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#INV067 Furnace
Real Name: Unknown
Team: Underworld
Range: 4
Points: 80
Keywords: Armor, Brute, Monster, The Order
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BEING OF PLASMA: Poison. // When Furnace makes a ranged attack, hit characters of lower point values can not reduce the damage below his printed damage value. PLASMA FUELED POWER SUIT: Energy Explosion. Quake. CONTAINMENT SUIT BREACH: When Furnace would deal damage with Poison, he deals his printed damage value. // When Furnace is targeted with a close attack, after actions resolve, deal the attacking character one Pentrating damge. UNDERWORLD Team Ability: Passenger:1, but only to carry a character that shares a keyword. Passenger :2, but only to carry characters that share a keyword (with this character) and are lower points
Last edited by MisterShineyzuma; 12/09/2023 at 11:20..
**DESIGN NOTE:**Back at it. Updated wording to some dials including Omni-Man and Allen the Alien to clarify special powers. Working on a bunch of Team up Cards and going to try to finish this set out
#INV068 Magmaniac
Real Name: James
Team: No Affiliation
Range: 0
Points: 45
Keywords: The Order
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MOVEMENT: Characters A BODY OF MOLTEN MAGMA: When targeted with a close attack deal the opposing character 1 penetrating damage. // SAFEGUARD: Poison. TURNING UP THE HEAT: Giant Reach 3. Exploit Weakness. Poison HOW BAD AT THIS ARE YOU?: Shape Change. If Magmaniac fails on his Shape Change roll reduce damage dealt to him by half the result of his failed Shape Change roll.
Last edited by MisterShineyzuma; 12/09/2023 at 11:21..
#INV069 War Woman II
Real Name: Unknown
Team: Underworld
Range: 0
Points: 75/45
Keywords: Amazon, Ruler, The Order, Warrior
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THE WAR WOMAN HAS COME BACK...: At the begining of the game choose a Keyword. When War Woman II attacks an opposing character with the listed Keyword, she modifies her attack value by +1. TO TAKE REVENGE ON THE WORLD OF MEN: Blades/Claws/Fangs. When she uses it modify the damage dealt by +1 when targeting an opposing character with the chosen Keyword. UNDERWORLD Team Ability: Passenger:1, but only to carry a character that shares a keyword. Passenger :2, but only to carry characters that share a keyword (with this character) and are lower points
Last edited by MisterShineyzuma; 12/14/2023 at 19:07..
#INV070 Kursk
Real Name: Unknown
Team: No Affiliation
Range: 6
Points: 75/45
Keywords: The Order
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<YOU WILL KNEEL BEFORE KURSK>: Incapacitate and when Kursk uses it, he deals hit characters one Penetrating Damage in addition to giving an action token. <HEADSTRONG AMERICAN BOY MUST DIE!>: Energy Explosion. Penetrating/Psychic Blast. If Kurks targets a single character modify his damage by +1.
#INV044.1 Tether Tyrant
Real Name: Unknown
Team: No Affiliation
Range: 0
Points: 60
Keywords: Brute, Monster, The Order
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MOVEMENT: Elevated. TEAM UP: MAGMANIAC: If Tether Tyrant and listed character on the map, Tether Tyrant has Passenger: 1, but only to carry the listed character. If adjacent to listed character, both modify their attack value by +1. // If the listed character is KO'd, for the rest of the game modify Tether Tyrant's attack and damage by +1. THIRTY PREHENSILE STRANDS: Giant Reach: 3. Plasticity and opposing character's within 3 squares are considered adjacent to Tether Tyrant. SHE'S NOT GOING TO LET GO UNLESS SHE WANTS TO: POWER: Make a close attack dealing each hit character Tether Tyrant's printed damage. Place each hit character in any legal squares within three square of Tether Tyrant. // When an opposing character fails to break away, deal it one Penetrating damage. I WASN'T IN CONTROL: STOP. Combat Reflexes. Invulnerable. Shape Change. // Telekinesis as FREE but only to place himself.
Last edited by MisterShineyzuma; 12/09/2023 at 11:18..
