
You are town and win when all threats to the town have been eliminated.
Hidden: Iceman and the Frost Giant are immune to each other’s powers.
Tyroman-Elixir-You are Elixir, one of many New Mutants in the set who I unfortunately do not know enough about and don’t care to research. So I’ll wing an introduction. You’re a useful piece, a healer to be exact and you spread your healing much to the mod’s dismay when playing against gfishfunk, his archrival. Luckily, karma bit gfishfunk in the butt that day and I emerged victorious. But enough about me, let’s talk about you:
Doctor: Choose a target, you will heal them from nightkills. You may not target yourself.
Doctor Nexus: Anyone targetting you will be doctored as well. Since this is a game breaking power, you may not tell others you have it. Fail, and I will modkill you.
You are town and win when all threats to your faction have been eliminated.
batfink-Madrox-You are Madrox, also known as Jamie Madrox, also known as Multiple Man, also known as Doctor Mcsteamy from Grey’s Anatomy. The things I do to hang out with my wife, but she does play any game with me short of heroclix, so I guess we’re even. Anyhow, you’re a valuable X-Men team member as well as an iconic fan favorite. To that end, you have joined the town and have the following ability:
Doubler: During the day phase, you will pm me a player’s name. They will receive a second action for the night as one of your clones performs it. If you do not pm me during the day phase, I will allow a pm for up to 12 hours into the night phase, but unlike the day action, you will be subject to MDs, RBs, JKs, etc...
You are town and win when all threats to your faction have been eliminated.
psnmario-Professor X-You are Professor X, also known as the Professor or Charles Xavier. The single biggest patron of human and mutant coexistence, you have devoted your life to this pursuit and also run a school to train and nurture young mutants to control their powers and emotions. A psychic of immense power, you are here to lend your support to the town and its residents. Your powers:
Alignment Cop: Each night choose a target. Using your psychic abilities, you will learn their alignment.
Mason: You are masoned to Magneto(Rokk_Krinn). You may communicate with him outside the game thread via PM, Facebook, telephone, etc...
You are town and win when all threats to your faction have been eliminated.
waloan-Lockheed-You are Lockheed, also known as that cute little purple dragon. Ok, my wife said that, but at least she wasn’t repulsed by heroclix like she normally is, so it’s a start. You’re a handy little beast and although Shadow Cat is not making an appearance in this game(hopefully she appears in the Cap mafia), you are here to lend your support to the town. You have the following power:
Guide: Pick a target, you will prevent them from being blocked or misdirected.
You are town and win when all threats to your faction have been eliminated.
NEUTRAL-
deathstroke1134-Crimson Gem-You are the Crimson Gem of Cyttorak.(neutral) A mystical gem with mysterious qualities that grants immense power to the one who possesses it. You have no active night powers, but the first person to target you will receive a note that they have failed in their action and picked up the Crimson Gem of Cyttorak. Once someone possesses you, anyone targetting you directly will fail to find you. However, if they target your holder, they will become the new possessor of you and their action will fail.
Your goal is for your true owner, Juggernaut to find you. However, since you couldn’t talk to him in the comics, you may not claim to be the Crimson Gem of Cyttorak, you may not even say crimson, gem, or cyttorak. If you do, you will be modkilled. Your roleclaim to use is Harry Leland, neutral survivor. Feel free to make up a power if you wish. And since you will be a neutral survivor if Juggernaut is killed, it’s not that far off. Please note that if Juggernaut fails to find you before you have had 7 different owners, you will die as your power will have been drained. Anyone possessing you will have guided actions for the night.
Silver Lantern-Juggernaut-bounty Hunter-You are Juggernaut(neutral) aka Cain Marko aka a gigantic jerk as far as your feelings toward your half-brother Professor X. Secretly though, you were jealous of his abilities, or at least that he had abilities. You’d much prefer super strength, imperviousness to harm, that sort of thing. Luckily, that is exactly what the Crimson Gem of Cyttorak did for you. See, fate even works for cold-hearted louts. However, you recently suffered some misfortune. You have lost the gem and are desperate to find it. Do that, and you both leave the game as winners. Fail, and we’ll see what happens. It’s not that easy though. Yes, one of the other players is the gem, but that player may not claim to be the gem for fear of a modkill. Good luck.
