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I'm not sold on the Bronze Dagger. The -1 damage, especially without being able to turn it off, might hurt in some instances. Although we could try to take it for a while, and sell/trade it at a next opportunity?
Looks like the dagger is the only thing I could theoretically carry, so I’d be fine carrying it if we want to sell it down the road at some point. Unless someone else wants it, of course. Y’all did all the work.
I’ll try not to be a hinderance with my greeness here.
What, am I normal or not?
Am I crazier than other patients?
Right, I've done everything right.
So where's the karma, doc? I've lost my patience.
I also say we take all of their clothes. It sends a message.
Also, do we or can we patch up our injured? We need everyone tip top for the next stop
Agreed - we should take their clothes, and literally everything else we can carry. In fact, they should have a ship around here, I'm down for exploring and liberating more goods.
But we shouldn't kill them - bandits are a renewable resource, and should be kept alive to collect more things for us.
That being said, I'll hold onto the crossbow and shel can hold on to the dagger if no one wants either.
I agree, don't execute the crew (although by taking their supplies we are probably dooming them). Patch up the captain. Take the supplies, money. I can't equip any of the gear.
Come play in a mafia game! Hey! I'm talking to you, Scott Pilgrim!
Hey guys, I've decided to retire from the site.
My games just don't have the participation I'm looking for.
When only five out of ten people are really pushing things forward it's very hard to continue.
It's no one's fault, but it's something I've noticed in a lot of games and I don't have the time to push through it again, especially something like this which takes so much effort.
I want to thank everyone for playing in my games over the years, and I really enjoyed running the Hybridity series.