#INV003.4 Robot
Real Name: Rudolph "Rex" Conners
Team: Teen Team
Range: 4
Points: 75/50
Keywords: Armor, Guardians of the Globe, Robot, Ruler, Scientist
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TEAM UP: ROBOT THEMED TEAM: If 1+ Friendly characters with the "Robot" Keyword are on the map they may use . If 3+ friendly characters are on the map modify their attack by +1 when targeting characters with the "Cosmic" or "Viltrumite" Keyword. RALLY (5):Opposing Attack Rolls: Mastermind. // FREE: Remove a Rally die. Choose and standard Damage power printed on Robot's card. He can use that power until the start of your next turn. // When a friendly character with Teen Team team ability would remove a RALLY die, they may instead remove a RALLY die from another friendly character with Teen Team team ability instead. THE NEW GUARDIANS OF THE GLOBE: Friendly characters with the Teen Team Team ability or the Teen Keyword can use the Guardians of the Globe Team ability. PLANNING SIX STEPS AHEAD: Leadership. // FREE: Choose a damage power printed on Robot's Card. Robot may use the chosen power until the start of your next turn. TEEN TEAM Team Ability: POWER: Choose an adjacent friendly character that can use this team ability and heal that character 1 click and roll a d6. [1-3]: This character is dealt 1 unavoidable damage.
Last edited by MisterShineyzuma; 12/11/2023 at 03:02..
#INV071 Yeti
Real Name: Unknown
Team: Guardians of the Globe
Range: 0
Points: 70
Keywords: Brute, Guardians of the Globe, Monster
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FROST GIANT OF NEPAL: Regeneration. Toughness. If Yeti has no action tokens, he can use Invulnerable instead. GUARDIANS OF THE GLOBE Team Ability: When this character causes Knockback damage from an attack, after actions resolve, give all hit targets an action token.
Last edited by MisterShineyzuma; 12/10/2023 at 02:21..
#INV072 Le Bruiser
Real Name: Le Bruiser
Team: No Affiliation
Range: 0
Points: 45
Keywords: Animal, Guardians of the Globe
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FOCUSED FERAL ATTACK: At the start of the game choose an opposing character. When attacking the chosen character Le Bruister has Battle Fury and his attacks deal Penetrating Damage. VAFF! VAFF!: Combat Reflexes. Super Senses if Le Bruiser has fewer than two action tokens. LIMB SEVERING BITE: When Le Bruiser would deal damage with a close attack you may instead roll a d6. [1-3]: Deal the hit target damage equal to the result. [4-6]: Deal the hit target damage equal to half the result +1 and modify the hit targets attack value by -2 until the start of your next turn.
Last edited by MisterShineyzuma; 12/10/2023 at 02:05..
**DESIGN NOTE:**Updated Robot's special ability. New Team Up cards. Continuing to plug away. At some point in the future would enjoy some feed back and ranking of these dials.
#IV073 Robot Automaton (Giant)
Real Name: None
Team: No Affiliation
Range: 4
Points: 60/40
Keywords: Armor, Robot
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BATTLE FIELD COORDINATION: At the beginning of the game, if a friendly character named "Robot" is on your Force or Side Line, you may choose a Keyword he possesses. Robot Automaton gains that keyword and TEAM PLAYER Team Ability. I ASSURE YOU, SPLITTING MY FOCUS LIKE THIS DOESN'T SLOW ME DOWN: If a friendly character named Robot is within range and line of fire choose one: (Autonomous) -or- Close Combat Expert -or- Ranged Combat Expert. Robot Automaton can use the chosen power until the start of your next turn. IN FACT, I'M ANALYZING THAT PROBE YOU DESTROYED THROUGH A CONSTRUCT: FREE: If there is a friendly character named "Robot" on your Force or Side Line, you may choose a Standard Damage power on his dial. Robot Automaton can use that power until the start of your next turn.
Last edited by MisterShineyzuma; 01/05/2024 at 11:18..
