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Ok i got another one:
If there are more than one Larfleezes in play, and each has their own set of contructs out, can player one use player two larfleeze's contruct to make close combat attacks and for poisin purposes and vice verses?
Ok i got another one:
If there are more than one Larfleezes in play, and each has their own set of contructs out, can player one use player two larfleeze's contruct to make close combat attacks and for poisin purposes and vice verses?
I suggest reading this thread. Start with post #1. It is the Larfleeze Answers Thread after all.
I updated the second to last answer in the OP to clarify this =]
Quote
Q: what happens when there are dueling Larfleezes? No power seems to imply ownership over the constructs, so do both Larfleeze control all orange constructs?
A: Yes. The player that moves Larfleeze can move all of the Constructs in play, regardless of who put them into play. Unless Larfleeze is the target of Mind Control, and is moved, the controller of said Larfleeze would get to move the Constructs after MC is resolved.
Ok i got another one:
If there are more than one Larfleezes in play, and each has their own set of contructs out, can player one use player two larfleeze's contruct to make close combat attacks and for poisin purposes and vice verses?
Quote : Originally Posted by Harpua
I suggest reading this thread. Start with post #1. It is the Larfleeze Answers Thread after all.
I don't think was updated yet in post 1. And the answer is yes, any Larfleeze can use any Orange Construct objects for Poison and and close combat purposes. Neither Larfleeze really has its own set of Orange Construct objects. The Orange Construct objects belong to all Larfleezes.
Quote : Originally Posted by refrusdraob
See post #102 for clarification
(sorry if i worded it wrong)
I think "owner" might be a better word than controller.
I think "owner" might be a better word than controller.
Ya know I almost put "owner", then I thought oh whats the "smart alec" gonna say ("But If I let my friend use my duplicate and I play my own, they are both MINE" -Larfleeze)
This probably is a dumb question given how well things have been laid out in the first post, but ...
Q: If Larfleeze has Armor Piercing and uses Poison through one of his constructs, can the damage be reduced below 1?
A: No, because the Poison damage is dealt by Larfleeze and Armor Piercing reads: Choose a character. Damage dealt by this character may not be reduced below 1.
This probably is a dumb question given how well things have been laid out in the first post, but ...
Q: If Larfleeze has Armor Piercing and uses Poison through one of his constructs, can the damage be reduced below 1?
A: No, because the Poison damage is dealt by Larfleeze and Armor Piercing reads: Choose a character. Damage dealt by this character may not be reduced below 1.
Is the bolded portion above correct?
you bolded the entire Q and A, and yes it is correct
you bolded the entire Q and A, and yes it is correct
Armor Piercing works through the constructs
I meant to bold the whole thing, although I guess I could have cut it down to just the A: part. I just figured there would be some other people asking the same thing. Or maybe everyone is smarter than me, who knows.
If an opposing figure uses TK or FB on Larfleeze, would the owner of the Larfleeze move the Constructs, or the TK/FB'er?
Quote : Originally Posted by refrusdraob
The person that TK's larfleeze and if Force Blast'd, the "owner" of Larfleeze if that counts as "moving" otherwise no one.
I think it's actually going to Larfleeze's owner if he is TK. As I think about it more, I think other than Possession it's always going to be Larfleeze's owner who moves the Orange Construct objects.
Force Blast wouldn't cause the Orange Construct objects to move. Force Blast causes knock back and knock back is not movement.
Q: what happens when there are dueling Larfleezes? No power seems to imply ownership over the constructs, so do both Larfleeze control all orange constructs?
A: Yes. After either Larfleeze is moved, the owner can move all Constructs in play, regardless of who put them into play.
The person that TK's larfleeze and if Force Blast'd, the "owner" of Larfleeze if that counts as "moving" otherwise no one.
Quote : Originally Posted by Questions
I think it's actually going to Larfleeze's owner if he is TK. As I think about it more, I think other than Possession it's always going to be Larfleeze's owner who moves the Orange Construct objects.
Force Blast wouldn't cause the Orange Construct objects to move. Force Blast causes knock back and knock back is not movement.
From the Player's Guide:
Correct. I think he was over applying my answer above.
Basically, it is like this....the controller of Larfleeze at the time the OCOs move is the one who moves them.
I suggest reading this thread. Start with post #1. It is the Larfleeze Answers Thread after all.
when i posted this i didnt see it lol i just like being thorough just in case people playing opposing Larfleezes ask at my venue. I tend to ask question that i figured would have been asked if i was judging.
As you just said, Summon the Orange Lantern Corps is the power that created the Orange Construct objects. The rulebook clearly says that if a power is countered (Outwit) all game effects generated by that power immediately end. What game effect was generated by Summon the Orange Lantern Corps? Why the Orange Construct objects of course.
How does this work with Rampaging Hulk?
I've always played it that the light objects he brings in stay even after he loses his SP. I may have been playing it wrong and should have been removing those light objects...
Regardless, Larfleeze states when the objects are removed: when he is KOd. That's crystal clear and trumps the rulebook like all the other powers and abilities.
There is no question how this works for me although I look forward to an official response to end the discussion.
Visible Dials and Pushing Damage need to be optional. This is the way.