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That's a reason to use "Both" when submitting a PBE roll.
Turn 3
1. Iron Man Carries Jan and flies to P-17, placing Jan at O-16.
2. (free) Iron Man Perplexes Colonel America's Range +1.
3. Colonel America pushes to Running Shot to O-14 and makes a Ranged Combat Attack (Range +1) versus Cyclops. Attack 10 versus Defense 15; roll is a 4 + 5 = 9 for 3 clicks to Cyke and 1 push click to the Colonel.
4. Spidey L/C's his way over to J-17.
dbauers's Ultimate X-men
1) U Ultimate Professor X 99 pts (6/6) I-17
2) V Ultimate Cyclops 69 pts (6/6) J-18 @
3) V Ultimate Marvel Girl 65 pts (6/6) I-18 (hindering) @
4) LE Ultimate Dazzler 65 pts (5/5) H-13
5) R Ultimate Beast* 41 pts (5/5) I-19 (hindering)
*w/ Outsmart 10
6) R Ultimate Scarlet Witch 35 pts (3/5) H-18 (hindering) @
7) LE Jane Foster [Professor's Groupie Ho] 16 pts (4/4) H-17 @
f) dunno if you get a SS roll versus FB, but I'm going to OW it anyhow for later, so let's just do it now.
2) Cyke pushes to FB Spidey. Roll is a 4
f) Dazzler plexes up Prof's AV to a 12
3) MG pushes to go to H-16, dropping Cyke in G-17
4) Prof goes for the dual MC on Spidey and Colonel. 12 vs 16 and 18. Gets a 7 for both. No feedback because they add to 96 points
4A) Spidey L/C to Q-15
4B) CA can RS 2 squares (1.5 rounded up) so he goes to P-12. Range is still 5 so he will blast GM and IM. Gets a 6, only good enough for GM so he takes all 3 and is KOed.
5) Jane pushes with WP to heal Cyke. Hits, and her 2 is rerolled to a 4. He heals 2.
dbauers's Ultimate X-men
1) U Ultimate Professor X 99 pts (6/6) I-17 @
2) V Ultimate Cyclops 69 pts (4/6) G-17 @@
3) V Ultimate Marvel Girl 65 pts (5/6) H-16 @@
4) LE Ultimate Dazzler 65 pts (5/5) H-13
5) R Ultimate Beast* 41 pts (5/5) L-17 @
*w/ Outsmart 10
6) R Ultimate Scarlet Witch 35 pts (3/5) H-18 (hindering)
7) LE Jane Foster [Professor's Groupie Ho] 16 pts (4/4) H-17 @@
Question is would you have gone after Giant-Man or moved so you could hit Iron Man and Jan if you realized you couldn't hit both non-Bystanders?
GM was in R-10, so I would have just moved Cap to P-13 instead, where he still had range to both of them. My goal was to run Cap up as far back as possible while still shooting IM and GM. The main target was GM, I just shot both because if I had gotten a crit hit, it could allow me to throw out a bit more damage.
edit: in a league match the rule in a situation like this would actually be to reroll. i'll send a reroll for Cap in P-13 instead
edit edit: redo was an 11. He'll still put all of it on GM.
I wasn't expecting you to redo anything - unless you wanted - so much as just musing out hypotheticals with you as you're a better player and I wanted to know what was the smarter move.
Stupid me I probably would've gone for Iron Man / Jan figuring I could KO the meatshield and maybe get a hit on Iron Man; Hank was essentially "just there" at this point and could be ignored for the time being, in my view.
"Nobody important? That's amazing. You know, in 900 years of traveling time and space I've never met someone who wasn't important."
Quote : Originally Posted by Ricosan95
Quote : Originally Posted by Originally posted by Rokk_Krinn
I wasn't expecting you to redo anything - unless you wanted - so much as just musing out hypotheticals with you as you're a better player and I wanted to know what was the smarter move.
Stupid me I probably would've gone for Iron Man / Jan figuring I could KO the meatshield and maybe get a hit on Iron Man; Hank was essentially "just there" at this point and could be ignored for the time being, in my view.
true, and if i had OWed toughness on IM, and had a PCer left, I probably would have stayed down and shot IM and janet. but it isn't worth it to me with 3 dmg to put 2 of them on IM just to give him 1 past, when his second click is exactly the same as the first.