#INV074 Outrun
Real Name: Lily
Team: No Affiliation
Range: 0
Points: 55
Keywords: Guardians of the Globe, Speedster
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UNDER THE SWAY OF EMBRACE: When targeted by an opposing character' Mind Control the opposing character modify their attack by +2 and Outrun cannot use Super Senses to evade the attack. // Outrun may not target an opposing character with Mind Control showing on their dial unless she is the only character remaining on your force. WHAT SAY WE GET YOU SOMEWHERE ALOT SAFER, EH?: PASSENGER: 1. Side Step. Super Senses. When Outrun carries a friendly character she may use Side Step twice this turn. // Adjacent friendly characters can use Super Senses. NICE TRY HANDSOME: Charge, but do not halve speed. Flurry, if Outrun moved fewer than 5 squares this turn she may make three attacks in stead of two. // If Outrun moved 5 or more squares in a straight light before she makes an attack, modify her damage by +1 until the end of your next turn. ...BUT YOU CAN'T HIT WHAT YOU CAN'T CATCH: Energy Shield/Deflection. // When Outrun uses Super Senses modify her roll by +1.
Last edited by MisterShineyzuma; 12/27/2023 at 11:41..
#INV075 El Chupacabra
Real Name: Francisco Vasquez
Team: No Affiliation
Range: 0
Points: 70
Keywords: Animal, Brute, Guardians of the Globe
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EXPERT PROWLER: Leap Climb. Stealth. // Opposing characters within three squares can not use Stealth. FALLEN ON HARD TIMES: Willpower // When a friendly character that shares a Keyword with El Chupacabra is KO'd, for the rest of the game his Willpower succeeds only on a [6] and he can not clear action tokens at the end of your turn. HOW DO YOU LIKE PREY THAT DOESN'T RUN - BUT FIGHTS!: Blades/Claws/Fangs. When El Chupacabra uses it if he deals less than his printed damage he may make an additional close attack as FREE.
Last edited by MisterShineyzuma; 12/17/2023 at 20:48..
#INV020.1 Brit
Real Name: Brittany
Team: Global Defense Agency
Range: 0
Points: 75
Keywords: Global Defense Agency, Guardians of the Globe, Past, Soldier
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TEAM UP: GUARDIANS OF THE GLOBE THEMED TEAM: When establishing themed teams, friendly characters with the listed Keyword can use the Guardians of the Globe Team Ability. If a friendly character can already use the listed team ability, they can also use the Global Defense Agency Team Ability. COMPLETELY INDESTRUCTABLE: Invincible. Brit takes a Maximum of two damage from attacks. Protected: Outwit. GUARDIANS FIELD LEADER: If Brit is part of a Guardians of the Globe themed team, he gains the Guardians of the Globe Team Ability. POWER GLOVES, JET BOOTS, OR HAND CANNON: Super Strength. // FREE: Choose one: and +3 Speed -or- Exploit Weakness -or- Ranged Combat Expert with a Range value of 6. Brit can use the chosen power the start of your next turn. GLOBAL DEFENSE AGENCY Team Ability: Defend. // UNIQUE MODIFIER: When adjacent to another friendly character with this Team Ability, each modifies their defense by +1.
Last edited by MisterShineyzuma; 12/17/2023 at 22:26..
#IN033.2 Monster Girl
Real Name: Amanda
Team: Guardians of the Globe
Range: 0
Points: 75
Keywords: Guardians of the Globe, Mystical, Monster, Teen
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MOVEMENT: Destroys Blocking. TEAM UP: ROBOT: If the listed friendly character is on the map, Monster Girl has: "FREE: Make an attack, but only to target a character that was hit by a friendly character named Robot this turn. NEW GUARDIANS OF THE GLOBE: When you would give an opposing character an action token from the Guardians of the Globe team ability, if it already has two action tokens, deal it one unavoidable damage. MYSTICAL CURSE: When Monster Girl receives a second action token, note her current click, turn her to click 11 and give her a "Curse" Token. When she is turned back to her noted click, heal her a number of clicks equal to the number of "Curse" Tokens on her card. MYSTICAL TRANSFORMATION: Shape Change. // Monster Girl has (Tiny) and the MYSTICS Team Ability. // When Monster Girl rolls a [5-6] on a single d6 turn her to her noted click. // When Monster Girl would be KO'd, instead give her a "Curse" token and turn her to her noted click. // If Monster Girl has 3+ "Curse" tokens, KO her. GUARDIANS OF THE GLOBE Team Ability: When this character causes Knockback damage from an attack, after actions resolve, give all hit targets an action token.
Last edited by MisterShineyzuma; 12/19/2023 at 23:10..