Hidden: if the gem perishes via non-lynch, Juggy will become a neutral survivor with a roleblocking power. If the gem is lynched, Juggy will retrieve the gem from the warehouse and turn into a neutral survivor with a roleblocking power. In addition, your pissed, so you’re also a selective PGO who survives one NK. You only PGO those players who voted for the gem’s lynch. If you survive to the end, the Gem shares a win with you.
Havokandchaos-Cypher-Well, you’re Cypher.(neutral) A guy named Doug, which all canadians seem to be, but that’s beside the point. You’re also possibly the most useful and annoying piece in the whole set. “I’ve got all mystics.” “Well now so do I.” “Shoot me.” “I intend to.” Nevertheless, you’re a valued commodity whose big drawback is a lack of theme team options and ways to survive hits. Due to your abilities, you have the following powers:
Mason-maker: At night, pm me the name of a player. You will be masoned to them the following day provided you are not MDed, blocked, etc... There are 4 different alignments in the game. Your goal is to successfully mason with a player from each alignment. Do this, and you win. I will give you their alignment, but you may not share this information with the general public. Otherwise, you may be modkilled. Also, the fact that there are 4 different alignments is not common knowledge.
Hidden: If one faction is gone before Cypher masons with them, his goal changes to having masoned with all remaining players of any given faction.
Jackofhearts2005-Storm-SKer- You are Storm.(neutral) You grew up as an orphan in Africa and have risen to prominence in the ranks of the X-Men, Morlocks, and even the Hellfire Club. Immensely powerful, you control any and all aspects of the weather. However, in your darker past, you were possessed by a powerful being known as the Shadow King. Freed by Charles Xavier, you grew up under his tutelage and learned to tightly control your emotions. When your emotional control was stripped away and you turned into the “weather witch”, the Shadow King, banished to the astral plane, seized his chance to strike. With your power unleashed, you blurred the lines of reality enough for him to escape and possess you again. You have the following powers:
-Lightning(janitored kill)-you obliterate the enemy with lightning bolts, leaving no trace of their body.
-Blizzard(Unroleblockable hit)-ever try to stop a blizzard? Yeah, no one can. Hence, you will use ice and cold to kill your target. you may still be misdirected.
-Swirling winds(Untrackable hit)-winds are hard to track. anyone trying to track you or RT your target will not see you.
You must use all three options before they reset. Until you are killed, you have a town cloak due to being regular mutant. The first time you are killed, the players will see in the game that Storm has died. After that, you are the Shadow King, spirit entity. Immune to Nightkills and may choose one of the following for your kills(unblockable, unMDable, untrackable, undoctorable). These do not reset and each one may be used as often as needed. You may win with either mafia provided you have not killed one of their members yet. You are the games serial killer and win when you are the last one standing or if you fulfill a win condition with a mafia. Note that there are two mafias and this is not public knowledge from the outset.
I did try to almost always side with Rokk. I figured with his nexus around, he'd be in the game and since he's Rokk, he'd be affecting every single day phase.
My immunity to nightkills protected me from the mafia. Buddying up with Rokk was intended to protect me from the town.
Would have been cool to have Magneto join me, though.
There are the roles for anyone interested. I debated having mafias that big, and part of it was playing a live game of mafia with some people where mafia were severely outnumbered, so I felt like giving the mafia a better chance.
Truffles won as a mafia don, shocker of all shockers.
A big thanks to K-ness for running things for me and I hope everyone enjoyed their role.
Give us the Flying Dutchman's Ghost.
Working on a television show, please support me by subscribing: On YouTube 'Subscribe': http://www.youtube.com/TyromagTV
- Thanks Larry
Juggy seems too easy to win with. He's a bounty hunter whose target wants to be found and if he fails in that job, he becomes a partially bulletproof survivor that might be a pgo, too? Geez. When I put survivors in my games, I make sure somebody's out to get them to make it harder for the survivor to win.
Juggy seems too easy to win with. He's a bounty hunter whose target wants to be found and if he fails in that job, he becomes a partially bulletproof survivor that might be a pgo, too? Geez. When I put survivors in my games, I make sure somebody's out to get them to make it harder for the survivor to win.
Sounds more like a pincushion than a survivor...
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
I would like to point out that I really do like Immortal Raven games, though. Part of the appeal is that it isn't the way I'd do it, which makes it unpredictable.
His games remind me a bit of Sstralk games only without the random vaguely themey characters.
Fun game and my hat is off to K-Ness for picking up the pieces and enabling it to continue.