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Shadows moved through the night. They knew exactly who they were looking for. The target was found, captured, and brought before their master. The master was most pleased.
Maybe a mafia jailkeep? The target was captured, which might be a block.
I'm cult-nervous from other games, but this does not look like he was brought before the master for a recruit, but instead a restraining. Please, tell me if you read this differently.
I'm highly skeptical of the lack of discussion about the one kill write-up. On the other hand, I have not been able to watch the cat videos while at work, so I bet I'm really missing out on the fun.
I am a little rusty, so correct me if any of this is wrong. Who can typically make kills: SK, Vig, Mafia. Vig might have decided not to make a kill on N1. Mafia/SK could have done the same. There might not even be an SK in the game though.
I am a little rusty, so correct me if any of this is wrong. Who can typically make kills: SK, Vig, Mafia. Vig might have decided not to make a kill on N1. Mafia/SK could have done the same. There might not even be an SK in the game though.
This is my understanding as well.
I think its likely that there is a Vig who didn't want to risk hitting town last night. Probably no SK this game.
I am a little rusty, so correct me if any of this is wrong. Who can typically make kills: SK, Vig, Mafia. Vig might have decided not to make a kill on N1. Mafia/SK could have done the same. There might not even be an SK in the game though.
SK generally cannot decide to not make a kill. In some games they can, but they are few and far between.
I am a little rusty, so correct me if any of this is wrong. Who can typically make kills: SK, Vig, Mafia. Vig might have decided not to make a kill on N1. Mafia/SK could have done the same. There might not even be an SK in the game though.
Usually, the Serial Killer (SK) and the Mafia are compelled to kill. They cannot NOT kill. Many mods add text that states "as a night action you MUST target a player for a nightkill" or something to that effect to make the kill mandatory.
But that is not universal. Sometimes a serial killer (or a mafia) can chose not to kill. (I've done it at least once in one of my games for the SK).
9 times out of 10, you expect to have 2 kills on night 1, sometimes 3-4 in larger games. This usually means that someone got blocked, but there is not a lot in the write-up about it. Some mods will not put every blocked kill in the write-up, though.
Elsewhere, a woman was moving equally quietly through the night. The old equipment she was using was surprisingly well preserved, and for a moment she wondered why she she ever stopped using it. She raced across a rooftop, and when she reached the edge she jumped of and glided silently through the air. Suddenly something resembling a rope shot out of nowhere, grabbed the device, and ripped it off her. Without the device, the long jump immediately changed to a high fall. As the woman watched the ground approach her a lot quicker than she'd expected, she remembered why she had stopped using that particular gadget.
The woman hit the ground hard, but managed to break the fall enough to just end up unconscious. Sadly, that made little difference as her attacker quickly approached and finished the job.
rorschachparadox is dead. He was Black Widow, spymistress supreme. Alignment: Town.
This looks like one attacker to me, not two. So i would hesitate to say that both the mafia and another faction both hit rorsch on night 1. Always possible, though, and just not included in the write-up.
It could mean a number of things. Depending on mod, it could be something significant or relatively innocuous. I lean towards significant though. I'm trying to think of in-game abduction instances. There's the Groot sprig when the Guardians came. There's the Wolverine one from Enemy of State. Drawing blanks on other ones.
If you let them kill your dreams, it'll haunt you.
Make your own Change. Find an Office to run for in your local community.