2) Iron Man pushes to make a Ranged Combat attack on Beast: Attack 10 (Damage +1) versus Defense 15 (w/Toughness). Roll is a 4 + 3 = 7 for a hit; 3 - 1 = 2 clicks to Beast after Toughness. Iron Man takes a push click.
3) Hulk L/C's to K-12...man, the original Zombies are slooooooow (but it really makes me want to convert some Horrorclix figures to Heroclix and play them if you're up to it sometime.)
4) Jan moves to N-14
dbauers's Ultimate X-men
1) U Ultimate Professor X 99 pts (6/6) I-17 @
2) V Ultimate Cyclops 69 pts (4/6) G-17 @@
3) V Ultimate Marvel Girl 65 pts (5/6) H-16 @@
4) LE Ultimate Dazzler 65 pts (5/5) H-13
5) R Ultimate Beast* 41 pts (3/5) L-17 @
*w/ Outsmart 10
6) R Ultimate Scarlet Witch 35 pts (3/5) H-18 (hindering)
7) LE Jane Foster [Professor's Groupie Ho] 16 pts (4/4) H-17 @@
2) Professor goes for the annoying triple MC on Hulk (need 6), IM (need 6), Janet (need 5). gets a 7 for all 3.
2A) Hulk L/C himself back out of the fight, to Q-6. (See why people hated fighting me when I used the Ultimate X-Men? )
2B) Janet runs to O-10
2C) IM plexes down Cap's def to a lowly 14
Professor takes 1 feedback (176 points total), but he then has WP so he takes no pushing damage.
f) Prof will use his newly acquired plex to plex down Spidey's speed -1
3) Witch to H-15
4) Dazzler declares CA as her target (in case you were wondering, Ultimate X-men allows each individual team member to choose a target. Alpha Flight and 2000AD require the entire team to choose the same target. Yeah, Ultimate X-men is just better). She blasts him for straight damage. 10 vs 16 (-1 from IM, and +2 for ESD). Hits with a 9 for 3 clix.
dbauers's Ultimate X-men
1) U Ultimate Professor X 99 pts (5/6) I-17 @@
2) V Ultimate Cyclops 69 pts (4/6) G-17
3) V Ultimate Marvel Girl 65 pts (5/6) H-16
4) LE Ultimate Dazzler 65 pts (5/5) H-13 @
5) R Ultimate Beast* 41 pts (3/5) G-16 @@
*w/ Outsmart 10
6) R Ultimate Scarlet Witch 35 pts (3/5) H-15 @
7) LE Jane Foster [Professor's Groupie Ho] 16 pts (4/4) H-17
Converting Horrorclix so awesome always annoyed we could never played the Nessie, Demonic Rabbits or Zombie Tin man against the heroes
Quote : Originally Posted by Rokk_Krinn
Turn 4
1) (free) Iron Man Perplexes his Damage +1
2) Iron Man pushes to make a Ranged Combat attack on Beast: Attack 10 (Damage +1) versus Defense 15 (w/Toughness). Roll is a 4 + 3 = 7 for a hit; 3 - 1 = 2 clicks to Beast after Toughness. Iron Man takes a push click.
3) Hulk L/C's to K-12...man, the original Zombies are slooooooow (but it really makes me want to convert some Horrorclix figures to Heroclix and play them if you're up to it sometime.)
4) Jan moves to N-14
dbauers's Ultimate X-men
1) U Ultimate Professor X 99 pts (6/6) I-17 @
2) V Ultimate Cyclops 69 pts (4/6) G-17 @@
3) V Ultimate Marvel Girl 65 pts (5/6) H-16 @@
4) LE Ultimate Dazzler 65 pts (5/5) H-13
5) R Ultimate Beast* 41 pts (3/5) L-17 @
*w/ Outsmart 10
6) R Ultimate Scarlet Witch 35 pts (3/5) H-18 (hindering)
7) LE Jane Foster [Professor's Groupie Ho] 16 pts (4/4) H-17 @@